We have a lobby! (#127)

It's shoddy as hell but it works for our purposes.
This commit is contained in:
Pieter-Jan Briers
2018-11-25 19:04:49 +01:00
committed by GitHub
parent f887d22a16
commit 845d0f9182
13 changed files with 1054 additions and 89 deletions

View File

@@ -1,4 +1,6 @@
using Content.Server.GameTicking;
using SS14.Server.Interfaces.Player;
using SS14.Server.Player;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.Timing;
@@ -18,6 +20,9 @@ namespace Content.Server.Interfaces.GameTicking
void StartRound();
void EndRound();
IEntity SpawnPlayerMob();
void Respawn(IPlayerSession targetPlayer);
void MakeObserve(IPlayerSession player);
void MakeJoinGame(IPlayerSession player);
void ToggleReady(IPlayerSession player, bool ready);
}
}