Remove ghost role component references (#15262)

This commit is contained in:
DrSmugleaf
2023-04-12 06:32:14 -07:00
committed by GitHub
parent 284f6b99b9
commit 9146374e39
30 changed files with 258 additions and 182 deletions

View File

@@ -1,10 +1,10 @@
using Content.Server.Mind.Commands;
using Robust.Server.Player;
namespace Content.Server.Ghost.Roles.Components
{
[RegisterComponent]
[Access(typeof(GhostRoleSystem))]
public abstract class GhostRoleComponent : Component
public sealed class GhostRoleComponent : Component
{
[DataField("name")] public string _roleName = "Unknown";
@@ -16,7 +16,7 @@ namespace Content.Server.Ghost.Roles.Components
/// Whether the <see cref="MakeSentientCommand"/> should run on the mob.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)] [DataField("makeSentient")]
protected bool MakeSentient = true;
public bool MakeSentient = true;
/// <summary>
/// The probability that this ghost role will be available after init.
@@ -83,7 +83,5 @@ namespace Content.Server.Ghost.Roles.Components
[ViewVariables(VVAccess.ReadWrite)]
[DataField("reregister")]
public bool ReregisterOnGhost { get; set; } = true;
public abstract bool Take(IPlayerSession session);
}
}

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@@ -1,67 +1,26 @@
using Content.Server.Mind.Commands;
using Content.Server.Mind.Components;
using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Content.Server.Ghost.Roles.Events;
namespace Content.Server.Ghost.Roles.Components
{
/// <summary>
/// Allows a ghost to take this role, spawning a new entity.
/// </summary>
[RegisterComponent, ComponentReference(typeof(GhostRoleComponent))]
public sealed class GhostRoleMobSpawnerComponent : GhostRoleComponent
[RegisterComponent]
[Access(typeof(GhostRoleSystem))]
public sealed class GhostRoleMobSpawnerComponent : Component
{
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables(VVAccess.ReadWrite)] [DataField("deleteOnSpawn")]
private bool _deleteOnSpawn = true;
public bool DeleteOnSpawn = true;
[ViewVariables(VVAccess.ReadWrite)] [DataField("availableTakeovers")]
private int _availableTakeovers = 1;
public int AvailableTakeovers = 1;
[ViewVariables]
private int _currentTakeovers = 0;
public int CurrentTakeovers = 0;
[CanBeNull]
[ViewVariables(VVAccess.ReadWrite)]
[DataField("prototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string? Prototype { get; private set; }
public override bool Take(IPlayerSession session)
{
if (Taken)
return false;
if (string.IsNullOrEmpty(Prototype))
throw new NullReferenceException("Prototype string cannot be null or empty!");
var mob = _entMan.SpawnEntity(Prototype, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
var xform = _entMan.GetComponent<TransformComponent>(mob);
xform.AttachToGridOrMap();
var spawnedEvent = new GhostRoleSpawnerUsedEvent(Owner, mob);
_entMan.EventBus.RaiseLocalEvent(mob, spawnedEvent, false);
if (MakeSentient)
MakeSentientCommand.MakeSentient(mob, _entMan, AllowMovement, AllowSpeech);
mob.EnsureComponent<MindComponent>();
var ghostRoleSystem = EntitySystem.Get<GhostRoleSystem>();
ghostRoleSystem.GhostRoleInternalCreateMindAndTransfer(session, Owner, mob, this);
if (++_currentTakeovers < _availableTakeovers)
return true;
Taken = true;
if (_deleteOnSpawn)
_entMan.QueueDeleteEntity(Owner);
return true;
}
}
}

View File

@@ -1,36 +1,11 @@
using Content.Server.Mind.Commands;
using Content.Server.Mind.Components;
using Robust.Server.Player;
namespace Content.Server.Ghost.Roles.Components
{
/// <summary>
/// Allows a ghost to take over the Owner entity.
/// </summary>
[RegisterComponent, ComponentReference(typeof(GhostRoleComponent))]
public sealed class GhostTakeoverAvailableComponent : GhostRoleComponent
[RegisterComponent]
[Access(typeof(GhostRoleSystem))]
public sealed class GhostTakeoverAvailableComponent : Component
{
public override bool Take(IPlayerSession session)
{
if (Taken)
return false;
Taken = true;
var mind = Owner.EnsureComponent<MindComponent>();
if (mind.HasMind)
return false;
if (MakeSentient)
MakeSentientCommand.MakeSentient(Owner, IoCManager.Resolve<IEntityManager>(), AllowMovement, AllowSpeech);
var ghostRoleSystem = EntitySystem.Get<GhostRoleSystem>();
ghostRoleSystem.GhostRoleInternalCreateMindAndTransfer(session, Owner, Owner, this);
ghostRoleSystem.UnregisterGhostRole(this);
return true;
}
}
}

View File

@@ -0,0 +1,9 @@
using Robust.Server.Player;
namespace Content.Server.Ghost.Roles.Components;
[ByRefEvent]
public record struct TakeGhostRoleEvent(IPlayerSession Player)
{
public bool TookRole { get; set; }
}