Add water to water tiles. (#25825)
* update * rename tank to pool. bigger arbitrary #. remove bad copy paste part.
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@@ -17,6 +17,21 @@
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drawdepth: BelowFloor
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layers:
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- state: shoreline_water
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- type: SolutionContainerManager
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solutions:
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pool:
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maxVol: 9999999 #.inf seems to break the whole yaml file, but would definitely be preferable.
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reagents:
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- ReagentId: Water
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Quantity: 9999999
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- type: SolutionRegeneration
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solution: tank
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generated:
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reagents:
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- ReagentId: Water
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Quantity: 100
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- type: DrainableSolution
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solution: pool
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- type: SlowContacts
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walkSpeedModifier: 0.5
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sprintSpeedModifier: 0.5
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