return foam artifact effects (#21656)
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@@ -33,7 +33,7 @@ public sealed partial class FoamArtifactComponent : Component
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/// How much reagent is in the foam?
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/// </summary>
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[DataField("reagentAmount"), ViewVariables(VVAccess.ReadWrite)]
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public float ReagentAmount = 200;
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public float ReagentAmount = 100;
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/// <summary>
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/// Minimum radius of foam spawned
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