Steal condition tells you where to steal it from (#9605)
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@@ -14,7 +14,13 @@ namespace Content.Server.Objectives.Conditions
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{
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private Mind.Mind? _mind;
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[DataField("prototype")] private string _prototypeId = string.Empty;
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[DataField("amount")] private int _amount = 1;
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/// <summary>
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/// Help newer players by saying e.g. "steal the chief engineer's advanced magboots"
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/// instead of "steal advanced magboots. Should be a loc string.
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/// </summary>
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[ViewVariables]
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[DataField("owner", required: true)] private string _owner = string.Empty;
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public IObjectiveCondition GetAssigned(Mind.Mind mind)
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{
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@@ -22,26 +28,16 @@ namespace Content.Server.Objectives.Conditions
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{
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_mind = mind,
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_prototypeId = _prototypeId,
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_amount = _amount
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_owner = _owner
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};
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}
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void ISerializationHooks.AfterDeserialization()
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{
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if (_amount < 1)
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{
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Logger.Error("StealCondition has an amount less than 1 ({0})", _amount);
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}
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}
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private string PrototypeName =>
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IoCManager.Resolve<IPrototypeManager>().TryIndex<EntityPrototype>(_prototypeId, out var prototype)
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? prototype.Name
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: "[CANNOT FIND NAME]";
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public string Title => Loc.GetString("objective-condition-steal-title",
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("amount", _amount > 1 ? $"{_amount}x " : string.Empty),
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("itemName", Loc.GetString(PrototypeName)));
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public string Title => Loc.GetString("objective-condition-steal-title", ("owner", Loc.GetString(_owner)), ("itemName", Loc.GetString(PrototypeName)));
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public string Description => Loc.GetString("objective-condition-steal-description",("itemName", Loc.GetString(PrototypeName)));
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@@ -54,8 +50,12 @@ namespace Content.Server.Objectives.Conditions
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if (_mind?.OwnedEntity is not {Valid: true} owned) return 0f;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainerManagerComponent?>(owned, out var containerManagerComponent)) return 0f;
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// slightly ugly but fixing it would just be duplicating it with a different return value
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float count = containerManagerComponent.CountPrototypeOccurencesRecursive(_prototypeId);
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return count/_amount;
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if (count >= 1)
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return 1;
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else
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return 0;
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}
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}
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@@ -65,7 +65,7 @@ namespace Content.Server.Objectives.Conditions
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{
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return other is StealCondition stealCondition &&
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Equals(_mind, stealCondition._mind) &&
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_prototypeId == stealCondition._prototypeId && _amount == stealCondition._amount;
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_prototypeId == stealCondition._prototypeId;
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}
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public override bool Equals(object? obj)
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@@ -78,7 +78,7 @@ namespace Content.Server.Objectives.Conditions
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public override int GetHashCode()
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{
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return HashCode.Combine(_mind, _prototypeId, _amount);
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return HashCode.Combine(_mind, _prototypeId);
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}
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}
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}
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@@ -1,2 +1,5 @@
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objective-condition-steal-title = Steal {$amount}{$itemName}.
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objective-condition-steal-title = Steal the {$owner}'s {$itemName}.
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objective-condition-steal-description = We need you to steal {$itemName}. Don't get caught.
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objective-condition-steal-station = station
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objective-condition-steal-Ian = head of personnel's corgi
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@@ -11,6 +11,7 @@
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conditions:
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- !type:StealCondition
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prototype: CaptainIDCard
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owner: job-name-captain
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- type: objective
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id: KillRandomObjective
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@@ -74,6 +75,7 @@
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conditions:
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- !type:StealCondition
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prototype: Hypospray
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owner: job-name-cmo
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- type: objective
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id: RDHardsuitStealObjective
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@@ -88,6 +90,7 @@
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conditions:
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- !type:StealCondition
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prototype: ClothingOuterHardsuitRd
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owner: job-name-rd
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- type: objective
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id: NukeDiskStealObjective
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@@ -101,6 +104,7 @@
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conditions:
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- !type:StealCondition
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prototype: NukeDisk
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owner: objective-condition-steal-station
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- type: objective
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id: IDComputerBoardStealObjective
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@@ -114,6 +118,7 @@
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conditions:
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- !type:StealCondition
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prototype: IDComputerCircuitboard
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owner: job-name-hop
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- type: objective
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id: MagbootsStealObjective
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@@ -128,6 +133,7 @@
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conditions:
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- !type:StealCondition
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prototype: ClothingShoesBootsMagAdv
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owner: job-name-ce
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- type: objective
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id: SupplyConsoleBoardStealObjective
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@@ -141,6 +147,7 @@
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conditions:
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- !type:StealCondition
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prototype: SupplyComputerCircuitboard
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owner: job-name-qm
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- type: objective
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id: CorgiMeatStealObjective
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@@ -154,6 +161,7 @@
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conditions:
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- !type:StealCondition
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prototype: FoodMeatCorgi
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owner: objective-condition-steal-Ian
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- type: objective
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id: CaptainGunStealObjective
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@@ -168,6 +176,7 @@
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conditions:
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- !type:StealCondition
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prototype: WeaponAntiqueLaser
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owner: job-name-captain
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- type: objective
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id: CaptainJetpackStealObjective
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@@ -182,3 +191,4 @@
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conditions:
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- !type:StealCondition
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prototype: JetpackCaptainFilled
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owner: job-name-captain
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