External airlock (#879)
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@@ -0,0 +1,5 @@
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ent-airlockExternal = { ent-AirlockExternal }
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.desc = { ent-AirlockExternal.desc }
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ent-airlockExternalGlass = стеклянный внешний шлюз
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.desc = { ent-airlockExternal.desc}
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@@ -108,6 +108,11 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/external.rsi
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state: "assembly"
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- type: Construction ## WD edit
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graph: Airlock
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node: externalAssembly
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containers:
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- board
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- type: entity
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parent: AirlockAssembly
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@@ -117,6 +122,11 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/external.rsi
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state: "assembly"
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- type: Construction ## WD edit
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graph: Airlock
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node: externalAssemblyGlass
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containers:
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- board
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#Public (Glass Airlock)
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- type: entity
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@@ -20,6 +20,9 @@
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- type: PaintableAirlock
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group: External
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department: null
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- type: Construction ## WD edit
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graph: Airlock
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node: external
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- type: entity
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parent: AirlockExternal
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@@ -34,3 +37,6 @@
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sprite: Structures/Doors/Airlocks/Glass/external.rsi
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- type: PaintableAirlock
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group: ExternalGlass
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- type: Construction ## WD edit
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graph: Airlock
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node: externalGlass
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@@ -77,6 +77,15 @@
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- material: ReinforcedGlass
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amount: 1
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doAfter: 2
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## WD edit start
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- to: externalAssembly
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conditions:
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- !type:EntityAnchored {}
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steps:
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- material: Steel
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amount: 1
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doAfter: 2
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## WD edit end
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- to: wired
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conditions:
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- !type:EntityAnchored {}
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@@ -114,6 +123,55 @@
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- tool: Prying
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doAfter: 5
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## WD edit start
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- node: externalAssembly
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entity: AirlockAssemblyExternal
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edges:
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- to: electronics
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conditions:
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- !type:EntityAnchored {}
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 1
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steps:
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- tool: Prying
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doAfter: 5
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- to: external
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conditions:
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- !type:EntityAnchored {}
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steps:
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- tool: Screwing
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doAfter: 2.5
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- to: externalAssemblyGlass
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conditions:
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- !type:EntityAnchored {}
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steps:
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- material: ReinforcedGlass
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amount: 1
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doAfter: 2
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- node: externalAssemblyGlass
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entity: AirlockAssemblyExternalGlass
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edges:
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- to: externalGlass
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conditions:
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- !type:EntityAnchored {}
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steps:
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- tool: Screwing
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doAfter: 2.5
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- to: externalAssembly
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conditions:
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- !type:EntityAnchored {}
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completed:
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- !type:SpawnPrototype
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prototype: SheetRGlass1
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amount: 1
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steps:
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- tool: Prying
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doAfter: 5
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## WD edit end
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## Glass airlock
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- node: glassAirlock
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entity: AirlockGlass
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@@ -154,6 +212,23 @@
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amount: 2
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doAfter: 2
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## WD edit start
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- node: externalGlass
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entity: AirlockExternalGlass
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edges:
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- to: externalAssemblyGlass
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conditions:
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- !type:EntityAnchored {}
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- !type:DoorWelded {}
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- !type:DoorBolted
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value: false
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- !type:WirePanel {}
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- !type:AllWiresCut
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steps:
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- tool: Prying
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doAfter: 5
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## WD edit end
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## Standard airlock
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- node: airlock
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entity: Airlock
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@@ -194,6 +269,23 @@
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amount: 2
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doAfter: 2
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## WD edit start
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- node: external
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entity: AirlockExternal
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edges:
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- to: externalAssembly
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conditions:
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- !type:EntityAnchored {}
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- !type:DoorWelded {}
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- !type:DoorBolted
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value: false
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- !type:WirePanel {}
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- !type:AllWiresCut
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steps:
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- tool: Prying
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doAfter: 5
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## WD edit end
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## High security door
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- node: highSecDoor
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actions:
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@@ -0,0 +1,29 @@
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- type: construction
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name: external airlock
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id: airlockExternal
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graph: Airlock
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startNode: start
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targetNode: external
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category: construction-category-structures
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description: It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated.
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icon: { sprite: Structures/Doors/Airlocks/Standard/external.rsi, state: closed }
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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- type: construction
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name: external airlock
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id: airlockExternalGlass
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graph: Airlock
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startNode: start
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targetNode: externalGlass
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category: construction-category-structures
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description: It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated.
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icon: { sprite: Structures/Doors/Airlocks/Glass/external.rsi, state: closed }
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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