Merge remote-tracking branch 'upstream/master'
@@ -4933,3 +4933,98 @@
|
||||
id: 326
|
||||
time: '2024-06-26T02:13:42.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/378
|
||||
- author: Aviu
|
||||
changes:
|
||||
- message: "\u041D\u0430 \u043C\u044F\u0441\u043D\u043E\u0439 \u043A\u0440\u044E\
|
||||
\u043A \u043C\u043E\u0436\u043D\u043E \u043F\u043E\u0432\u0435\u0441\u0438\u0442\
|
||||
\u044C \u0436\u0438\u0432\u044B\u0445 \u0446\u0435\u043B\u0435\u0439, \u0432\
|
||||
\ \u0442\u043E\u043C \u0447\u0438\u0441\u043B\u0435 \u0438 \u0441\u0435\u0431\
|
||||
\u044F, \u0434\u0443\u0430\u0444\u0442\u0435\u0440 \u0443\u043C\u0435\u043D\u044C\
|
||||
\u0448\u0435\u043D."
|
||||
type: Add
|
||||
- message: "\u0422\u0435\u043F\u0435\u0440\u044C \u043C\u043E\u0436\u043D\u043E\
|
||||
\ \u0443\u0437\u043D\u0430\u0442\u044C, \u0447\u044C\u044F \u0442\u0443\u0448\
|
||||
\u0430 \u0432\u0438\u0441\u0438\u0442 \u043D\u0430 \u043C\u044F\u0441\u043D\u043E\
|
||||
\u043C \u043A\u0440\u044E\u043A\u0435, \u0435\u0441\u043B\u0438 \u043E\u0441\
|
||||
\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0435\u0433\u043E."
|
||||
type: Add
|
||||
- message: "\u041F\u0440\u0438 \u0432\u044B\u0445\u043E\u0434\u0435 \u0438\u0437\
|
||||
\ \u043F\u043E\u0442\u0443\u0441\u0442\u043E\u0440\u043E\u043D\u043D\u0435\u0433\
|
||||
\u043E \u043F\u0443\u0442\u0435\u0448\u0435\u0441\u0442\u0432\u0438\u044F \u0432\
|
||||
\u0441\u044F \u043C\u0430\u0433\u0438\u044F \u0443\u0445\u043E\u0434\u0438\u0442\
|
||||
\ \u0432 \u043A\u0434 \u043D\u0430 3 \u0441\u0435\u043A\u0443\u043D\u0434\u044B\
|
||||
."
|
||||
type: Add
|
||||
- message: "\u0423 \u0430\u0440\u0430\u0445\u043D\u0438\u0434\u043E\u0432 \u0442\
|
||||
\u0435\u043F\u0435\u0440\u044C \u0435\u0441\u0442\u044C \u043F\u043E\u043B."
|
||||
type: Add
|
||||
- message: "\u0423\u0431\u0440\u0430\u043D\u0430 \u0432\u043E\u0437\u043C\u043E\u0436\
|
||||
\u043D\u043E\u0441\u0442\u044C \u043F\u043E\u0434\u043A\u043B\u044E\u0447\u0430\
|
||||
\u0442\u044C \u0441\u0442\u0430\u0442\u0443\u0441 \u0441\u0432\u0435\u0442\u0430\
|
||||
."
|
||||
type: Remove
|
||||
- message: "\u041F\u0440\u0438 \u043F\u043E\u043F\u044B\u0442\u043A\u0435 \u0431\
|
||||
\u0440\u043E\u0441\u0438\u0442\u044C \u0447\u0442\u043E-\u043B\u0438\u0431\u043E\
|
||||
\ \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436 \u0432\u044B\u0445\u043E\u0434\
|
||||
\u0438\u0442 \u0438\u0437 \u043F\u043E\u0442\u0443\u0441\u0442\u043E\u0440\u043E\
|
||||
\u043D\u043D\u0435\u0433\u043E \u043F\u0443\u0442\u0435\u0448\u0435\u0441\u0442\
|
||||
\u0432\u0438\u044F."
|
||||
type: Tweak
|
||||
- message: "\u0423\u043C\u0435\u043D\u044C\u0448\u0435\u043D\u043E \u0432\u0440\u0435\
|
||||
\u043C\u044F \u0431\u0430\u0444\u0444\u0430 \u0441 \u0440\u0443\u043D\u044B\
|
||||
\ \u0434\u043E 20 \u0441\u0435\u043A\u043D\u0443\u0434."
|
||||
type: Tweak
|
||||
- message: "\u0424\u0438\u043A\u0441 \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0435\
|
||||
\u043D\u0438\u044F \u043D\u043E\u0441\u043A\u043E\u0432."
|
||||
type: Fix
|
||||
id: 327
|
||||
time: '2024-06-26T11:56:29.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/385
|
||||
- author: RinKeeper
|
||||
changes:
|
||||
- message: "\u041A\u043D\u043E\u043F\u043A\u0430 \u0441\u0434\u0435\u043B\u0430\u0442\
|
||||
\u044C \u043C\u0430\u0433\u043E\u043C \u0434\u043B\u044F \u043F\u0435\u0434\u0430\
|
||||
\u043B\u0435\u0439"
|
||||
type: Add
|
||||
id: 328
|
||||
time: '2024-06-27T05:59:13.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/374
|
||||
- author: ThereDrD
|
||||
changes:
|
||||
- message: "\u0412 \u043F\u0430\u043D\u0435\u043B\u0438 \u0433\u043E\u0441\u0442\
|
||||
\u043E\u0432 \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435 \u043E\u0442\u043E\
|
||||
\u0431\u0440\u0430\u0436\u0430\u044E\u0442\u0441\u044F \u043C\u0435\u0440\u0442\
|
||||
\u0432\u044B\u0435 \u0430\u043D\u0442\u0430\u0433\u043E\u043D\u0438\u0441\u0442\
|
||||
\u044B"
|
||||
type: Fix
|
||||
- message: "\u0424\u0438\u043A\u0441 \u0440\u0430\u0437\u043C\u0435\u0440\u0430\
|
||||
\ \u0444\u043B\u0435\u0435\u0440\u0433\u0430\u043D\u0430"
|
||||
type: Fix
|
||||
- message: "\u0421\u043A\u0430\u0444\u0430\u043D\u0434\u0440 \u0420\u0414 \u0431\
|
||||
\u043E\u043B\u044C\u0448\u0435 \u043D\u0435 \u043F\u043E\u043C\u0435\u0449\u0430\
|
||||
\u0435\u0442\u0441\u044F \u0432 \u043F\u043E\u044F\u0441"
|
||||
type: Fix
|
||||
- message: "\u0413\u043E\u0432\u043D\u043E\u0432\u043E\u0437 \u043F\u0440\u043E\u043F\
|
||||
\u0430\u043B \u0438\u0437 \u043B\u043E\u0431\u0431\u0438, \u0432\u0440\u0435\
|
||||
\u043C\u0435\u043D\u043D\u043E."
|
||||
type: Remove
|
||||
id: 329
|
||||
time: '2024-06-27T18:29:16.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/388
|
||||
- author: ThereDrD
|
||||
changes:
|
||||
- message: "\u0411\u043E\u043B\u044C\u0448\u0438\u043D\u0441\u0442\u0432\u043E \u0441\
|
||||
\u043F\u0440\u0430\u0439\u0442\u043E\u0432 \u043E\u0440\u0443\u0436\u0438\u044F\
|
||||
\ \u0431\u044B\u043B\u043E \u043F\u0435\u0440\u0435\u0440\u0438\u0441\u043E\u0432\
|
||||
\u0430\u043D\u043E"
|
||||
type: Add
|
||||
- message: "\u041E\u0440\u0443\u0436\u0438\u0435, \u043D\u0435 \u0438\u043C\u0435\
|
||||
\u0432\u0448\u0435\u0435 \u0440\u0430\u043D\u044C\u0448\u0435 \u0441\u0432\u043E\
|
||||
\u0438\u0445 \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0445\
|
||||
\ \u0441\u043F\u0440\u0430\u0439\u0442\u043E\u0432 \u0432 \u0440\u0443\u043A\
|
||||
\u0430\u0445 \u0438 \u043D\u0430 \u0442\u0435\u043B\u0435 \u043F\u043E\u043B\
|
||||
\u0443\u0447\u0438\u043B\u043E \u0438\u0445"
|
||||
type: Add
|
||||
id: 330
|
||||
time: '2024-06-27T20:54:09.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/387
|
||||
|
||||
@@ -6,6 +6,7 @@ admin-verb-make-nuclear-operative = Make target into a lone Nuclear Operative.
|
||||
admin-verb-make-pirate = Make the target into a pirate. Note this doesn't configure the game rule.
|
||||
admin-verb-make-head-rev = Make the target into a Head Revolutionary.
|
||||
admin-verb-make-thief = Make the target into a thief.
|
||||
admin-verb-make-wizard = Make the target into a wizard.
|
||||
|
||||
admin-verb-text-make-traitor = Make Traitor
|
||||
admin-verb-text-make-changeling = Make Changeling
|
||||
@@ -14,3 +15,4 @@ admin-verb-text-make-nuclear-operative = Make Nuclear Operative
|
||||
admin-verb-text-make-pirate = Make Pirate
|
||||
admin-verb-text-make-head-rev = Make Head Rev
|
||||
admin-verb-text-make-thief = Make Thief
|
||||
admin-verb-text-make-wizard = Make wizard
|
||||
|
||||
@@ -6,6 +6,7 @@ admin-verb-make-nuclear-operative = Сделать цель одиноким Я
|
||||
admin-verb-make-pirate = Сделать цель пиратом\капером. Учтите, что это не меняет игровой режим.
|
||||
admin-verb-make-head-rev = Сделать цель главой революции.
|
||||
admin-verb-make-thief = Сделать цель вором.
|
||||
admin-verb-make-wizard = Сделать цель магом.
|
||||
|
||||
admin-verb-text-make-traitor = Сделать предателем
|
||||
admin-verb-text-make-changeling = Сделать генокрадом
|
||||
@@ -14,3 +15,4 @@ admin-verb-text-make-nuclear-operative = Сделать одиноким яде
|
||||
admin-verb-text-make-pirate = Сделать пиратом
|
||||
admin-verb-text-make-head-rev = Сделать главой революции
|
||||
admin-verb-text-make-thief = Сделать вором
|
||||
admin-verb-text-make-wizard = Сделать магом
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
hands-system-missing-equipment-slot = У вас нет { $slotName }, из которого можно что-то взять!
|
||||
hands-system-empty-equipment-slot = В вашем { $slotName } нет ничего, что можно было бы вынуть!
|
||||
# Examine text after when they're holding something (in-hand)
|
||||
comp-hands-examine-empty = { CAPITALIZE(SUBJECT($user)) } ничего не удерживает.
|
||||
comp-hands-examine-empty = { CAPITALIZE(SUBJECT($user)) } ничего не держит.
|
||||
comp-hands-examine-wrapper = [color=paleturquoise]{$item}[/color]
|
||||
comp-hands-examine = { CAPITALIZE(SUBJECT($user)) } удерживает { $items }.
|
||||
comp-hands-examine = { CAPITALIZE(SUBJECT($user)) } держит { $items }.
|
||||
hands-system-blocked-by = Руки заблокированы этим:
|
||||
|
||||
|
||||
@@ -11,3 +11,4 @@ comp-kitchen-spike-knife-needed = Вам нужен нож для этого.
|
||||
comp-kitchen-spike-remove-meat = Вы срезаете немного мяса с { $victim }.
|
||||
comp-kitchen-spike-remove-meat-last = Вы срезаете последний кусок мяса с { $victim }!
|
||||
comp-kitchen-spike-meat-name = мясо { $victim }
|
||||
comp-kitchen-spike-examine = На { CAPITALIZE($this) } висит туша { CAPITALIZE($victim) }.
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
description: A cardboard box for storing things.
|
||||
components:
|
||||
- type: Item
|
||||
size: Large
|
||||
shape:
|
||||
- 0,0,2,2
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,1,1
|
||||
- type: Storage
|
||||
maxItemSize: Small
|
||||
grid:
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: Syringe
|
||||
amount: 6
|
||||
amount: 4
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: box
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
id: UplinkRifleMosin
|
||||
name: uplink-rifle-mosin-name
|
||||
description: uplink-rifle-mosin-desc
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/Snipers/bolt_gun_wood-icons.rsi, state: icon }
|
||||
productEntity: WeaponSniperMosin
|
||||
cost:
|
||||
Telecrystal: 1
|
||||
@@ -135,7 +136,7 @@
|
||||
id: UplinkSniperBundle
|
||||
name: uplink-sniper-bundle-name
|
||||
description: uplink-sniper-bundle-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/Snipers/heavy_sniper.rsi, state: base }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/Snipers/hristov-icons.rsi, state: icon }
|
||||
productEntity: BriefcaseSyndieSniperBundleFilled
|
||||
cost:
|
||||
Telecrystal: 20 # WD EDIT
|
||||
@@ -147,7 +148,7 @@
|
||||
id: UplinkC20RBundle
|
||||
name: uplink-c20r-bundle-name
|
||||
description: uplink-c20r-bundle-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/SMGs/c20r.rsi, state: icon }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/SMG/c20r-icons.rsi, state: icon }
|
||||
productEntity: ClothingBackpackDuffelSyndicateFilledSMG
|
||||
cost:
|
||||
Telecrystal: 15 # WD EDIT
|
||||
@@ -159,7 +160,7 @@
|
||||
id: UplinkBulldogBundle
|
||||
name: uplink-buldog-bundle-name
|
||||
description: uplink-buldog-bundle-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi, state: icon }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/Shotguns/bulldog-icons.rsi, state: icon }
|
||||
productEntity: ClothingBackpackDuffelSyndicateFilledShotgun
|
||||
cost:
|
||||
Telecrystal: 17
|
||||
@@ -171,7 +172,7 @@
|
||||
id: UplinkGrenadeLauncherBundle
|
||||
name: uplink-grenade-launcher-bundle-name
|
||||
description: uplink-grenade-launcher-bundle-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/Launchers/china_lake.rsi, state: icon }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/Launchers/china_lake-icons.rsi, state: icon }
|
||||
productEntity: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher
|
||||
cost:
|
||||
Telecrystal: 25
|
||||
@@ -183,7 +184,7 @@
|
||||
id: UplinkL6SawBundle
|
||||
name: uplink-l6-saw-bundle-name
|
||||
description: uplink-l6-saw-bundle-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/LMGs/l6.rsi, state: icon }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/LMGs/l6-icons.rsi, state: icon }
|
||||
productEntity: ClothingBackpackDuffelSyndicateFilledLMG
|
||||
cost:
|
||||
Telecrystal: 25
|
||||
|
||||
@@ -156,12 +156,6 @@
|
||||
description: Передатчик сигнала ХимМастера
|
||||
|
||||
# WD
|
||||
- type: sourcePort
|
||||
id: LightStatus
|
||||
name: Статус светильника
|
||||
description: Этот порт вызывается всякий раз, когда меняется статус светильника
|
||||
defaultLinks: [ Toggle ]
|
||||
|
||||
- type: sourcePort
|
||||
id: BodyScannerSender
|
||||
name: Сканер тела
|
||||
|
||||
@@ -27,7 +27,9 @@
|
||||
grid:
|
||||
- 0,0,7,1
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
size: Large
|
||||
shape:
|
||||
- 0, 0, 4, 1
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
storagebase: !type:Container
|
||||
|
||||
@@ -548,7 +548,9 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/sheath.rsi
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
size: Huge
|
||||
shape:
|
||||
- 0, 0, 4, 0
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
item:
|
||||
|
||||
@@ -1,5 +1,15 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
id: ClothingNeckMantleBase
|
||||
abstract: true
|
||||
name: base mantle
|
||||
description: based
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleCap
|
||||
name: captain's mantle
|
||||
description: A comfortable and chique mantle befitting of only the most experienced captain.
|
||||
@@ -10,7 +20,7 @@
|
||||
sprite: Clothing/Neck/mantles/capmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleCE
|
||||
name: chief engineer's mantle
|
||||
description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle.
|
||||
@@ -21,7 +31,7 @@
|
||||
sprite: Clothing/Neck/mantles/cemantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleCMO
|
||||
name: chief medical officer's mantle
|
||||
description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over.
|
||||
@@ -32,7 +42,7 @@
|
||||
sprite: Clothing/Neck/mantles/cmomantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleHOP
|
||||
name: head of personnel's mantle
|
||||
description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half.
|
||||
@@ -43,7 +53,7 @@
|
||||
sprite: Clothing/Neck/mantles/hopmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleHOS
|
||||
name: head of security's mantle
|
||||
description: Shootouts with nukies are just another Tuesday for this HoS. This mantle is a symbol of commitment to the station.
|
||||
@@ -54,7 +64,7 @@
|
||||
sprite: Clothing/Neck/mantles/hosmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleRD
|
||||
name: research director's mantle
|
||||
description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from cargo; this mantle will keep you comfy.
|
||||
@@ -65,7 +75,7 @@
|
||||
sprite: Clothing/Neck/mantles/rdmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleQM
|
||||
name: quartermaster's mantle
|
||||
description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority!
|
||||
@@ -76,7 +86,7 @@
|
||||
sprite: Clothing/Neck/mantles/qmmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckMantleBase
|
||||
id: ClothingNeckMantleInspector
|
||||
name: inspector's mantle
|
||||
description: Dark mantle that highlights your intimidating figure. These are the shoulders!
|
||||
|
||||
@@ -1,5 +1,15 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
id: ClothingNeckTieBase
|
||||
abstract: true
|
||||
name: red-tie
|
||||
description: A neosilk clip-on red tie.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 135
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckTieBase
|
||||
id: ClothingNeckTieRed
|
||||
name: red-tie
|
||||
description: A neosilk clip-on red tie.
|
||||
@@ -15,7 +25,7 @@
|
||||
- ClothMade
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckTieBase
|
||||
id: ClothingNeckTieDet
|
||||
name: detective's tie
|
||||
description: A loosely tied necktie, a perfect accessory for the over-worked detective.
|
||||
@@ -24,9 +34,9 @@
|
||||
sprite: Clothing/Neck/Ties/dettie.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/Ties/dettie.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: ClothingNeckTieBase
|
||||
id: ClothingNeckTieSci
|
||||
name: scientist's tie
|
||||
description: Why do we all have to wear these ridiculous ties?
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#Basic armor vest
|
||||
- type: entity
|
||||
parent: ClothingOuterBaseMedium
|
||||
parent: ClothingOuterBase
|
||||
id: ClothingOuterArmorBasic
|
||||
name: armor vest
|
||||
description: A standard Type I armored vest that provides decent protection against most types of damage.
|
||||
|
||||
@@ -421,7 +421,7 @@
|
||||
sprintModifier: 0.8
|
||||
- type: HeldSpeedModifier
|
||||
- type: Item
|
||||
size: Normal
|
||||
size: Huge
|
||||
- type: Tag
|
||||
tags:
|
||||
- WhitelistChameleon
|
||||
|
||||
@@ -74,6 +74,8 @@
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
state: icon
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 90
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
- type: SolutionContainerManager
|
||||
|
||||
@@ -40,3 +40,5 @@
|
||||
- behavior: Anchoring
|
||||
useSound: /Audio/Items/drill_use.ogg
|
||||
changeSound: /Audio/Items/change_drill.ogg
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- Electrocution
|
||||
- type: Pullable
|
||||
- type: Tag
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
name: laser raptor
|
||||
id: MobLaserRaptor
|
||||
parent: SimpleMobBase
|
||||
parent: SimpleSpaceMobBase
|
||||
description: From the Viking age.
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
@@ -36,7 +36,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
100: Dead
|
||||
50: Dead
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2
|
||||
baseSprintSpeed: 5
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- Electrocution
|
||||
- type: NameIdentifier
|
||||
group: GenericNumber
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
allowed:
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
@@ -97,6 +98,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- Electrocution
|
||||
- Drunk
|
||||
- SlurredSpeech
|
||||
|
||||
@@ -43,10 +43,10 @@
|
||||
visible: false
|
||||
- map: [ "underwearb" ] #White
|
||||
- map: [ "underweart" ] #White
|
||||
- map: ["jumpsuit"]
|
||||
- map: [ "enum.HumanoidVisualLayers.LFoot" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.RFoot" ]
|
||||
- map: [ "socks" ] #White
|
||||
- map: ["jumpsuit"]
|
||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||
- map: ["enum.HumanoidVisualLayers.RHand"]
|
||||
- map: [ "gloves" ]
|
||||
@@ -146,6 +146,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- SeeingRainbows
|
||||
- Electrocution
|
||||
- Drunk
|
||||
@@ -309,6 +310,7 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- BloodLoss
|
||||
- SeeingRainbows
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
|
||||
@@ -100,17 +100,14 @@
|
||||
sprite: Mobs/Customization/masking_helpers.rsi
|
||||
state: unisex_full
|
||||
visible: false
|
||||
- map: [ "jumpsuit" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.LHand" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.RHand" ]
|
||||
- map: [ "underwearb" ] #White
|
||||
- map: [ "underweart" ] #White
|
||||
- map: [ "enum.HumanoidVisualLayers.LFoot" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.RFoot" ]
|
||||
- map: [ "socks" ] #White
|
||||
- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
|
||||
color: "#ffffff"
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: body-overlay-2
|
||||
visible: false
|
||||
- map: [ "jumpsuit" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.LHand" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.RHand" ]
|
||||
- map: [ "gloves" ]
|
||||
- map: [ "shoes" ]
|
||||
- map: [ "ears" ]
|
||||
@@ -129,6 +126,11 @@
|
||||
- map: [ "head" ]
|
||||
- map: [ "pocket1" ]
|
||||
- map: [ "pocket2" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
|
||||
color: "#ffffff"
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: body-overlay-2
|
||||
visible: false
|
||||
- map: [ "clownedon" ] # Dynamically generated
|
||||
sprite: "Effects/creampie.rsi"
|
||||
state: "creampie_moth"
|
||||
|
||||
@@ -440,6 +440,8 @@
|
||||
Quantity: 10
|
||||
- ReagentId: Oculine
|
||||
Quantity: 2
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
|
||||
- type: entity
|
||||
name: cabbage
|
||||
@@ -872,6 +874,8 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: Item
|
||||
size: Tiny
|
||||
|
||||
- type: entity
|
||||
name: cocoa pod
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
sprite: Objects/Devices/timer.rsi
|
||||
state: timer
|
||||
- type: Item
|
||||
size: Small
|
||||
size: Tiny
|
||||
- type: PayloadTrigger
|
||||
components:
|
||||
- type: OnUseTimerTrigger
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
state: forensicnew
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 90
|
||||
- type: Clothing
|
||||
sprite: Objects/Devices/forensic_scanner.rsi
|
||||
quickEquip: false
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Item
|
||||
size: Tiny
|
||||
|
||||
- type: entity
|
||||
name: explosive payload
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
state: pinpointer
|
||||
- type: Item
|
||||
sprite: Objects/Devices/pinpointer.rsi
|
||||
size: Tiny
|
||||
- type: Pinpointer
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
sprite: Objects/Materials/Sheets/glass.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Materials/Sheets/glass.rsi
|
||||
size: Small
|
||||
size: Normal
|
||||
- type: StaticPrice
|
||||
price: 0
|
||||
- type: Tag
|
||||
@@ -197,7 +197,7 @@
|
||||
- ReagentId: Carbon
|
||||
Quantity: 0.5
|
||||
canReact: false
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: SheetGlassBase
|
||||
id: SheetPGlass
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
sprite: Objects/Materials/Sheets/metal.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Materials/Sheets/metal.rsi
|
||||
size: Small
|
||||
size: Normal
|
||||
- type: StaticPrice
|
||||
price: 0
|
||||
- type: Tag
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
sprite: Objects/Materials/Sheets/other.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Materials/Sheets/other.rsi
|
||||
size: Small
|
||||
size: Normal
|
||||
- type: Tag
|
||||
tags:
|
||||
- Sheet
|
||||
|
||||
@@ -21,6 +21,8 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/nukedisk.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: StaticPrice
|
||||
price: 2000
|
||||
- type: CargoSellBlacklist
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
parent: BaseItem
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
size: Tiny
|
||||
- type: Battery
|
||||
pricePerJoule: 0.15
|
||||
- type: PowerCell
|
||||
@@ -291,7 +291,7 @@
|
||||
parent: BasePowerCell
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
size: Huge
|
||||
- type: MultiHandedItem
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
|
||||
@@ -13,7 +13,9 @@
|
||||
slots:
|
||||
- belt
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
size: Large
|
||||
shape:
|
||||
- 0, 0, 2, 1
|
||||
- type: Storage
|
||||
maxItemSize: Normal # allow up to 5 large beakers / 10 beakers / 10 pill canisters
|
||||
grid:
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
Slash: 10
|
||||
- type: Item
|
||||
sprite: Objects/Tools/Hydroponics/hoe.rsi
|
||||
storedRotation: 45
|
||||
|
||||
- type: entity
|
||||
name: plant clippers
|
||||
@@ -108,6 +109,7 @@
|
||||
Piercing: 5 # I guess you can stab it into them?
|
||||
- type: Item
|
||||
sprite: Objects/Tools/Hydroponics/spade.rsi
|
||||
storedRotation: 135
|
||||
- type: Shovel
|
||||
speedModifier: 0.75 # slower at digging than a full-sized shovel
|
||||
|
||||
@@ -121,7 +123,7 @@
|
||||
sprite: Objects/Specific/Hydroponics/Equipment/plant_bag.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
size: Normal
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
slots:
|
||||
|
||||
@@ -23,6 +23,9 @@
|
||||
- type: Item
|
||||
size: Large
|
||||
sprite: Objects/Specific/Janitorial/mop.rsi
|
||||
storedRotation: -135
|
||||
shape:
|
||||
- 0, 0, 3, 0
|
||||
- type: Absorbent
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
state: ointment
|
||||
- type: Item
|
||||
heldPrefix: ointment
|
||||
storedRotation: 45
|
||||
- type: Healing
|
||||
damageContainers:
|
||||
- Biological
|
||||
@@ -229,7 +230,7 @@
|
||||
components:
|
||||
- type: Stack
|
||||
lingering: true
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseHealingItem
|
||||
id: Tourniquet
|
||||
@@ -268,6 +269,8 @@
|
||||
- Gauze
|
||||
- type: Sprite
|
||||
state: gauze
|
||||
- type: Item
|
||||
storedRotation: 90
|
||||
- type: Construction
|
||||
graph: Gauze
|
||||
node: gauze
|
||||
|
||||
@@ -328,6 +328,9 @@
|
||||
layers:
|
||||
- state: stimpen
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 90
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
pen:
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
- type: Storage
|
||||
maxItemSize: Small
|
||||
grid:
|
||||
- 0,0,3,1
|
||||
- 0,0,4,1
|
||||
- type: Item
|
||||
size: Large
|
||||
size: Normal
|
||||
sprite: Objects/Specific/Medical/firstaidkits.rsi
|
||||
heldPrefix: firstaid
|
||||
- type: Tag
|
||||
|
||||
@@ -4,6 +4,10 @@
|
||||
name: research point disk (1000)
|
||||
description: A disk for the R&D server containing 1000 points.
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
shape:
|
||||
- 0, 0, 1, 1
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Research/researchdisk.rsi
|
||||
state: icon
|
||||
|
||||
@@ -154,6 +154,8 @@
|
||||
description: Used to contain a moderate amount of chemicals and solutions.
|
||||
id: Beaker
|
||||
components:
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: Spillable
|
||||
solution: beaker
|
||||
- type: StaticPrice
|
||||
@@ -281,6 +283,7 @@
|
||||
- type: Item
|
||||
size: Tiny
|
||||
sprite: Objects/Specific/Chemistry/dropper.rsi
|
||||
storedRotation: -45
|
||||
- type: Appearance
|
||||
- type: SolutionContainerVisuals
|
||||
maxFillLevels: 1
|
||||
@@ -329,8 +332,9 @@
|
||||
sprite: Objects/Specific/Chemistry/syringe.rsi
|
||||
state: "syringe_base0"
|
||||
- type: Item
|
||||
size: Tiny
|
||||
size: Small
|
||||
sprite: Objects/Specific/Chemistry/syringe.rsi
|
||||
storedRotation: -45
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
injector:
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
- type: Item
|
||||
sprite: Objects/Devices/communication.rsi
|
||||
heldPrefix: old-radio
|
||||
storedRotation: 90
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.StoreUiKey.Key
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: Item
|
||||
size: Normal
|
||||
sprite: Objects/Tanks/generic.rsi
|
||||
storedRotation: 45
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Tanks/generic.rsi
|
||||
@@ -57,6 +58,8 @@
|
||||
sprite: Objects/Tanks/oxygen.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Tanks/oxygen.rsi
|
||||
shape:
|
||||
- 0, 0, 3, 0
|
||||
- type: GasTank
|
||||
outputPressure: 21.3
|
||||
air:
|
||||
@@ -87,6 +90,8 @@
|
||||
sprite: Objects/Tanks/emergency.rsi
|
||||
- type: Item
|
||||
size: Small
|
||||
shape:
|
||||
- 0, 0, 1, 0
|
||||
sprite: Objects/Tanks/emergency.rsi
|
||||
- type: GasTank
|
||||
air:
|
||||
@@ -208,6 +213,9 @@
|
||||
air:
|
||||
volume: 15
|
||||
temperature: 293.15
|
||||
- type: Item
|
||||
shape:
|
||||
- 0, 0, 3, 0
|
||||
|
||||
- type: entity
|
||||
parent: GasTankRoundBase
|
||||
@@ -219,6 +227,8 @@
|
||||
sprite: Objects/Tanks/anesthetic.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Tanks/anesthetic.rsi
|
||||
shape:
|
||||
- 0, 0, 3, 0
|
||||
- type: GasTank
|
||||
outputPressure: 30.4
|
||||
air:
|
||||
|
||||
@@ -38,6 +38,8 @@
|
||||
- type: Item
|
||||
sprite: Objects/Tanks/Jetpacks/blue.rsi
|
||||
size: Huge
|
||||
shape:
|
||||
- 0, 0, 2, 3
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SharedGasTankUiKey.Key
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
state: spray_painter
|
||||
- type: Item
|
||||
sprite: Objects/Tools/spray_painter.rsi
|
||||
storedRotation: -90
|
||||
- type: ActivatableUI
|
||||
key: enum.SprayPainterUiKey.Key
|
||||
- type: UserInterface
|
||||
|
||||
@@ -23,7 +23,9 @@
|
||||
grid:
|
||||
- 0,0,6,3
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
size: Large
|
||||
shape:
|
||||
- 0,0,6,2
|
||||
- type: MeleeWeapon
|
||||
damage:
|
||||
types:
|
||||
|
||||
@@ -502,6 +502,7 @@
|
||||
sprite: Objects/Tools/rcd.rsi
|
||||
state: ammo
|
||||
- type: Item
|
||||
size: Tiny
|
||||
sprite: Objects/Tools/rcd.rsi
|
||||
heldPrefix: ammo
|
||||
- type: PhysicalComposition
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
containers:
|
||||
ballistic-ammo: !type:Container
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -47,10 +47,10 @@
|
||||
capacity: 100
|
||||
- type: Item
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/LightRifle/light_rifle_box.rsi
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 8
|
||||
steps: 6
|
||||
zeroVisible: false
|
||||
- type: Appearance
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
containers:
|
||||
ballistic-ammo: !type:Container
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Pistol/smg_mag.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -112,7 +112,7 @@
|
||||
tags:
|
||||
- CartridgePistol
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -121,7 +121,7 @@
|
||||
shader: unshaded
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 6
|
||||
steps: 5
|
||||
zeroVisible: false
|
||||
- type: Appearance
|
||||
- type: ContainerContainer
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
containers:
|
||||
ballistic-ammo: !type:Container
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
- type: Sprite
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,4,1
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi
|
||||
quickEquip: false
|
||||
@@ -838,3 +840,5 @@
|
||||
price: 800
|
||||
- type: Item
|
||||
size: Large
|
||||
shape:
|
||||
- 0, 0, 3, 1
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
- type: Item
|
||||
size: Huge
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/LMGs/l6.rsi
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6.rsi
|
||||
quickEquip: false
|
||||
slots:
|
||||
- Back
|
||||
@@ -77,15 +77,20 @@
|
||||
description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses .30 rifle ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/LMGs/l6.rsi
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-3
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
- state: mag-4
|
||||
map: [ "enum.GunVisualLayers.Mag" ]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-inhands.rsi
|
||||
size: Huge
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-inhands.rsi
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 4
|
||||
steps: 5
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
@@ -109,14 +114,19 @@
|
||||
soundEmpty:
|
||||
path: /Audio/Weapons/Guns/Empty/lmg_empty.ogg
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/LMGs/l6.rsi
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
- state: mag-3
|
||||
- state: mag-4
|
||||
map: [ "enum.GunVisualLayers.Mag" ]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-inhands.rsi
|
||||
size: Huge
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/LMGs/l6-inhands.rsi
|
||||
slots:
|
||||
- Back
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
ballistic-ammo: !type:Container
|
||||
@@ -130,3 +140,8 @@
|
||||
autoRecharge: true
|
||||
autoRechargeRate: 25
|
||||
- type: AmmoCounter
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 5
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
- Back
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,5,1
|
||||
- type: StaticPrice
|
||||
price: 500
|
||||
- type: ContainerContainer
|
||||
@@ -36,12 +38,14 @@
|
||||
description: PLOOP
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-icons.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-inhands.rsi
|
||||
slots:
|
||||
- Back
|
||||
- suitStorage
|
||||
@@ -70,14 +74,16 @@
|
||||
description: A modified ancient rocket-propelled grenade launcher.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-inhands.rsi
|
||||
- type: Gun
|
||||
fireRate: 0.5
|
||||
soundGunshot:
|
||||
@@ -103,14 +109,16 @@
|
||||
description: A modified ancient rocket-propelled grenade launcher.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Launchers/rocket-inhands.rsi
|
||||
- type: Gun
|
||||
fireRate: 6
|
||||
selectedMode: FullAuto
|
||||
@@ -127,7 +135,7 @@
|
||||
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 1
|
||||
steps: 2
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
- type: Sprite
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,4,1
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
quickEquip: false
|
||||
@@ -66,7 +68,7 @@
|
||||
description: An iconic weapon of war. Uses .30 rifle ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
@@ -84,6 +86,10 @@
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak-inhands.rsi
|
||||
- type: Gun
|
||||
fireRate: 5
|
||||
soundGunshot:
|
||||
@@ -200,7 +206,7 @@
|
||||
description: A high end military grade assault rifle. Uses .20 rifle ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Rifles/lecter.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/lecter-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
@@ -218,8 +224,10 @@
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/lecter-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Rifles/lecter.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/lecter-inhands.rsi
|
||||
- type: Gun
|
||||
soundGunshot:
|
||||
path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
|
||||
|
||||
@@ -71,12 +71,16 @@
|
||||
description: Pla-ket-ket-ket-ket! Uses .35 auto ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/atreides.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/atreides-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/SMG/atreides-inhands.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/SMG/atreides-inhands.rsi
|
||||
- type: Gun
|
||||
fireRate: 10
|
||||
soundGunshot:
|
||||
@@ -94,7 +98,7 @@
|
||||
description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/c20r.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/c20r-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -113,7 +117,9 @@
|
||||
sprite: White/Objects/Weapons/modulesOnSMGs.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/SMGs/c20r.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/c20r-inhands.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/SMG/c20r-inhands.rsi
|
||||
- type: Gun
|
||||
soundGunshot:
|
||||
path: /Audio/Weapons/Guns/Gunshots/c-20r.ogg
|
||||
@@ -171,7 +177,7 @@
|
||||
aim_module: !type:ContainerSlot
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 6
|
||||
steps: 4
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
- type: PointLight
|
||||
@@ -185,7 +191,7 @@
|
||||
description: An excellent fully automatic Heavy SMG.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/drozd-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -204,7 +210,9 @@
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/drozd-inhands.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/SMG/drozd-inhands.rsi
|
||||
- type: Gun
|
||||
fireRate: 6
|
||||
selectedMode: FullAuto
|
||||
@@ -325,7 +333,7 @@
|
||||
description: An excellent SMG, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/wt550.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/wt550-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -350,7 +358,9 @@
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/SMGs/wt550.rsi
|
||||
sprite: White/Objects/Weapons/Guns/SMG/wt550-inhands.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/SMG/wt550-inhands.rsi
|
||||
- type: ChamberMagazineAmmoProvider
|
||||
boltClosed: null
|
||||
- type: Gun
|
||||
@@ -410,7 +420,7 @@
|
||||
aim_module: !type:ContainerSlot
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 6
|
||||
steps: 5
|
||||
zeroVisible: true
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
|
||||
@@ -62,16 +62,17 @@
|
||||
description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/bulldog-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/bulldog-inhands.rsi
|
||||
size: Large
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/bulldog-inhands.rsi
|
||||
quickEquip: false
|
||||
slots:
|
||||
- Back
|
||||
@@ -104,7 +105,7 @@
|
||||
- type: MagazineAmmoProvider
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 1
|
||||
steps: 4
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
- type: StaticPrice
|
||||
@@ -117,12 +118,14 @@
|
||||
description: An immortal classic. Uses .50 shotgun shells.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/db_shotgun-icons.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/db_shotgun-inhands.rsi
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,4,0
|
||||
sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/db_shotgun-inhands.rsi
|
||||
heldPrefix: db
|
||||
- type: Gun
|
||||
fireRate: 2
|
||||
@@ -151,11 +154,11 @@
|
||||
description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/enforcer-icons.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/enforcer-inhands.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/enforcer-inhands.rsi
|
||||
heldPrefix: enforcer
|
||||
- type: BallisticAmmoProvider
|
||||
|
||||
@@ -177,12 +180,12 @@
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,4,0
|
||||
sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/pump-inhands.rsi
|
||||
heldPrefix: pump
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/pump-icons.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/pump-inhands.rsi
|
||||
- type: BallisticAmmoProvider
|
||||
capacity: 4
|
||||
- type: Tag
|
||||
@@ -278,14 +281,14 @@
|
||||
description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/improvised_shotgun-icons.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/improvised_shotgun-icons.rsi
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,4,0
|
||||
sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Shotguns/improvised_shotgun-inhands.rsi
|
||||
heldPrefix: improvised
|
||||
- type: Gun
|
||||
fireRate: 4 #No reason to stifle the firerate since you have to manually reload every time anyways.
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,4,0
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi
|
||||
quickEquip: false
|
||||
@@ -55,7 +57,14 @@
|
||||
description: A weapon for hunting, or endless trench warfare. Uses .30 rifle ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/bolt_gun_wood-icons.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/bolt_gun_wood-inhands.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/bolt_gun_wood-inhands.rsi
|
||||
|
||||
- type: entity
|
||||
name: Hristov
|
||||
@@ -64,9 +73,16 @@
|
||||
description: A portable anti-materiel rifle. Fires armor piercing 14.5mm shells. Uses .60 anti-materiel ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Snipers/hristov.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/hristov-icons.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.GunVisualLayers.Base" ]
|
||||
- state: mag-0
|
||||
map: [ "enum.GunVisualLayers.Mag" ]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Snipers/hristov.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/hristov-inhands.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/Guns/Snipers/hristov-inhands.rsi
|
||||
- type: BallisticAmmoProvider
|
||||
soundInsert: /Audio/White/Gun/insert.ogg
|
||||
whitelist:
|
||||
@@ -79,6 +95,11 @@
|
||||
- type: Wieldable
|
||||
forceTwoHanded: True
|
||||
- type: Telescope
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 1
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: musket
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
- type: Item
|
||||
size: Small
|
||||
sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
- 0,1,0,1
|
||||
- type: Gun
|
||||
fireRate: 8
|
||||
selectedMode: SemiAuto
|
||||
@@ -37,3 +40,12 @@
|
||||
slots:
|
||||
- Belt
|
||||
- suitStorage
|
||||
- type: EmitSoundOnPickup
|
||||
sound:
|
||||
collection: PistolsPickUp
|
||||
- type: EmitSoundOnDrop
|
||||
sound:
|
||||
collection: PistolsDrop
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
collection: PistolsDrop
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||
storedRotation: -45
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Chef
|
||||
@@ -102,6 +103,7 @@
|
||||
Slash: 10
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Melee/combat_knife.rsi
|
||||
storedRotation: -45
|
||||
- type: DisarmMalus
|
||||
malus: 0.225
|
||||
- type: Construction
|
||||
@@ -291,3 +293,4 @@
|
||||
Piercing: 15
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Melee/throwing_knife.rsi
|
||||
storedRotation: -45
|
||||
|
||||
@@ -48,7 +48,10 @@
|
||||
types:
|
||||
Piercing: 15
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
storedRotation: 44 # It just works
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,5,0
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
slots:
|
||||
|
||||
@@ -24,6 +24,9 @@
|
||||
- type: Item
|
||||
size: Large
|
||||
sprite: Objects/Weapons/Melee/captain_sabre.rsi
|
||||
storedRotation: 44 # It just works
|
||||
shape:
|
||||
- 0, 0, 4, 0
|
||||
- type: Tag
|
||||
tags:
|
||||
- CaptainSabre
|
||||
|
||||
@@ -52,6 +52,9 @@
|
||||
- type: Item
|
||||
heldPrefix: off
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,2,0
|
||||
storedRotation: 44
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Melee/stunbaton.rsi
|
||||
quickEquip: false
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
- type: RCDDeconstructable
|
||||
cost: 4
|
||||
delay: 2
|
||||
fx: EffectRCDDeconstruct2
|
||||
fx: EffectRCDDeconstruct2
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -72,7 +72,7 @@
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
|
||||
- type: entity
|
||||
name: light
|
||||
description: "A light fixture. Draws power and produces light when equipped with a light tube."
|
||||
@@ -100,9 +100,6 @@
|
||||
receiveFrequencyId: SmartLight
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- LightStatus
|
||||
- type: DeviceLinkSink
|
||||
ports:
|
||||
- On
|
||||
@@ -294,9 +291,6 @@
|
||||
receiveFrequencyId: SmartLight
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- LightStatus
|
||||
- type: Appearance
|
||||
- type: PoweredLightVisuals
|
||||
- type: DeviceLinkSink
|
||||
|
||||
@@ -87,9 +87,6 @@
|
||||
receiveFrequencyId: SmartLight
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- LightStatus
|
||||
- type: DeviceLinkSink
|
||||
ports:
|
||||
- On
|
||||
|
||||
@@ -5,4 +5,5 @@
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: VirtualItem
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
- type: Item
|
||||
heldPrefix: off
|
||||
sprite: White/VoiceRecorder/voicerecorder.rsi
|
||||
storedRotation: 90
|
||||
- type: Appearance
|
||||
- type: VoiceRecorder
|
||||
blacklist:
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
southRotation: true
|
||||
steps:
|
||||
- material: Steel
|
||||
amount: 15
|
||||
doAfter: 2
|
||||
amount: 5
|
||||
doAfter: 5
|
||||
- node: MeatSpike
|
||||
entity: KitchenSpike
|
||||
edges:
|
||||
@@ -21,7 +21,7 @@
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetSteel1
|
||||
amount: 15
|
||||
amount: 5
|
||||
steps:
|
||||
- tool: Screwing
|
||||
doAfter: 1
|
||||
doAfter: 5
|
||||
|
||||
@@ -1,10 +1,26 @@
|
||||
# Хз куда это
|
||||
#- /Audio/Lobby/itachi.ogg
|
||||
#- /Audio/Lobby/bobby.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LobbyMusic
|
||||
id: LobbyMusicMeme
|
||||
files:
|
||||
- /Audio/Lobby/govnovoz.ogg
|
||||
- /Audio/Lobby/govnovoz2.ogg
|
||||
- /Audio/Lobby/govnovoz3.ogg
|
||||
- /Audio/Lobby/govnovoz4.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LobbyMusicSongs
|
||||
files:
|
||||
- /Audio/Lobby/spaceoddity.ogg
|
||||
- /Audio/Lobby/space_asshole.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LobbyMusicWhite
|
||||
files:
|
||||
- /Audio/Lobby/thunderdome.ogg
|
||||
- /Audio/Lobby/singuloose.ogg
|
||||
- /Audio/Lobby/title2.ogg
|
||||
- /Audio/Lobby/title3.ogg
|
||||
- /Audio/Lobby/lasers_rip_apart_the_bulkhead.ogg
|
||||
- /Audio/Lobby/every_light_is_blinking_at_once.ogg
|
||||
- /Audio/Lobby/atomicamnesiammx.ogg
|
||||
@@ -21,8 +37,15 @@
|
||||
# - /Audio/Lobby/mod.flip-flap.ogg
|
||||
# - /Audio/Lobby/Spac_Stac.ogg
|
||||
# - /Audio/Lobby/pwmur.ogg
|
||||
- /Audio/Lobby/Spac_Stac.ogg
|
||||
- /Audio/Lobby/comet_haley.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LobbyMusicOld
|
||||
id: LobbyMusicSS13
|
||||
files:
|
||||
- /Audio/Lobby/bobby.ogg
|
||||
- /Audio/Lobby/title2.ogg
|
||||
- /Audio/Lobby/title3.ogg
|
||||
- /Audio/Lobby/absconditus.ogg
|
||||
- /Audio/Lobby/endless_space.ogg
|
||||
- /Audio/Lobby/mod.flip-flap.ogg
|
||||
- /Audio/Lobby/pwmur.ogg
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
femaleFirstNames: names_arachnid_first
|
||||
maleLastNames: names_arachnid_last
|
||||
femaleLastNames: names_arachnid_last
|
||||
sexes:
|
||||
- Unsexed
|
||||
|
||||
- type: markingPoints
|
||||
id: MobArachnidMarkingLimits
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
description: ящик с магазинами для Лектора, заполненными патронами.
|
||||
id: cargoLecterMagazines
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
state: base
|
||||
product: CrateLecterMagazines
|
||||
cost: 2500
|
||||
@@ -61,7 +61,7 @@
|
||||
description: ящик с магазинами для CV-47, заполненными патронами.
|
||||
id: cargoAKmagazines
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi
|
||||
state: base
|
||||
product: CrateAKmagazines
|
||||
cost: 2500
|
||||
@@ -184,7 +184,7 @@
|
||||
description: проверенная временем автоматическая винтовка.
|
||||
id: cargoCV47
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
state: icon
|
||||
product: CrateCV47
|
||||
cost: 10000
|
||||
@@ -234,7 +234,7 @@
|
||||
description: Ящик с тремя обоймами нелетальных магазинов для лектора.
|
||||
id: CargoLecterRubberMagazines
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
state: rubber
|
||||
product: CrateLecterRubberMagazines
|
||||
cost: 500
|
||||
@@ -258,7 +258,7 @@
|
||||
description: Ящик с с тремя нелетальными магазинами для CV-47.
|
||||
id: cargoRifleRubberMagazines
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
sprite: White/Objects/Weapons/Ammunition/Magazine/Rifle/rifle_mag.rsi
|
||||
state: rubber
|
||||
product: CrateRifleRubberMagazines
|
||||
cost: 600
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
id: UplinkRifleAk
|
||||
name: uplink-rifle-ak-name
|
||||
description: uplink-rifle-ak-description
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Guns/Rifles/ak-icons.rsi, state: icon }
|
||||
productEntity: WeaponRifleAk
|
||||
cost:
|
||||
Telecrystal: 16
|
||||
@@ -189,7 +190,7 @@
|
||||
id: UplinkMagazineLightRifleBox
|
||||
name: uplink-magazine-l6-name
|
||||
description: uplink-magazine-l6-desc
|
||||
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi, state: base }
|
||||
icon: { sprite: /Textures/White/Objects/Weapons/Ammunition/Magazine/LightRifle/light_rifle_box.rsi, state: base }
|
||||
productEntity: MagazineLightRifleBox
|
||||
cost:
|
||||
Telecrystal: 3
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
sprite: White/Misc/cards.rsi
|
||||
scale: 0.8, 0.8
|
||||
state: budgetcard
|
||||
- type: Item
|
||||
storedRotation: 90
|
||||
|
||||
- type: entity
|
||||
parent: BaseDepartmentBudgetCard
|
||||
|
||||
@@ -45,3 +45,5 @@
|
||||
name: item-component-size-Ginormous
|
||||
defaultShape:
|
||||
- 0,0,5,5
|
||||
|
||||
|
||||
|
||||
@@ -68,9 +68,9 @@
|
||||
id: NarcoticEffect
|
||||
alwaysAllowed: true
|
||||
|
||||
#WD EDIT
|
||||
# WD EDIT
|
||||
- type: statusEffect
|
||||
id: Incorporeal
|
||||
|
||||
- type: statusEffect
|
||||
id: Hallucinations
|
||||
id: BloodLoss
|
||||
|
||||
|
Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 512 B |
|
After Width: | Height: | Size: 284 B |
|
After Width: | Height: | Size: 320 B |
|
After Width: | Height: | Size: 288 B |
|
After Width: | Height: | Size: 322 B |
|
After Width: | Height: | Size: 332 B |
|
After Width: | Height: | Size: 348 B |
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "https://github.com/discordia-space/CEV-Eris/raw/aed9cbddbf9039dae1e4f02bab592248b0539431/icons/obj/ammo_mags.dmi",
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "mag-1"
|
||||
},
|
||||
{
|
||||
"name": "mag-2"
|
||||
},
|
||||
{
|
||||
"name": "mag-3"
|
||||
},
|
||||
{
|
||||
"name": "mag-4"
|
||||
},
|
||||
{
|
||||
"name": "mag-5"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 360 B |
|
After Width: | Height: | Size: 198 B |
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "https://github.com/shiptest-ss13/Shiptest/pull/1602/commits/3e6cfea9d468508a7f64ad5543c3b22479cb465f , https://github.com/shiptest-ss13/Shiptest/blob/master/icons/obj/ammo.dmi",
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "practice"
|
||||
},
|
||||
{
|
||||
"name": "red"
|
||||
},
|
||||
{
|
||||
"name": "rubber"
|
||||
},
|
||||
{
|
||||
"name": "uranium"
|
||||
},
|
||||
{
|
||||
"name": "mag-1"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 419 B |
|
After Width: | Height: | Size: 423 B |
|
After Width: | Height: | Size: 410 B |
|
After Width: | Height: | Size: 413 B |
|
After Width: | Height: | Size: 334 B |
|
After Width: | Height: | Size: 188 B |
|
After Width: | Height: | Size: 222 B |
|
After Width: | Height: | Size: 247 B |
|
After Width: | Height: | Size: 251 B |
|
After Width: | Height: | Size: 282 B |
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "https://github.com/tgstation/tgstation/pull/1684/commits/19e51caef09e78ca1122d26455b539ff5968d334, https://github.com/tgstation/tgstation/blob/master/icons/obj/weapons/guns/ammo.dmi",
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "practice"
|
||||
},
|
||||
{
|
||||
"name": "red"
|
||||
},
|
||||
{
|
||||
"name": "red-icon"
|
||||
},
|
||||
{
|
||||
"name": "rubber"
|
||||
},
|
||||
{
|
||||
"name": "uranium"
|
||||
},
|
||||
{
|
||||
"name": "mag-1"
|
||||
},
|
||||
{
|
||||
"name": "mag-2"
|
||||
},
|
||||
{
|
||||
"name": "mag-3"
|
||||
},
|
||||
{
|
||||
"name": "mag-4"
|
||||
},
|
||||
{
|
||||
"name": "mag-5"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 392 B |
|
After Width: | Height: | Size: 436 B |