Two more events (#6906)
* vent clog! * forgot you * Breaker flip event, to annoy engineering. * small fix.
This commit is contained in:
@@ -3,6 +3,7 @@ using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Coordinates.Helpers;
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using Content.Shared.Audio;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Content.Shared.Sound;
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@@ -1,7 +1,14 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Coordinates.Helpers;
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using Content.Shared.Audio;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReactionEffects
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@@ -14,5 +21,27 @@ namespace Content.Server.Chemistry.ReactionEffects
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{
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<FoamSolutionAreaEffectComponent>(entity);
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}
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public static void SpawnFoam(string entityPrototype, EntityCoordinates coords, Solution? contents, int amount, float duration, float spreadDelay,
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float removeDelay, SoundSpecifier sound, IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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var ent = entityManager.SpawnEntity(entityPrototype, coords.SnapToGrid());
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var areaEffectComponent = entityManager.GetComponentOrNull<FoamSolutionAreaEffectComponent>(ent);
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if (areaEffectComponent == null)
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{
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Logger.Error("Couldn't get AreaEffectComponent from " + entityPrototype);
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IoCManager.Resolve<IEntityManager>().QueueDeleteEntity(ent);
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return;
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}
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if (contents != null)
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areaEffectComponent.TryAddSolution(contents);
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areaEffectComponent.Start(amount, duration, spreadDelay, removeDelay);
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SoundSystem.Play(Filter.Pvs(ent), sound.GetSound(), ent, AudioHelpers.WithVariation(0.125f));
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}
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}
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}
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@@ -57,11 +57,7 @@ namespace Content.Server.Power.EntitySystems
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if (access == null || _accessReader.IsAllowed(access, args.Session.AttachedEntity.Value))
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{
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component.MainBreakerEnabled = !component.MainBreakerEnabled;
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Comp<PowerNetworkBatteryComponent>(uid).CanDischarge = component.MainBreakerEnabled;
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UpdateUIState(uid, component);
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SoundSystem.Play(Filter.Pvs(uid), component.OnReceiveMessageSound.GetSound(), uid, AudioParams.Default.WithVolume(-2f));
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ApcToggleBreaker(uid, component);
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}
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else
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{
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@@ -70,6 +66,18 @@ namespace Content.Server.Power.EntitySystems
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}
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}
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public void ApcToggleBreaker(EntityUid uid, ApcComponent? apc = null, PowerNetworkBatteryComponent? battery = null)
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{
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if (!Resolve(uid, ref apc, ref battery))
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return;
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apc.MainBreakerEnabled = !apc.MainBreakerEnabled;
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battery.CanDischarge = apc.MainBreakerEnabled;
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UpdateUIState(uid, apc);
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SoundSystem.Play(Filter.Pvs(uid), apc.OnReceiveMessageSound.GetSound(), uid, AudioParams.Default.WithVolume(-2f));
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}
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private void OnEmagged(EntityUid uid, ApcComponent comp, GotEmaggedEvent args)
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{
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if(!comp.Emagged)
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40
Content.Server/StationEvents/Events/BreakerFlip.cs
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40
Content.Server/StationEvents/Events/BreakerFlip.cs
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@@ -0,0 +1,40 @@
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using System.Linq;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Shared.Random;
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namespace Content.Server.StationEvents.Events;
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[UsedImplicitly]
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public sealed class BreakerFlip : StationEvent
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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public override string Name => "BreakerFlip";
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public override string? StartAnnouncement =>
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Loc.GetString("station-event-breaker-flip-announcement", ("data", Loc.GetString(Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}"))));
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public override float Weight => WeightNormal;
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protected override float EndAfter => 1.0f;
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public override int? MaxOccurrences => 5;
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public override int MinimumPlayers => 15;
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public override void Startup()
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{
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base.Startup();
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var apcSys = EntitySystem.Get<ApcSystem>();
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var allApcs = _entityManager.EntityQuery<ApcComponent>().ToList();
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var toDisable = Math.Min(_random.Next(3, 7), allApcs.Count);
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if (toDisable == 0)
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return;
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_random.Shuffle(allApcs);
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for (var i = 0; i < toDisable; i++)
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{
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apcSys.ApcToggleBreaker(allApcs[i].Owner, allApcs[i]);
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}
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}
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}
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78
Content.Server/StationEvents/Events/VentClog.cs
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78
Content.Server/StationEvents/Events/VentClog.cs
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@@ -0,0 +1,78 @@
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using System.Linq;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Chemistry.ReactionEffects;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Server.StationEvents.Events;
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[UsedImplicitly]
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public sealed class VentClog : StationEvent
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public override string Name => "VentClog";
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public override string? StartAnnouncement =>
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Loc.GetString("station-event-vent-clog-start-announcement");
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public override string? StartAudio => "/Audio/Announcements/bloblarm.ogg";
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public override int EarliestStart => 15;
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public override int MinimumPlayers => 15;
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public override float Weight => WeightLow;
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public override int? MaxOccurrences => 2;
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// Give players time to reach cover.
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protected override float StartAfter => 50f;
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protected override float EndAfter => 1.0f;
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public readonly IReadOnlyList<string> SafeishVentChemicals = new[]
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{
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"Water", "Iron", "Oxygen", "Tritium", "Plasma", "SulfuricAcid", "Blood", "SpaceDrugs", "SpaceCleaner", "Flour",
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"Nutriment", "Sugar", "SpaceLube", "Ethanol", "Mercury", "Ephedrine", "WeldingFuel"
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};
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public override void Startup()
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{
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base.Startup();
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// TODO: "safe random" for chems. Right now this includes admin chemicals.
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var allReagents = _prototypeManager.EnumeratePrototypes<ReagentPrototype>()
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.Where(x => !x.Abstract)
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.Select(x => x.ID).ToList();
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// This is gross, but not much can be done until event refactor, which needs Dynamic.
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var sound = new SoundPathSpecifier("/Audio/Effects/extinguish.ogg");
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foreach (var (_, transform) in _entityManager.EntityQuery<GasVentPumpComponent, TransformComponent>())
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{
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var solution = new Solution();
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if (_random.Prob(0.05f))
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{
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solution.AddReagent(_random.Pick(allReagents), 100);
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}
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else
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{
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solution.AddReagent(_random.Pick(SafeishVentChemicals), 100);
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}
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FoamAreaReactionEffect.SpawnFoam("Foam", transform.Coordinates, solution, _random.Next(2, 6), 20, 1,
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1, sound, _entityManager);
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}
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}
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}
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@@ -0,0 +1 @@
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station-event-breaker-flip-announcement = Based on { $data }, we have opted to disable specific APCs to avoid damage to equipment. Please contact the engineering department to re-enable them.
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@@ -0,0 +1 @@
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station-event-vent-clog-start-announcement = The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.
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