Update TTSSystem.cs (#345)

This commit is contained in:
HitPanda
2023-08-28 22:55:54 +03:00
committed by Aviu00
parent 177898cc62
commit 9e9c066f6d

View File

@@ -83,7 +83,7 @@ public sealed partial class TTSSystem : EntitySystem
if (player.AttachedEntity != null) if (player.AttachedEntity != null)
{ {
// Get emergency lights in range to broadcast from // Get emergency lights in range to broadcast from
var entities = _lookup.GetEntitiesInRange(player.AttachedEntity.Value, 20f) var entities = _lookup.GetEntitiesInRange(player.AttachedEntity.Value, 30f)
.Where(HasComp<EmergencyLightComponent>) .Where(HasComp<EmergencyLightComponent>)
.ToList(); .ToList();