the lights sound is louder now (#667)
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@@ -3,6 +3,17 @@
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#Empty - on map init, light spawns without bulb
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#Blue/Sodium/etc. - the color of the light
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- type: entity # WD
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id: LightAmbientSound
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abstract: true
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components:
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- type: AmbientOnPowered
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- type: AmbientSound
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volume: -11
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range: 3
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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#Basic lights
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- type: entity
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id: AlwaysPoweredWallLight
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@@ -124,7 +135,7 @@
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id: Poweredlight
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description: "A light fixture. Draws power and produces light when equipped with a light tube."
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suffix: ""
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parent: PoweredlightEmpty
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parent: [PoweredlightEmpty, LightAmbientSound] # WD
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components:
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- type: Sprite
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state: base
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@@ -135,12 +146,6 @@
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damage:
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types:
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Heat: 2
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- type: AmbientOnPowered
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- type: AmbientSound
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volume: -15
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range: 2
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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#LED lights
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- type: entity
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@@ -230,13 +235,8 @@
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description: "An always powered light."
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id: SmallLight
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suffix: Always Powered
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parent: AlwaysPoweredWallLight
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parent: [AlwaysPoweredWallLight, LightAmbientSound] # WD
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components:
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- type: AmbientSound
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volume: -15
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range: 2
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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- type: Sprite
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sprite: Structures/Wallmounts/Lighting/light_small.rsi
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state: base
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@@ -111,7 +111,7 @@
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name: post light
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description: "A light fixture. Draws power and produces light when equipped with a light tube."
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suffix: ""
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parent: PoweredLightPostSmallEmpty
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parent: [PoweredLightPostSmallEmpty, LightAmbientSound] # WD
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components:
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- type: Sprite
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state: base
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@@ -124,19 +124,13 @@
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Heat: 2
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- type: StaticPrice
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price: 25
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- type: AmbientOnPowered
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- type: AmbientSound
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volume: -15
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range: 3
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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- type: entity
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id: PoweredLEDLightPostSmall
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name: post light
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description: "A light fixture. Draws power and produces light when equipped with a light tube."
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suffix: LED
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parent: PoweredLightPostSmallEmpty
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parent: [PoweredLightPostSmallEmpty, LightAmbientSound] # WD
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components:
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- type: Sprite
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state: base
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@@ -153,9 +147,3 @@
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Heat: 1
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- type: StaticPrice
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price: 25
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- type: AmbientOnPowered
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- type: AmbientSound
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volume: -15
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range: 3
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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@@ -1,14 +1,10 @@
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- type: entity
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id: AlwaysPoweredStrobeLight
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parent: LightAmbientSound # WD
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name: strobe
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description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!"
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suffix: Always powered
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components:
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- type: AmbientSound
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volume: -15
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range: 2
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sound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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- type: MeleeSound
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soundGroups:
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Brute:
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