Fix vending machine eject animation being played twice (#749)
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@@ -166,8 +166,8 @@ namespace Content.Server.GameObjects.Components.VendingMachines
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Timer.Spawn(_animationDuration, () =>
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{
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TrySetVisualState(VendingMachineVisualState.Normal);
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_ejecting = false;
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TrySetVisualState(VendingMachineVisualState.Normal);
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Owner.EntityManager.SpawnEntity(id, Owner.Transform.GridPosition);
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});
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}
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