Fix some bugs in stations and do a little cleanup. (#10787)
This commit is contained in:
@@ -173,7 +173,7 @@ public sealed class AlertLevelSystem : EntitySystem
|
||||
{
|
||||
if (detail.Sound != null)
|
||||
{
|
||||
var filter = _stationSystem.GetInStation(station);
|
||||
var filter = _stationSystem.GetInOwningStation(station);
|
||||
SoundSystem.Play(detail.Sound.GetSound(), filter, detail.Sound.Params);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -36,7 +36,7 @@ public sealed class ServerGlobalSoundSystem : SharedGlobalSoundSystem
|
||||
|
||||
private Filter GetStationAndPvs(EntityUid source)
|
||||
{
|
||||
var stationFilter = _stationSystem.GetInStation(source);
|
||||
var stationFilter = _stationSystem.GetInOwningStation(source);
|
||||
stationFilter.AddPlayersByPvs(source, entityManager: EntityManager);
|
||||
return stationFilter;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System.Linq;
|
||||
using Content.Server.Chat;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Station.Components;
|
||||
@@ -61,6 +59,8 @@ public sealed class StationSystem : EntitySystem
|
||||
SubscribeLocalEvent<StationDataComponent, ComponentAdd>(OnStationAdd);
|
||||
SubscribeLocalEvent<StationDataComponent, ComponentShutdown>(OnStationDeleted);
|
||||
SubscribeLocalEvent<StationDataComponent, EntParentChangedMessage>(OnParentChanged);
|
||||
SubscribeLocalEvent<StationMemberComponent, ComponentShutdown>(OnStationGridDeleted);
|
||||
SubscribeLocalEvent<StationMemberComponent, PostGridSplitEvent>(OnStationSplitEvent);
|
||||
|
||||
_configurationManager.OnValueChanged(CCVars.StationOffset, x => _randomStationOffset = x, true);
|
||||
_configurationManager.OnValueChanged(CCVars.MaxStationOffset, x => _maxRandomStationOffset = x, true);
|
||||
@@ -69,6 +69,22 @@ public sealed class StationSystem : EntitySystem
|
||||
_player.PlayerStatusChanged += OnPlayerStatusChanged;
|
||||
}
|
||||
|
||||
private void OnStationSplitEvent(EntityUid uid, StationMemberComponent component, ref PostGridSplitEvent args)
|
||||
{
|
||||
AddGridToStation(component.Station, args.Grid); // Add the new grid as a member.
|
||||
}
|
||||
|
||||
private void OnStationGridDeleted(EntityUid uid, StationMemberComponent component, ComponentShutdown args)
|
||||
{
|
||||
if (!TryComp<StationDataComponent>(component.Station, out var stationData))
|
||||
return;
|
||||
|
||||
stationData.Grids.Remove(uid);
|
||||
|
||||
// TODO: Remove this when we find out what's mysteriously pulling the rug under us maps wise.
|
||||
_sawmill.Debug($"Station grid is being deleted, trace is: {Environment.StackTrace}");
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
base.Shutdown();
|
||||
@@ -109,6 +125,11 @@ public sealed class StationSystem : EntitySystem
|
||||
Logger.Error($"Station entity {ToPrettyString(uid)} is getting deleted mid-round. Trace: {Environment.StackTrace}");
|
||||
}
|
||||
|
||||
foreach (var grid in component.Grids)
|
||||
{
|
||||
RemComp<StationMemberComponent>(grid);
|
||||
}
|
||||
|
||||
_stations.Remove(uid);
|
||||
RaiseNetworkEvent(new StationsUpdatedEvent(_stations), Filter.Broadcast());
|
||||
}
|
||||
@@ -175,14 +196,12 @@ public sealed class StationSystem : EntitySystem
|
||||
if (!dict.Any())
|
||||
{
|
||||
// Oh jeez, no stations got loaded.
|
||||
// We'll just take the first grid and setup that, then.
|
||||
|
||||
var grid = ev.Grids[0];
|
||||
|
||||
AddGrid("Station", grid);
|
||||
// We'll yell about it, but the thing this used to do with creating a dummy is kinda pointless now.
|
||||
_sawmill.Error($"There were no station grids for {ev.GameMap.ID}!");
|
||||
}
|
||||
|
||||
// Iterate over all PartOfStation
|
||||
// TODO: Remove this whenever pillar finally gets replaced. It's the sole user.
|
||||
foreach (var grid in ev.Grids)
|
||||
{
|
||||
if (!TryComp<PartOfStationComponent>(grid, out var partOfStation))
|
||||
@@ -204,11 +223,12 @@ public sealed class StationSystem : EntitySystem
|
||||
|
||||
private void OnRoundEnd(GameRunLevelChangedEvent eventArgs)
|
||||
{
|
||||
if (eventArgs.New != GameRunLevel.PreRoundLobby) return;
|
||||
if (eventArgs.New != GameRunLevel.PreRoundLobby)
|
||||
return;
|
||||
|
||||
foreach (var entity in _stations)
|
||||
{
|
||||
Del(entity);
|
||||
DeleteStation(entity);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,7 +255,13 @@ public sealed class StationSystem : EntitySystem
|
||||
return largestGrid;
|
||||
}
|
||||
|
||||
public Filter GetInStation(EntityUid source, float range = 32f)
|
||||
/// <summary>
|
||||
/// Tries to retrieve a filter for everything in the station the source is on.
|
||||
/// </summary>
|
||||
/// <param name="source">The entity to use to find the station.</param>
|
||||
/// <param name="range">The range around the station</param>
|
||||
/// <returns></returns>
|
||||
public Filter GetInOwningStation(EntityUid source, float range = 32f)
|
||||
{
|
||||
var station = GetOwningStation(source);
|
||||
|
||||
@@ -261,7 +287,8 @@ public sealed class StationSystem : EntitySystem
|
||||
foreach (var gridUid in dataComponent.Grids)
|
||||
{
|
||||
if (!_mapManager.TryGetGrid(gridUid, out var grid) ||
|
||||
!xformQuery.TryGetComponent(gridUid, out var xform)) continue;
|
||||
!xformQuery.TryGetComponent(gridUid, out var xform))
|
||||
continue;
|
||||
|
||||
var mapId = xform.MapID;
|
||||
var position = _transform.GetWorldPosition(xform, xformQuery);
|
||||
@@ -277,17 +304,20 @@ public sealed class StationSystem : EntitySystem
|
||||
foreach (var session in Filter.GetAllPlayers(_player))
|
||||
{
|
||||
var entity = session.AttachedEntity;
|
||||
if (entity == null || !xformQuery.TryGetComponent(entity, out var xform)) continue;
|
||||
if (entity == null || !xformQuery.TryGetComponent(entity, out var xform))
|
||||
continue;
|
||||
|
||||
var mapId = xform.MapID;
|
||||
|
||||
if (!mapIds.Contains(mapId)) continue;
|
||||
if (!mapIds.Contains(mapId))
|
||||
continue;
|
||||
|
||||
var position = _transform.GetWorldPosition(xform, xformQuery);
|
||||
|
||||
foreach (var bound in bounds)
|
||||
{
|
||||
if (!bound.Contains(position)) continue;
|
||||
if (!bound.Contains(position))
|
||||
continue;
|
||||
|
||||
filter.AddPlayer(session);
|
||||
break;
|
||||
@@ -355,6 +385,7 @@ public sealed class StationSystem : EntitySystem
|
||||
/// <param name="station">Station to attach the grid to.</param>
|
||||
/// <param name="gridComponent">Resolve pattern, grid component of mapGrid.</param>
|
||||
/// <param name="stationData">Resolve pattern, station data component of station.</param>
|
||||
/// <param name="name">The name to assign to the grid if any.</param>
|
||||
/// <exception cref="ArgumentException">Thrown when mapGrid or station are not a grid or station, respectively.</exception>
|
||||
public void AddGridToStation(EntityUid station, EntityUid mapGrid, IMapGridComponent? gridComponent = null, StationDataComponent? stationData = null, string? name = null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user