@@ -18,7 +18,7 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 150
|
||||
damage: 150 #excess damage (nuke?). avoid computational cost of spawning entities.
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
@@ -103,7 +103,16 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 150
|
||||
damage: 150 #excess damage (nuke?). avoid computational cost of spawning entities.
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: WindowShatter
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 150 #excess damage (nuke?). avoid computational cost of spawning entities.
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -151,7 +151,7 @@
|
||||
collection: WindowShatter
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
damage: 25
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
|
||||
Reference in New Issue
Block a user