Merge pull request #227 from Moneyl/construction-null-step-crash-fix
Fixes server crash due to null construction step
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@@ -93,6 +93,10 @@ namespace Content.Server.GameObjects.Components.Construction
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bool TryProcessStep(ConstructionStep step, IEntity slapped)
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{
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if (step == null)
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{
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return false;
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}
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var sound = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>();
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switch (step)
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