drink cleanup (#13401)

This commit is contained in:
Checkraze
2023-01-10 06:59:43 -05:00
committed by GitHub
parent 399c3c7aec
commit a1e05a0a13

View File

@@ -44,6 +44,8 @@ namespace Content.Server.Nutrition.EntitySystems
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly SpillableSystem _spillableSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
@@ -124,7 +126,7 @@ namespace Content.Server.Nutrition.EntitySystems
if (EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearance))
{
appearance.SetData(DrinkCanStateVisual.Opened, opened);
_appearanceSystem.SetData(uid, DrinkCanStateVisual.Opened, opened, appearance);
}
}
@@ -143,7 +145,7 @@ namespace Content.Server.Nutrition.EntitySystems
if (!component.Opened)
{
//Do the opening stuff like playing the sounds.
SoundSystem.Play(component.OpenSounds.GetSound(), Filter.Pvs(args.User), args.User, AudioParams.Default);
_audio.PlayPvs(_audio.GetSound(component.OpenSounds), args.User);
SetOpen(uid, true, component);
return;
@@ -165,7 +167,7 @@ namespace Content.Server.Nutrition.EntitySystems
var solution = _solutionContainerSystem.Drain(uid, interactions, interactions.DrainAvailable);
_spillableSystem.SpillAt(uid, solution, "PuddleSmear");
SoundSystem.Play(component.BurstSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-4));
_audio.PlayPvs(_audio.GetSound(component.BurstSound), uid, AudioParams.Default.WithVolume(-4));
}
}
@@ -206,8 +208,8 @@ namespace Content.Server.Nutrition.EntitySystems
}
var drainAvailable = _solutionContainerSystem.DrainAvailable((component).Owner);
appearance.SetData(FoodVisuals.Visual, drainAvailable.Float());
appearance.SetData(DrinkCanStateVisual.Opened, component.Opened);
_appearanceSystem.SetData(component.Owner, FoodVisuals.Visual, drainAvailable.Float(), appearance);
_appearanceSystem.SetData(component.Owner, DrinkCanStateVisual.Opened, component.Opened, appearance);
}
private void OnTransferAttempt(EntityUid uid, DrinkComponent component, SolutionTransferAttemptEvent args)
@@ -374,7 +376,7 @@ namespace Content.Server.Nutrition.EntitySystems
_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.User):target} drank {ToPrettyString(args.Drink.Owner):drink}");
}
SoundSystem.Play(args.Drink.UseSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-2f));
_audio.PlayPvs(_audio.GetSound(args.Drink.UseSound), uid, AudioParams.Default.WithVolume(-2f));
drained.DoEntityReaction(uid, ReactionMethod.Ingestion);
_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, drained, firstStomach.Value.Comp);