Eliminate unnecessary whitespace in examine (#479)
* eliminate unnecessary whitespace in examine * oops
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@@ -1,4 +1,5 @@
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using System.Threading;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Shared.GameObjects.EntitySystemMessages;
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using Content.Shared.GameObjects.EntitySystems;
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@@ -18,6 +19,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Players;
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using Robust.Shared.Utility;
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namespace Content.Client.GameObjects.EntitySystems
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{
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@@ -132,9 +134,16 @@ namespace Content.Client.GameObjects.EntitySystems
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_requestCancelTokenSource = null;
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}
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var richLabel = new RichTextLabel();
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richLabel.SetMessage(response.Message);
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vBox.AddChild(richLabel);
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foreach (var msg in response.Message.Tags.OfType<FormattedMessage.TagText>())
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{
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if (!string.IsNullOrWhiteSpace(msg.Text))
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{
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var richLabel = new RichTextLabel();
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richLabel.SetMessage(response.Message);
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vBox.AddChild(richLabel);
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break;
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}
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}
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_examineTooltipOpen.Position += Vector2.ComponentMin(Vector2.Zero,_userInterfaceManager.StateRoot.Size - (panel.Size + _examineTooltipOpen.Position));
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}
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