Return Detective to Security (#25986)

* Revert "detective patch (#24739)"

This reverts commit 8ef69ff2e1.

* Revert "Detectives gain independency (#23114)"

This reverts commit 807f5facbb.
This commit is contained in:
LankLTE
2024-03-10 20:33:08 -07:00
committed by GitHub
parent 1885ad32e0
commit 88d424e877
9 changed files with 61 additions and 54 deletions

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@@ -16,7 +16,7 @@ job-description-chemist = Produce medicinal drugs for the doctors to use, resear
job-description-clown = Entertain the crew through elaborate slapstick routines or terrible jokes.
job-description-cmo = Manage the resources and personnel of the medical department to keep the crew alive.
job-description-paramedic = Rescue critically injured patients all over the station, sometimes outside too. Stablize them, give them a ride to medbay, and get back out there!
job-description-detective = Answer requests for help, investigate crime scenes using forensic tools, and have a couple smokes.
job-description-detective = Investigate crime scenes using forensic tools, ensure that the guilty party is found, and have a couple smokes.
job-description-doctor = Diagnose and heal crewmembers through medicinal chemicals, advanced medicine, and defibrillators. Make sure the dead don't rot, and that cadavers are in the morgue.
job-description-engineer = Keep the station's main engine & solars active, optimize the power network, and make emergency repairs using your hardsuit in spaced areas.
job-description-ertengineer = Ensure that the station has power and clean air.

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@@ -31,12 +31,13 @@
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackFilledDetective
parent: ClothingBackpackSecurity
id: ClothingBackpackSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

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@@ -30,12 +30,13 @@
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelFilledDetective
parent: ClothingBackpackDuffelSecurity
id: ClothingBackpackDuffelSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

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@@ -44,12 +44,13 @@
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelFilledDetective
parent: ClothingBackpackSatchelSecurity
id: ClothingBackpackSatchelSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

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@@ -1,39 +1,38 @@
- type: job
id: Detective
name: job-name-detective
description: job-description-detective
playTimeTracker: JobDetective
requirements:
- !type:DepartmentTimeRequirement
department: Security
time: 36000 # 10 hours
- !type:DepartmentTimeRequirement
department: Civilian
time: 18000 # 5 hours
startingGear: DetectiveGear
icon: "JobIconDetective"
supervisors: job-supervisors-hop
canBeAntag: true
access:
- Brig
- Maintenance
- Service
- Detective
extendedAccess:
- Security
- type: startingGear
id: DetectiveGear
equipment:
jumpsuit: ClothingUniformJumpsuitDetective
outerClothing: ClothingOuterVestDetective
back: ClothingBackpackFilledDetective
shoes: ClothingShoesBootsJack
eyes: ClothingEyesGlassesSunglasses
head: ClothingHeadHatFedoraBrown
id: DetectivePDA
ears: ClothingHeadsetSecurity
belt: ClothingBeltHolsterFilled
innerClothingSkirt: ClothingUniformJumpskirtDetective
satchel: ClothingBackpackSatchelFilledDetective
duffelbag: ClothingBackpackDuffelFilledDetective
- type: job
id: Detective
name: job-name-detective
description: job-description-detective
playTimeTracker: JobDetective
requirements:
- !type:DepartmentTimeRequirement
department: Security
time: 54000 # 15 hours
startingGear: DetectiveGear
icon: "JobIconDetective"
supervisors: job-supervisors-hos
canBeAntag: false
access:
- Security
- Brig
- Maintenance
- Service
- Detective
special:
- !type:AddImplantSpecial
implants: [ MindShieldImplant ]
- type: startingGear
id: DetectiveGear
equipment:
jumpsuit: ClothingUniformJumpsuitDetective
back: ClothingBackpackSecurityFilledDetective
shoes: ClothingShoesBootsCombatFilled
eyes: ClothingEyesGlassesSunglasses
head: ClothingHeadHatFedoraBrown
outerClothing: ClothingOuterVestDetective
id: DetectivePDA
ears: ClothingHeadsetSecurity
belt: ClothingBeltHolsterFilled
innerClothingSkirt: ClothingUniformJumpskirtDetective
satchel: ClothingBackpackSatchelSecurityFilledDetective
duffelbag: ClothingBackpackDuffelSecurityFilledDetective

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@@ -30,7 +30,6 @@
- Reporter
- Visitor
- Zookeeper
- Detective
- ServiceWorker
- type: department
@@ -80,6 +79,7 @@
- HeadOfSecurity
- SecurityCadet
- SecurityOfficer
- Detective
- Warden
- type: department

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@@ -166,10 +166,10 @@ ClothingHeadHelmetVoidParamed: null
# 2024-01-19
DefaultStationBeaconTeslaEngine: null
#2024-01-27
ClothingBackpackSecurityFilledDetective: ClothingBackpackFilledDetective
ClothingBackpackDuffelSecurityFilledDetective: ClothingBackpackDuffelFilledDetective
ClothingBackpackSatchelSecurityFilledDetective: ClothingBackpackSatchelFilledDetective
# 2024-01-27 (Reverted on 2024-03-10)
# ClothingBackpackSecurityFilledDetective: ClothingBackpackFilledDetective
# ClothingBackpackDuffelSecurityFilledDetective: ClothingBackpackDuffelFilledDetective
# ClothingBackpackSatchelSecurityFilledDetective: ClothingBackpackSatchelFilledDetective
# 2024-01-28
FoodBoxDonkpocketGondola: FoodBoxDonkpocketPizza
@@ -236,3 +236,8 @@ AirlockExternalEasyPryLocked: AirlockExternalLocked
AirlockExternalGlassEasyPryLocked: AirlockExternalGlassLocked
AirlockGlassShuttleEasyPryLocked: AirlockExternalGlassShuttleLocked
AirlockShuttleEasyPryLocked: AirlockExternalShuttleLocked
#2024-03-10
ClothingBackpackFilledDetective: ClothingBackpackSecurityFilledDetective
ClothingBackpackDuffelFilledDetective: ClothingBackpackDuffelSecurityFilledDetective
ClothingBackpackSatchelFilledDetective: ClothingBackpackSatchelSecurityFilledDetective