caninsert entitystorage tweaks (#20589)
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@@ -2,6 +2,7 @@ using Content.Server.GameTicking.Rules.Components;
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using Content.Server.StationEvents.Components;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.EntitySystems;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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namespace Content.Server.StationEvents.Events;
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@@ -17,7 +18,8 @@ public sealed class RandomEntityStorageSpawnRule : StationEventSystem<RandomEnti
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if (!TryGetRandomStation(out var station))
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return;
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var validLockers = new List<(EntityUid, EntityStorageComponent, TransformComponent)>();
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var validLockers = new List<(EntityUid, EntityStorageComponent)>();
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var spawn = Spawn(comp.Prototype, MapCoordinates.Nullspace);
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var query = EntityQueryEnumerator<EntityStorageComponent, TransformComponent>();
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while (query.MoveNext(out var ent, out var storage, out var xform))
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@@ -25,17 +27,19 @@ public sealed class RandomEntityStorageSpawnRule : StationEventSystem<RandomEnti
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if (StationSystem.GetOwningStation(ent, xform) != station)
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continue;
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if (!_entityStorage.CanInsert(ent, storage) || storage.Open)
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if (!_entityStorage.CanInsert(spawn, ent, storage))
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continue;
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validLockers.Add((ent, storage, xform));
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validLockers.Add((ent, storage));
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}
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if (validLockers.Count == 0)
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{
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Del(spawn);
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return;
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}
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var (locker, storageComp, xformComp) = RobustRandom.Pick(validLockers);
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var spawn = Spawn(comp.Prototype, xformComp.Coordinates);
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var (locker, storageComp) = RobustRandom.Pick(validLockers);
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if (!_entityStorage.Insert(spawn, locker, storageComp))
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{
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Del(spawn);
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