@@ -48,13 +48,13 @@ public sealed partial class EmbeddableProjectileComponent : Component
|
||||
public SoundSpecifier? Sound;
|
||||
|
||||
// WD START
|
||||
[AutoNetworkedField]
|
||||
[ViewVariables, AutoNetworkedField]
|
||||
public bool PreventEmbedding;
|
||||
|
||||
[AutoNetworkedField]
|
||||
[ViewVariables, AutoNetworkedField]
|
||||
public bool Penetrate;
|
||||
|
||||
[AutoNetworkedField]
|
||||
[ViewVariables, AutoNetworkedField]
|
||||
public EntityUid? PenetratedUid;
|
||||
// WD END
|
||||
}
|
||||
|
||||
@@ -49,7 +49,10 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
{
|
||||
// WD EDIT START
|
||||
if (args.Handled || !TryComp<PhysicsComponent>(uid, out var physics) || physics.BodyType != BodyType.Static)
|
||||
{
|
||||
FreePenetrated(component);
|
||||
return;
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
|
||||
@@ -66,6 +69,10 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
if (component.DeleteOnRemove)
|
||||
{
|
||||
QueueDel(uid);
|
||||
// WD START
|
||||
FreePenetrated(component);
|
||||
RaiseLocalEvent(uid, new EmbedRemovedEvent());
|
||||
// WD END
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -83,12 +90,7 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
}
|
||||
|
||||
// WD START
|
||||
if (component.PenetratedUid != null)
|
||||
{
|
||||
_penetratedSystem.FreePenetrated(component.PenetratedUid.Value);
|
||||
component.PenetratedUid = null;
|
||||
}
|
||||
|
||||
FreePenetrated(component);
|
||||
RaiseLocalEvent(uid, new EmbedRemovedEvent());
|
||||
// WD END
|
||||
|
||||
@@ -121,6 +123,7 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
_transform.SetLocalPosition(args.Target,
|
||||
xform.LocalPosition + Transform(uid).LocalRotation.RotateVec(new Vector2(0.5f, 0.5f)), xform);
|
||||
Dirty(uid, component);
|
||||
Dirty(args.Target, penetrated);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -207,12 +210,14 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
private void OnEntityTerminating(EntityUid uid, EmbeddableProjectileComponent component,
|
||||
ref EntityTerminatingEvent args)
|
||||
{
|
||||
FreePenetrated(component);
|
||||
if (!_netManager.IsClient)
|
||||
FreePenetrated(component);
|
||||
}
|
||||
|
||||
private void OnRemove(EntityUid uid, EmbeddableProjectileComponent component, ComponentRemove args)
|
||||
{
|
||||
FreePenetrated(component);
|
||||
if (!_netManager.IsClient)
|
||||
FreePenetrated(component);
|
||||
}
|
||||
|
||||
private void FreePenetrated(EmbeddableProjectileComponent component)
|
||||
@@ -223,7 +228,7 @@ public abstract partial class SharedProjectileSystem : EntitySystem
|
||||
_penetratedSystem.FreePenetrated(component.PenetratedUid.Value);
|
||||
component.PenetratedUid = null;
|
||||
}
|
||||
|
||||
|
||||
private void OnLand(EntityUid uid, EmbeddableProjectileComponent component, ref LandEvent args)
|
||||
{
|
||||
if (component.PenetratedUid == null)
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.White.Crossbow;
|
||||
|
||||
[RegisterComponent]
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
public sealed partial class PenetratedComponent : Component
|
||||
{
|
||||
[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public EntityUid? ProjectileUid;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public bool IsPinned;
|
||||
}
|
||||
|
||||
@@ -23,19 +23,27 @@ public sealed class PenetratedSystem : EntitySystem
|
||||
{
|
||||
if (component is {ProjectileUid: not null, IsPinned: true})
|
||||
_projectile.AttemptEmbedRemove(component.ProjectileUid.Value, uid);
|
||||
else if (component.ProjectileUid == null && TryComp(uid, out PhysicsComponent? physics) &&
|
||||
physics.BodyType == BodyType.Static)
|
||||
FreePenetrated(uid, component, physics);
|
||||
}
|
||||
|
||||
public void FreePenetrated(EntityUid uid, PenetratedComponent? penetrated = null)
|
||||
public void FreePenetrated(EntityUid uid, PenetratedComponent? penetrated = null, PhysicsComponent? physics = null)
|
||||
{
|
||||
var xform = Transform(uid);
|
||||
_transform.AttachToGridOrMap(uid, xform);
|
||||
|
||||
if (Resolve(uid, ref physics, false))
|
||||
{
|
||||
_physics.SetBodyType(uid, BodyType.KinematicController, body: physics, xform: xform);
|
||||
_physics.WakeBody(uid, body: physics);
|
||||
}
|
||||
|
||||
if (!Resolve(uid, ref penetrated, false))
|
||||
return;
|
||||
|
||||
var xform = Transform(uid);
|
||||
TryComp<PhysicsComponent>(uid, out var physics);
|
||||
_physics.SetBodyType(uid, BodyType.Dynamic, body: physics, xform: xform);
|
||||
_transform.AttachToGridOrMap(uid, xform);
|
||||
penetrated.ProjectileUid = null;
|
||||
penetrated.IsPinned = false;
|
||||
_physics.WakeBody(uid, body: physics);
|
||||
Dirty(uid, penetrated);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user