Removes the "You require 0 minutes of playtime" message from the game (#21767)

* zero minutes of playtime (shocked_pikachu)

* Max -> Ceiling
This commit is contained in:
Brandon Hu
2023-11-19 04:52:55 +00:00
committed by GitHub
parent a0f364486b
commit a0cd6bb15c

View File

@@ -132,7 +132,7 @@ namespace Content.Shared.Roles
reason = FormattedMessage.FromMarkup(Loc.GetString(
"role-timer-department-insufficient",
("time", deptDiff),
("time", Math.Ceiling(deptDiff)),
("department", Loc.GetString(deptRequirement.Department)),
("departmentColor", department.Color.ToHex())));
return false;
@@ -161,7 +161,9 @@ namespace Content.Shared.Roles
if (overallDiff <= 0 || overallTime >= overallRequirement.Time)
return true;
reason = FormattedMessage.FromMarkup(Loc.GetString("role-timer-overall-insufficient", ("time", overallDiff)));
reason = FormattedMessage.FromMarkup(Loc.GetString(
"role-timer-overall-insufficient",
("time", Math.Ceiling(overallDiff))));
return false;
}
else
@@ -197,7 +199,7 @@ namespace Content.Shared.Roles
reason = FormattedMessage.FromMarkup(Loc.GetString(
"role-timer-role-insufficient",
("time", roleDiff),
("time", Math.Ceiling(roleDiff)),
("job", Loc.GetString(proto)),
("departmentColor", departmentColor.ToHex())));
return false;