Bomb balance adjustments (#20231)

* Bomb balance adjustments

* Make bomb minimum 3 minutes

* Default bomb to 3 minutes
This commit is contained in:
Kevin Zheng
2023-09-20 11:03:33 -08:00
committed by GitHub
parent c6f059b033
commit 9441f6b53a
4 changed files with 13 additions and 7 deletions

View File

@@ -136,7 +136,13 @@
contents: contents:
- id: ClothingHeadHelmetBombSuit - id: ClothingHeadHelmetBombSuit
- id: ClothingOuterSuitBomb - id: ClothingOuterSuitBomb
- id: ClothingMaskGas # NT is cheap, what can you do...
- id: Wirecutter
prob: 0.9
- id: Screwdriver
prob: 0.9
- id: Multitool
prob: 0.5
- type: entity - type: entity
parent: GunSafe parent: GunSafe

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@@ -107,8 +107,8 @@
- type: Armor - type: Armor
modifiers: modifiers:
coefficients: coefficients:
Blunt: 0.90 Blunt: 0.95
Slash: 0.90 Slash: 0.95
Piercing: 0.95 Piercing: 0.95
#Cult Helmet #Cult Helmet

View File

@@ -11,12 +11,12 @@
- type: Armor - type: Armor
modifiers: modifiers:
coefficients: coefficients:
Blunt: 0.5 Blunt: 0.9
Slash: 0.9 Slash: 0.9
Piercing: 0.9 Piercing: 0.9
Heat: 0.75 Heat: 0.75
- type: ExplosionResistance - type: ExplosionResistance
damageCoefficient: 0.2 damageCoefficient: 0.15
- type: GroupExamine - type: GroupExamine
- type: Tag - type: Tag
tags: tags:

View File

@@ -25,8 +25,8 @@
# If you nerf the syndicate bomb in any major way, this should probably drop down to at least 100s (not 90s to compensate for slower movement speed & less lag in SS14) # If you nerf the syndicate bomb in any major way, this should probably drop down to at least 100s (not 90s to compensate for slower movement speed & less lag in SS14)
# Unless, of course, you want the 90 seconds regardless. I can't stop you. # Unless, of course, you want the 90 seconds regardless. I can't stop you.
- type: OnUseTimerTrigger - type: OnUseTimerTrigger
delay: 120 delay: 180
delayOptions: [120, 150, 180, 210, 240, 270, 300] delayOptions: [180, 240, 300, 600, 900]
initialBeepDelay: 0 initialBeepDelay: 0
beepSound: /Audio/Machines/timer.ogg beepSound: /Audio/Machines/timer.ogg
- type: Anchorable - type: Anchorable