Adds a UI for gas filters (#5052)
* Adds a UI for gas filters * Address reviews * Update Content.Client/Atmos/UI/GasFilterBoundUserInterface.cs * Update Content.Server/Atmos/Piping/Trinary/EntitySystems/GasFilterSystem.cs * Fix build Co-authored-by: ike709 <ike709@github.com> Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
This commit is contained in:
98
Content.Client/Atmos/UI/GasFilterBoundUserInterface.cs
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98
Content.Client/Atmos/UI/GasFilterBoundUserInterface.cs
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using System;
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using Content.Client.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Trinary.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Atmos.UI
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{
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/// <summary>
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/// Initializes a <see cref="GasFilterWindow"/> and updates it when new server messages are received.
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/// </summary>
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[UsedImplicitly]
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public class GasFilterBoundUserInterface : BoundUserInterface
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{
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private GasFilterWindow? _window;
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private const float MaxTransferRate = Atmospherics.MaxTransferRate;
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public GasFilterBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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var atmosSystem = EntitySystem.Get<AtmosphereSystem>();
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_window = new GasFilterWindow(atmosSystem.Gases);
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if(State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
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_window.FilterTransferRateChanged += OnFilterTransferRatePressed;
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_window.SelectGasPressed += OnSelectGasPressed;
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}
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private void OnToggleStatusButtonPressed()
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{
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if (_window is null) return;
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SendMessage(new GasFilterToggleStatusMessage(_window.FilterStatus));
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}
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private void OnFilterTransferRatePressed(string value)
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{
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float rate = float.TryParse(value, out var parsed) ? parsed : 0f;
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if (rate > MaxTransferRate) rate = MaxTransferRate;
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SendMessage(new GasFilterChangeRateMessage(rate));
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}
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private void OnSelectGasPressed()
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{
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if (_window is null || _window.SelectedGas is null) return;
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if (!Int32.TryParse(_window.SelectedGas, out var gas)) return;
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SendMessage(new GasFilterSelectGasMessage(gas));
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}
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/// <summary>
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/// Update the UI state based on server-sent info
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/// </summary>
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/// <param name="state"></param>
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (_window == null || state is not GasFilterBoundUserInterfaceState cast)
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return;
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_window.Title = (cast.FilterLabel);
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_window.SetFilterStatus(cast.Enabled);
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_window.SetTransferRate(cast.TransferRate);
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if (cast.FilteredGas is not null)
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{
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var atmos = EntitySystem.Get<AtmosphereSystem>();
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var gas = atmos.GetGas((Gas) cast.FilteredGas);
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_window.SetGasFiltered(gas.ID, gas.Name);
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}
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else
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{
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_window.SetGasFiltered(null, "None");
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}
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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}
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}
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28
Content.Client/Atmos/UI/GasFilterWindow.xaml
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28
Content.Client/Atmos/UI/GasFilterWindow.xaml
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@@ -0,0 +1,28 @@
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<SS14Window xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:Content.Client.Stylesheets"
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MinSize="480 400" Title="Filter">
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<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<Label Text="{Loc comp-gas-filter-ui-filter-status} "/>
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<Button Name="ToggleStatusButton"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<Label Text="{Loc comp-gas-filter-ui-filter-transfer-rate} "/>
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<LineEdit Name="FilterTransferRateInput" MinSize="40 0" />
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<Button Name="SetFilterRate" Text="{Loc comp-gas-filter-ui-filter-set-rate}" Disabled="True"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<Label Name="CurrentGasLabel" />
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</BoxContainer>
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<BoxContainer Orientation="Vertical" VerticalExpand="True">
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<Label Text="{Loc comp-gas-filter-ui-filter-gas-select}" />
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<ItemList Name="GasList" SelectMode="Single" VerticalExpand="True"
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SizeFlagsStretchRatio="0.9" />
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<Button Name="SelectGasButton" Text="{Loc comp-gas-filter-ui-filter-gas-confirm}" HorizontalExpand="True" Disabled="True" />
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</BoxContainer>
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</BoxContainer>
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</SS14Window>
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105
Content.Client/Atmos/UI/GasFilterWindow.xaml.cs
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105
Content.Client/Atmos/UI/GasFilterWindow.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using Content.Shared.Atmos.Prototypes;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Localization;
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namespace Content.Client.Atmos.UI
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{
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/// <summary>
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/// Client-side UI used to control a gas filter.
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/// </summary>
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[GenerateTypedNameReferences]
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public partial class GasFilterWindow : SS14Window
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{
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private readonly ButtonGroup _buttonGroup = new();
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public bool FilterStatus = true;
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public string? SelectedGas;
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public string? CurrentGasId;
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public event Action? ToggleStatusButtonPressed;
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public event Action<string>? FilterTransferRateChanged;
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public event Action? SelectGasPressed;
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public GasFilterWindow(IEnumerable<GasPrototype> gases)
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{
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RobustXamlLoader.Load(this);
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PopulateGasList(gases);
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ToggleStatusButton.OnPressed += _ => SetFilterStatus(!FilterStatus);
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ToggleStatusButton.OnPressed += _ => ToggleStatusButtonPressed?.Invoke();
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FilterTransferRateInput.OnTextChanged += _ => SetFilterRate.Disabled = false;
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SetFilterRate.OnPressed += _ =>
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{
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FilterTransferRateChanged?.Invoke(FilterTransferRateInput.Text ??= "");
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SetFilterRate.Disabled = true;
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};
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SelectGasButton.OnPressed += _ => SelectGasPressed?.Invoke();
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GasList.OnItemSelected += GasListOnItemSelected;
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GasList.OnItemDeselected += GasListOnItemDeselected;
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}
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public void SetTransferRate(float rate)
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{
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FilterTransferRateInput.Text = rate.ToString(CultureInfo.InvariantCulture);
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}
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public void SetFilterStatus(bool enabled)
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{
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FilterStatus = enabled;
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if (enabled)
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{
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ToggleStatusButton.Text = Loc.GetString("comp-gas-filter-ui-status-enabled");
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}
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else
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{
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ToggleStatusButton.Text = Loc.GetString("comp-gas-filter-ui-status-disabled");
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}
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}
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public void SetGasFiltered(string? id, string name)
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{
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CurrentGasId = id;
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CurrentGasLabel.Text = Loc.GetString("comp-gas-filter-ui-filter-gas-current") + $" {name}";
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GasList.ClearSelected();
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SelectGasButton.Disabled = true;
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}
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private void PopulateGasList(IEnumerable<GasPrototype> gases)
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{
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foreach (GasPrototype gas in gases)
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{
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GasList.Add(GetGasItem(gas.ID, gas.Name, GasList));
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}
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}
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private static ItemList.Item GetGasItem(string id, string name, ItemList itemList)
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{
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return new(itemList)
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{
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Metadata = id,
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Text = name
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};
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}
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private void GasListOnItemSelected(ItemList.ItemListSelectedEventArgs obj)
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{
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SelectedGas = (string) obj.ItemList[obj.ItemIndex].Metadata!;
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if(SelectedGas != CurrentGasId) SelectGasButton.Disabled = false;
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}
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private void GasListOnItemDeselected(ItemList.ItemListDeselectedEventArgs obj)
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{
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SelectedGas = CurrentGasId;
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SelectGasButton.Disabled = true;
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}
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}
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}
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@@ -1,3 +1,5 @@
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using System;
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using Content.Server.Atmos.Piping.Trinary.EntitySystems;
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using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -1,9 +1,13 @@
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using System;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Trinary.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.UserInterface;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping;
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using Content.Shared.Atmos.Piping.Trinary.Components;
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using Content.Shared.Interaction;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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@@ -16,12 +20,18 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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public class GasFilterSystem : EntitySystem
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{
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[Dependency] private IGameTiming _gameTiming = default!;
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[Dependency] private UserInterfaceSystem _userInterfaceSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GasFilterComponent, AtmosDeviceUpdateEvent>(OnFilterUpdated);
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SubscribeLocalEvent<GasFilterComponent, InteractHandEvent>(OnFilterInteractHand);
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// Bound UI subscriptions
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SubscribeLocalEvent<GasFilterComponent, GasFilterChangeRateMessage>(OnTransferRateChangeMessage);
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SubscribeLocalEvent<GasFilterComponent, GasFilterSelectGasMessage>(OnSelectGasMessage);
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SubscribeLocalEvent<GasFilterComponent, GasFilterToggleStatusMessage>(OnToggleStatusMessage);
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}
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private void OnFilterUpdated(EntityUid uid, GasFilterComponent filter, AtmosDeviceUpdateEvent args)
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@@ -66,5 +76,49 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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outletNode.AssumeAir(removed);
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}
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private void OnFilterInteractHand(EntityUid uid, GasFilterComponent component, InteractHandEvent args)
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{
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if (!args.User.TryGetComponent(out ActorComponent? actor))
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return;
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_userInterfaceSystem.TryOpen(uid, GasFilterUiKey.Key, actor.PlayerSession);
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DirtyUI(uid, component);
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args.Handled = true;
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}
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private void DirtyUI(EntityUid uid, GasFilterComponent? filter)
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{
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if (!Resolve(uid, ref filter))
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return;
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_userInterfaceSystem.TrySetUiState(uid, GasFilterUiKey.Key,
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new GasFilterBoundUserInterfaceState(filter.Owner.Name, filter.TransferRate, filter.Enabled, filter.FilteredGas));
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}
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private void OnToggleStatusMessage(EntityUid uid, GasFilterComponent filter, GasFilterToggleStatusMessage args)
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{
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filter.Enabled = args.Enabled;
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DirtyUI(uid, filter);
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}
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private void OnTransferRateChangeMessage(EntityUid uid, GasFilterComponent filter, GasFilterChangeRateMessage args)
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{
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filter.TransferRate = Math.Clamp(args.Rate, 0f, Atmospherics.MaxTransferRate);
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DirtyUI(uid, filter);
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}
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private void OnSelectGasMessage(EntityUid uid, GasFilterComponent filter, GasFilterSelectGasMessage args)
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{
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if (Enum.TryParse<Gas>(args.ID.ToString(), true, out var parsedGas))
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{
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filter.FilteredGas = parsedGas;
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DirtyUI(uid, filter);
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}
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}
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}
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}
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@@ -0,0 +1,62 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Atmos.Piping.Trinary.Components
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{
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[Serializable, NetSerializable]
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public enum GasFilterUiKey
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{
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Key,
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}
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[Serializable, NetSerializable]
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public class GasFilterBoundUserInterfaceState : BoundUserInterfaceState
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{
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public string FilterLabel { get; }
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public float TransferRate { get; }
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public bool Enabled { get; }
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public Gas? FilteredGas { get; }
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public GasFilterBoundUserInterfaceState(string filterLabel, float transferRate, bool enabled, Gas? filteredGas)
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{
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FilterLabel = filterLabel;
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TransferRate = transferRate;
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Enabled = enabled;
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FilteredGas = filteredGas;
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}
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}
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[Serializable, NetSerializable]
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public class GasFilterToggleStatusMessage : BoundUserInterfaceMessage
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{
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public bool Enabled { get; }
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public GasFilterToggleStatusMessage(bool enabled)
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{
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Enabled = enabled;
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}
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}
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[Serializable, NetSerializable]
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public class GasFilterChangeRateMessage : BoundUserInterfaceMessage
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{
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public float Rate { get; }
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public GasFilterChangeRateMessage(float rate)
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{
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Rate = rate;
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}
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}
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[Serializable, NetSerializable]
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public class GasFilterSelectGasMessage : BoundUserInterfaceMessage
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{
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public int ID { get; }
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public GasFilterSelectGasMessage(int id)
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{
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ID = id;
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}
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}
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}
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10
Resources/Locale/en-US/components/gas-filter-component.ftl
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10
Resources/Locale/en-US/components/gas-filter-component.ftl
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comp-gas-filter-ui-filter-status = Status:
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comp-gas-filter-ui-status-enabled = On
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comp-gas-filter-ui-status-disabled = Off
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comp-gas-filter-ui-filter-transfer-rate = Transfer Rate (L/s):
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comp-gas-filter-ui-filter-set-rate = Set
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comp-gas-filter-ui-filter-gas-current = Currently Filtering:
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comp-gas-filter-ui-filter-gas-select = Select a gas to filter out:
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comp-gas-filter-ui-filter-gas-confirm = Set Gas
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@@ -47,6 +47,10 @@
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- type: GasFilterVisualizer
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disabledState: gasFilter
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enabledState: gasFilterOn
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- type: UserInterface
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interfaces:
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- key: enum.GasFilterUiKey.Key
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type: GasFilterBoundUserInterface
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- type: GasFilter
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- type: entity
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