Fix spreader logic (#15260)
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@@ -236,7 +236,7 @@ public sealed class SpreaderSystem : EntitySystem
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continue;
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var airDirection = value.ToDirection();
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var oppositeDirection = value.ToDirection();
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var oppositeDirection = value.ToDirection().GetOpposite();
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if (direction != airDirection && direction != oppositeDirection)
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continue;
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