Dan's Soaked Smokes (#19150)
* Added all the basics I think I needed for the basic cigs to show up in vendors and game. Need to implement the randomizer to grab varied chems from a list. * Forgot a png * Smokes work just need sprite work and random * First pass on random cigs * Cigarettes are named now just randomization left * Finished on my end. * Whoops * Nutrient is not availiable for smokes I guess? * Testing fixes * Dunno found this on the filledbookshelf might work here? * I dont know what Im doing wrong but I think this might work. * Trying with orgroups in the pack YAML * It seems to not like the food chems. Commented them out. * THC is also a no go. Also increased storage size of pack to total pool. Given the low prob should still should never hit max volume. * I have a sneaky suspicion its the size of the container and pool of fill items. * Messed with the size of the cigarrettes so they all have a chance to fit and the size of box stays consistent. * Apparently non whole number size is a no go. * Cartons were to small and added maxamount on cigarettes. * Amount: 0 caused odd errors. removed and changed maxamount to 2. * Reworked randomization system to try and use weightedRandom instead of prob in storageFill * Wrong weightedRandom * Rework of a rework. Good on my end. Simplified the randomization to bare minimum. * Added gas station dick pill vibe to all the names.
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