Automatic changelog update

This commit is contained in:
PJBot
2023-03-14 20:15:23 -04:00
parent 24ef92de18
commit 983ffee703

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@@ -1,23 +1,4 @@
Entries:
- author: keronshb
changes:
- {message: 'Subdermal Implants and Implanters have been added! Subdermal Implants
give the user a variety of functions and can either be a passive type (something
consistently happens), a reactive type (something happens on death), and/or
an activation type (something happens on button press). Implanters handle implants/removals.',
type: Add}
- {message: Macro Bomb implants have been added to the nuclear operative uplink.
They make a massive explosion upon death., type: Add}
- {message: Freedom and Storage implants have been added to the traitor uplink.
Freedom implants are limited use and allow you to break out of cuffs. Storage
implants allow you to store an item in hidden storage., type: Add}
- {message: 'Sad Trombone implant was added to clowns on spawn. If they die, a sad
tune planes.', type: Add}
- {message: Tracking implants have been added to cargo under armory. They'll track
whoever's been implanted via the suit sensor network, type: Add}
- {message: Implanters have been added to the medical lathe., type: Add}
id: 2683
time: '2022-11-20T06:49:37.0000000+00:00'
- author: EmoGarbage404
changes:
- {message: Magnet artifacts can now be activated with magboots., type: Add}
@@ -2911,3 +2892,9 @@ Entries:
- {message: The flashbang now darkens the screen instead of brightening it., type: Tweak}
id: 3182
time: '2023-03-14T05:37:22.0000000+00:00'
- author: ElectroJr
changes:
- {message: Fixed a deconstruction bug that could cause entities to get "stuck"
to other entities., type: Fix}
id: 3183
time: '2023-03-15T00:14:19.0000000+00:00'