Updates placement mode for some entities
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@@ -2,6 +2,8 @@
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name: baseinstrument
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id: BasePlaceableInstrument
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abstract: true
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placement:
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mode: SnapgridCenter
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components:
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- type: Instrument
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handheld: false
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@@ -2,6 +2,8 @@
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name: pilot chair
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description: The driver seat of a prestigious battle cruiser.
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id: PilotSeatChair
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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sprite: Constructible/Misc/furniture.rsi
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@@ -3,6 +3,8 @@
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id: SeatBase
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abstract: true
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description: You sit in this. Either by will or force.
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placement:
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mode: SnapgridCenter
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components:
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- type: Clickable
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- type: InteractionOutline
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@@ -2,6 +2,8 @@
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id: Catwalk
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name: catwalk
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description: A catwalk for easier EVA maneuvering and cable placement.
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placement:
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mode: SnapgridCenter
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components:
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- type: Clickable
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- type: InteractionOutline
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@@ -2,6 +2,8 @@
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id: KitchenSpike
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name: meat spike
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description: A spike for collecting meat from animals.
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placement:
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mode: SnapgridCenter
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components:
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- type: Clickable
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- type: InteractionOutline
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@@ -28,6 +28,7 @@
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- type: entity
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parent: MetalRod
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id: MetalRodStack1
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suffix: 1
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components:
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- type: Stack
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stacktype: enum.StackType.MetalRod
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@@ -2,6 +2,8 @@
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id: MedicalScanner
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name: medical scanner
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description: A bulky medical scanner.
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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netsync: false
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@@ -12,7 +14,6 @@
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- state: scanner_terminal_blue
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map: ["enum.MedicalScannerVisualLayers.Terminal"]
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- type: PowerReceiver
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- type: Anchorable
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- type: Clickable
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- type: InteractionOutline
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@@ -2,6 +2,8 @@
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id: LockerGeneric
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name: closet
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description: A standard-issue Nanotrasen storage unit.
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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netsync: false
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@@ -47,6 +49,3 @@
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- type: LoopingSound
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- type: Anchorable
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- type: Pullable
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placement:
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snap:
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- Wall
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