Spawn points for all jobs.
This commit is contained in:
@@ -0,0 +1,230 @@
|
||||
# Base
|
||||
- type: entity
|
||||
id: SpawnPointJobBase
|
||||
parent: spawn_point
|
||||
abstract: true
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
spawn_type: Job
|
||||
|
||||
# Assistant
|
||||
- type: entity
|
||||
id: SpawnPointAssistant
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Assistant)
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Assistant
|
||||
- type: Sprite
|
||||
state: Assistant
|
||||
- type: Icon
|
||||
state: Assistant
|
||||
|
||||
# Cargo tech
|
||||
- type: entity
|
||||
id: SpawnPointCargoTechnician
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (CargoTechnician)
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: CargoTechnician
|
||||
- type: Sprite
|
||||
state: Cargo Technician
|
||||
- type: Icon
|
||||
state: Cargo Technician
|
||||
|
||||
# Bartender
|
||||
- type: entity
|
||||
id: SpawnPointBartender
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Bartender)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Bartender
|
||||
- type: Sprite
|
||||
state: Bartender
|
||||
- type: Icon
|
||||
state: Bartender
|
||||
|
||||
# Bartender
|
||||
- type: entity
|
||||
id: SpawnPointChef
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Chef)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Chef
|
||||
- type: Sprite
|
||||
state: Cook
|
||||
- type: Icon
|
||||
state: Cook
|
||||
|
||||
# Clown
|
||||
- type: entity
|
||||
id: SpawnPointClown
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Clown)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Clown
|
||||
- type: Sprite
|
||||
state: Clown
|
||||
- type: Icon
|
||||
state: Clown
|
||||
|
||||
# Janitor
|
||||
- type: entity
|
||||
id: SpawnPointJanitor
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Janitor)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Janitor
|
||||
- type: Sprite
|
||||
state: Janitor
|
||||
- type: Icon
|
||||
state: Janitor
|
||||
|
||||
# Captain
|
||||
- type: entity
|
||||
id: SpawnPointCaptain
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Captain)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Captain
|
||||
- type: Sprite
|
||||
state: Captain
|
||||
- type: Icon
|
||||
state: Captain
|
||||
|
||||
# Head of Personnel
|
||||
- type: entity
|
||||
id: SpawnPointHeadOfPersonnel
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (HeadOfPersonnel)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: HeadOfPersonnel
|
||||
- type: Sprite
|
||||
state: Head of Personnel
|
||||
- type: Icon
|
||||
state: Head of Personnel
|
||||
|
||||
# ChiefEngineer
|
||||
- type: entity
|
||||
id: SpawnPointChiefEngineer
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (ChiefEngineer)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: ChiefEngineer
|
||||
- type: Sprite
|
||||
state: Chief Engineer
|
||||
- type: Icon
|
||||
state: Chief Engineer
|
||||
|
||||
# StationEngineer
|
||||
- type: entity
|
||||
id: SpawnPointStationEngineer
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (StationEngineer)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: StationEngineer
|
||||
- type: Sprite
|
||||
state: Station Engineer
|
||||
- type: Icon
|
||||
state: Station Engineer
|
||||
|
||||
# ChiefMedicalOfficer
|
||||
- type: entity
|
||||
id: SpawnPointChiefMedicalOfficer
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (ChiefMedicalOfficer)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: ChiefMedicalOfficer
|
||||
- type: Sprite
|
||||
state: Chief Medical Officer
|
||||
- type: Icon
|
||||
state: Chief Medical Officer
|
||||
|
||||
# MedicalDoctor
|
||||
- type: entity
|
||||
id: SpawnPointMedicalDoctor
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (MedicalDoctor)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: MedicalDoctor
|
||||
- type: Sprite
|
||||
state: Medical Doctor
|
||||
- type: Icon
|
||||
state: Medical Doctor
|
||||
|
||||
# ResearchDirector
|
||||
- type: entity
|
||||
id: SpawnPointResearchDirector
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (ResearchDirector)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: ResearchDirector
|
||||
- type: Sprite
|
||||
state: Research Director
|
||||
- type: Icon
|
||||
state: Research Director
|
||||
|
||||
# Scientist
|
||||
- type: entity
|
||||
id: SpawnPointScientist
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (Scientist)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Scientist
|
||||
- type: Sprite
|
||||
state: Scientist
|
||||
- type: Icon
|
||||
state: Scientist
|
||||
|
||||
# HeadOfSecurity
|
||||
- type: entity
|
||||
id: SpawnPointHeadOfSecurity
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (HeadOfSecurity)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: HeadOfSecurity
|
||||
- type: Sprite
|
||||
state: Head of Security
|
||||
- type: Icon
|
||||
state: Head of Security
|
||||
|
||||
# SecurityOfficer
|
||||
- type: entity
|
||||
id: SpawnPointSecurityOfficer
|
||||
parent: SpawnPointJobBase
|
||||
name: Spawn Point (SecurityOfficer)
|
||||
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: SecurityOfficer
|
||||
- type: Sprite
|
||||
state: Security Officer
|
||||
- type: Icon
|
||||
state: Security Officer
|
||||
|
||||
Reference in New Issue
Block a user