Очень важный момент для курток
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@@ -4,6 +4,7 @@ using Robust.Client.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Reflection;
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using Content.Shared.Foldable;
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namespace Content.Client._Amour.Hole;
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@@ -13,15 +14,27 @@ public sealed class HoleSystem : SharedHoleSystem
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<HoleContainerComponent,EntInsertedIntoContainerMessage>(OnInsert);
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SubscribeLocalEvent<HoleContainerComponent,EntRemovedFromContainerMessage>(OnRemoved);
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SubscribeLocalEvent<HoleContainerComponent, EntInsertedIntoContainerMessage>(OnInsert);
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SubscribeLocalEvent<HoleContainerComponent, EntRemovedFromContainerMessage>(OnRemoved);
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SubscribeLocalEvent<HoleComponent,ComponentHandleState>(OnHandleState);
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SubscribeLocalEvent<HoleComponent, ComponentHandleState>(OnHandleState);
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SubscribeLocalEvent<HoleBlockerComponent, FoldedEvent>(OnFolded);
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}
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private void OnHandleState(EntityUid uid, HoleComponent component,ref ComponentHandleState args)
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private void OnFolded(Entity<HoleBlockerComponent> ent, ref FoldedEvent args)
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{
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if(args.Current is not HoleComponentState componentState)
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if (ent.Comp.Equipee == NetEntity.Invalid)
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return;
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var equipee = GetEntity(ent.Comp.Equipee);
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if (!HasComp<HoleContainerComponent>(equipee))
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return;
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UpdateVisuals(equipee);
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}
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private void OnHandleState(EntityUid uid, HoleComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not HoleComponentState componentState)
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return;
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component.IsExcited = componentState.IsExcited;
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@@ -29,25 +42,25 @@ public sealed class HoleSystem : SharedHoleSystem
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if (component.Parent is not null)
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{
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UpdateVisual(GetEntity(component.Parent.Value),uid,!HasAccessTo(GetEntity(component.Parent.Value),uid));
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UpdateVisual(GetEntity(component.Parent.Value), uid, !HasAccessTo(GetEntity(component.Parent.Value), uid));
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}
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}
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private void OnRemoved(EntityUid uid, HoleContainerComponent component, EntRemovedFromContainerMessage args)
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{
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if(!HasComp<HumanoidAppearanceComponent>(uid))
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if (!HasComp<HumanoidAppearanceComponent>(uid))
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return;
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UpdateVisuals(uid);
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if(args.Container != component.Slot)
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if (args.Container != component.Slot)
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return;
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UpdateVisual(uid,args.Entity,true);
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UpdateVisual(uid, args.Entity, true);
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}
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private void OnInsert(EntityUid uid, HoleContainerComponent component, EntInsertedIntoContainerMessage args)
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{
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if(!HasComp<HumanoidAppearanceComponent>(uid))
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if (!HasComp<HumanoidAppearanceComponent>(uid))
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return;
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UpdateVisuals(uid);
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@@ -55,18 +68,18 @@ public sealed class HoleSystem : SharedHoleSystem
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private void UpdateVisuals(Entity<HoleContainerComponent?> entity)
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{
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if(!Resolve(entity,ref entity.Comp) || entity.Comp.Slot == null)
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if (!Resolve(entity, ref entity.Comp) || entity.Comp.Slot == null)
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return;
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foreach (var hole in entity.Comp.Slot.ContainedEntities)
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{
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UpdateVisual(entity.Owner,hole,!HasAccessTo(entity,hole));
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UpdateVisual(entity.Owner, hole, !HasAccessTo(entity, hole));
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}
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}
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private void UpdateVisual(Entity<SpriteComponent?,HumanoidAppearanceComponent?,HoleContainerComponent?> owner, Entity<HoleComponent?> entity, bool clear = false)
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private void UpdateVisual(Entity<SpriteComponent?, HumanoidAppearanceComponent?, HoleContainerComponent?> owner, Entity<HoleComponent?> entity, bool clear = false)
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{
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if(!Resolve(owner.Owner,ref owner.Comp1, ref owner.Comp3) || !Resolve(entity.Owner,ref entity.Comp))
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if (!Resolve(owner.Owner, ref owner.Comp1, ref owner.Comp3) || !Resolve(entity.Owner, ref entity.Comp))
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return;
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var spriteComp = owner.Comp1;
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@@ -87,11 +100,11 @@ public sealed class HoleSystem : SharedHoleSystem
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if (holeComp.Prefixes.Count == 0)
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{
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if (clear)
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront,false);
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront, false);
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else
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{
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spriteComp.LayerSetData(GenitalVisualLayers.DickFront, layer);
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront,true);
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront, true);
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}
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return;
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}
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@@ -106,7 +119,7 @@ public sealed class HoleSystem : SharedHoleSystem
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if (clear)
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{
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spriteComp.LayerSetVisible(@enum,false);
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spriteComp.LayerSetVisible(@enum, false);
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}
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else
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{
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@@ -120,7 +133,7 @@ public sealed class HoleSystem : SharedHoleSystem
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layer.State = state + s + mainPrefix;
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spriteComp.LayerSetData(@enum, layer);
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spriteComp.LayerSetVisible(@enum,true);
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spriteComp.LayerSetVisible(@enum, true);
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layer.State = state;
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}
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@@ -130,7 +143,7 @@ public sealed class HoleSystem : SharedHoleSystem
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public override void Exide(Entity<HoleComponent?> entity, bool value = true)
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{
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if(!Resolve(entity.Owner,ref entity.Comp)) return;
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if (!Resolve(entity.Owner, ref entity.Comp)) return;
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base.Exide(entity, value);
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var netEntity = entity.Comp.Parent;
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if (netEntity != null)
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10
Content.Shared/_Amour/Hole/HoleBlockerComponent.cs
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10
Content.Shared/_Amour/Hole/HoleBlockerComponent.cs
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@@ -0,0 +1,10 @@
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using Robust.Shared.GameStates;
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namespace Content.Shared._Amour.Hole;
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[RegisterComponent, AutoGenerateComponentState, NetworkedComponent]
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public sealed partial class HoleBlockerComponent : Component
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{
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[ViewVariables(VVAccess.ReadOnly), AutoNetworkedField]
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public NetEntity Equipee = NetEntity.Invalid;
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}
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23
Content.Shared/_Amour/Hole/HoleBlockerSystem.cs
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23
Content.Shared/_Amour/Hole/HoleBlockerSystem.cs
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@@ -0,0 +1,23 @@
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using Content.Shared.Inventory.Events;
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namespace Content.Shared._Amour.Hole;
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public sealed class HoleBlockerSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<HoleBlockerComponent, GotEquippedEvent>(OnHoleBlockerEquipped);
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SubscribeLocalEvent<HoleBlockerComponent, GotUnequippedEvent>(OnHoleBlockerUnequipped);
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}
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private void OnHoleBlockerEquipped(Entity<HoleBlockerComponent> ent, ref GotEquippedEvent args)
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{
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ent.Comp.Equipee = GetNetEntity(args.Equipee);
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}
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private void OnHoleBlockerUnequipped(Entity<HoleBlockerComponent> ent, ref GotUnequippedEvent args)
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{
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ent.Comp.Equipee = NetEntity.Invalid;
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}
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}
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@@ -29,6 +29,7 @@ public sealed partial class HoleComponent : Component
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[ViewVariables(VVAccess.ReadWrite)] public bool IsExcited = false;
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[DataField] public bool IsMainHole = false;
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[DataField] public bool IsVisibleInSkirt = true;
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[DataField] public bool IsVisibleInFoldedJumpsuit = false;
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}
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[Serializable, NetSerializable, DataDefinition]
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@@ -51,7 +52,7 @@ public enum HoleType : byte
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Mother
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}
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[Serializable,NetSerializable]
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[Serializable, NetSerializable]
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public sealed partial class HoleComponentState : ComponentState
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{
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public readonly NetEntity? Parent;
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@@ -1,4 +1,5 @@
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using Content.Shared.Inventory;
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using Content.Shared.Foldable;
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namespace Content.Shared._Amour.Hole;
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@@ -6,30 +7,35 @@ public partial class SharedHoleSystem
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{
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[Dependency] private readonly InventorySystem _inventory = default!;
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public bool HasAccessTo(Entity<HoleContainerComponent?,InventoryComponent?> entity, string to)
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public bool HasAccessTo(Entity<HoleContainerComponent?, InventoryComponent?> entity, string to)
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{
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if (!Resolve(entity.Owner, ref entity.Comp1) || !TryFind(entity,to,out var hole))
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if (!Resolve(entity.Owner, ref entity.Comp1) || !TryFind(entity, to, out var hole))
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return false;
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return HasAccessTo(entity, new Entity<HoleComponent?>(hole.Owner,hole.Comp));
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return HasAccessTo(entity, new Entity<HoleComponent?>(hole.Owner, hole.Comp));
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}
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public bool HasAccessTo(Entity<HoleContainerComponent?,InventoryComponent?> entity, Entity<HoleComponent?> hole)
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public bool HasAccessTo(Entity<HoleContainerComponent?, InventoryComponent?> entity, Entity<HoleComponent?> hole)
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{
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if (!Resolve(entity, ref entity.Comp1) || !Resolve(hole,ref hole.Comp))
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if (!Resolve(entity, ref entity.Comp1) || !Resolve(hole, ref hole.Comp))
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return false;
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if (!Resolve(entity, ref entity.Comp2))
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return true;
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foreach (var slot in hole.Comp.HoleNotVisibleIn)
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{
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if (slot == "jumpsuit" && _inventory.TryGetSlotEntity(entity, "jumpsuit", out var jumpsuit, entity) && TryComp<FoldableComponent>(jumpsuit, out var foldedItem) && foldedItem.IsFolded && hole.Comp.IsVisibleInFoldedJumpsuit)
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continue;
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if (_inventory.TryGetSlotEntity(entity, slot, out var item, entity) && !(HasComp<VisibleHoleComponent>(item) && hole.Comp.IsVisibleInSkirt))
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{
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return false;
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}
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}
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return true;
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}
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public bool TryFind(Entity<HoleContainerComponent?> entity,string to, out Entity<HoleComponent> hole)
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public bool TryFind(Entity<HoleContainerComponent?> entity, string to, out Entity<HoleComponent> hole)
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{
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hole = new Entity<HoleComponent>();
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if (!Resolve(entity.Owner, ref entity.Comp))
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@@ -11,8 +11,8 @@ public abstract partial class SharedHoleSystem
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public void InitializeContainer()
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{
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SubscribeLocalEvent<HoleContainerComponent,ComponentInit>(OnContainerInit);
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SubscribeLocalEvent<HoleContainerComponent,HumanoidAppearanceLoadedEvent>(OnAppearanceLoaded);
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SubscribeLocalEvent<HoleContainerComponent, ComponentInit>(OnContainerInit);
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SubscribeLocalEvent<HoleContainerComponent, HumanoidAppearanceLoadedEvent>(OnAppearanceLoaded);
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SubscribeLocalEvent<HoleContainerComponent, HumanoidAppearanceClonedEvent>(OnClone);
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}
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@@ -22,19 +22,19 @@ public abstract partial class SharedHoleSystem
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foreach (var entity in component.Slot.ContainedEntities)
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{
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var meta = MetaData(entity);
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if(meta.EntityPrototype is null || !TryComp<HoleComponent>(entity, out var holeComponent))
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if (meta.EntityPrototype is null || !TryComp<HoleComponent>(entity, out var holeComponent))
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continue;
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AddHole(new Entity<HoleContainerComponent?>(args.Target,holeContainerComponent), meta.EntityPrototype.ID, holeComponent.Layers[0].Color);
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AddHole(new Entity<HoleContainerComponent?>(args.Target, holeContainerComponent), meta.EntityPrototype.ID, holeComponent.Layers[0].Color);
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}
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Dirty(args.Target,holeContainerComponent);
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Dirty(args.Target, holeContainerComponent);
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}
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private void OnAppearanceLoaded(EntityUid uid, HoleContainerComponent component, HumanoidAppearanceLoadedEvent args)
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{
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foreach (var genitals in args.Profile.Appearance.Genitals)
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{
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AddHole(new Entity<HoleContainerComponent?>(uid,component),genitals.GenitalId,genitals.Color);
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AddHole(new Entity<HoleContainerComponent?>(uid, component), genitals.GenitalId, genitals.Color);
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}
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}
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@@ -43,7 +43,7 @@ public abstract partial class SharedHoleSystem
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component.Slot = _containerSystem.EnsureContainer<Container>(uid, HoleContainerComponent.SlotName);
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foreach (var protoId in component.HolePrototypes)
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{
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AddHole(new Entity<HoleContainerComponent?>(uid,component),protoId);
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AddHole(new Entity<HoleContainerComponent?>(uid, component), protoId);
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}
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}
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@@ -54,8 +54,8 @@ public abstract partial class SharedHoleSystem
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Log.Error(protoId + " NOT EXIST YOU BASTARD!");
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return;
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}
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if (!Resolve(entity.Owner, ref entity.Comp,logMissing:false))
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entity.Comp = EnsureComp<HoleContainerComponent>(entity.Owner);
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if (!Resolve(entity.Owner, ref entity.Comp, logMissing: false))
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entity.Comp = EnsureComp<HoleContainerComponent>(entity.Owner);
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var spawned = Spawn(protoId);
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if (!TryComp<HoleComponent>(spawned, out var component))
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@@ -70,6 +70,6 @@ public abstract partial class SharedHoleSystem
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entity.Comp.MainHole = GetNetEntity(spawned);
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_containerSystem.Insert(spawned, entity.Comp.Slot);
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Dirty(spawned,component);
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Dirty(spawned, component);
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}
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}
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@@ -95,4 +95,5 @@
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- state: icon_folded
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map: ["foldedLayer"]
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visible: false
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- type: HoleBlocker # AMOUR EDIT
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# WD End
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@@ -88,6 +88,7 @@
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prefix: "_0_FRONT"
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excitedPrefix: "_1_FRONT"
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isVisibleInSkirt: false
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isVisibleInFoldedJumpsuit: true
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- type: HoleSolution
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- type: HoleInventory
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