Add log when a player starts observing. (#26091)
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@@ -338,6 +338,7 @@ namespace Content.Server.GameTicking
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_metaData.SetEntityName(ghost, name);
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_ghost.SetCanReturnToBody(ghost, false);
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_mind.TransferTo(mind.Value, ghost);
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_adminLogger.Add(LogType.LateJoin, LogImpact.Low, $"{player.Name} late joined the round as an Observer with {ToPrettyString(ghost):entity}.");
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}
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#region Mob Spawning Helpers
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