Повышен шанс на шырнуться
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@@ -31,7 +31,7 @@ public sealed partial class HallucinationsComponent : Component
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/// Max spawn chance per humanoid
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float MaxChance = 0.8f;
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public float MaxChance = 100f;
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/// <summary>
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/// How much chance increased per spawn
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