Fix artifacts being worth 0 spacebucks (#16749)
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@@ -51,7 +51,7 @@ public sealed partial class ArtifactSystem : EntitySystem
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/// </remarks>
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private void GetPrice(EntityUid uid, ArtifactComponent component, ref PriceCalculationEvent args)
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{
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args.Price =+ GetResearchPointValue(uid, component) * component.PriceMultiplier;
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args.Price += (GetResearchPointValue(uid, component) + component.ConsumedPoints) * component.PriceMultiplier;
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}
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/// <summary>
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