Move random artifact trigger adding to mapinit (#7267)

This commit is contained in:
Leon Friedrich
2022-03-26 03:08:56 +13:00
committed by GitHub
parent b115eb0d93
commit 8101e01629
2 changed files with 9 additions and 10 deletions

View File

@@ -13,10 +13,10 @@ public sealed class ArtifactSystem : EntitySystem
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ArtifactComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<ArtifactComponent, MapInitEvent>(OnInit);
}
private void OnInit(EntityUid uid, ArtifactComponent component, ComponentInit args)
private void OnInit(EntityUid uid, ArtifactComponent component, MapInitEvent args)
{
if (component.RandomTrigger)
{
@@ -33,6 +33,12 @@ public sealed class ArtifactSystem : EntitySystem
var trigger = (Component) _componentFactory.GetComponent(triggerName);
trigger.Owner = uid;
if (EntityManager.HasComponent(uid, trigger.GetType()))
{
Logger.Error($"Attempted to add a random artifact trigger ({triggerName}) to an entity ({ToPrettyString(uid)}), but it already has the trigger");
return;
}
EntityManager.AddComponent(uid, trigger);
RaiseLocalEvent(uid, new RandomizeTriggerEvent());
}

View File

@@ -422,7 +422,7 @@ entities:
-1,-1:
0:
color: '#9FED5896'
id: antilizard
id: prolizard
coordinates: -2,-4
type: DecalGrid
- tiles:
@@ -759,13 +759,6 @@ entities:
- pos: -0.5,-0.5
parent: 52
type: Transform
- gas: Plasma
possibleGas:
- Oxygen
- Plasma
- Nitrogen
- CarbonDioxide
type: ArtifactGasTrigger
- uid: 80
type: Stool
components: