Fix vending machine eject animation being played twice (#749)

This commit is contained in:
Leo
2020-02-27 00:30:58 -03:00
committed by GitHub
parent 37df6e6a11
commit a99919538c

View File

@@ -166,8 +166,8 @@ namespace Content.Server.GameObjects.Components.VendingMachines
Timer.Spawn(_animationDuration, () =>
{
TrySetVisualState(VendingMachineVisualState.Normal);
_ejecting = false;
TrySetVisualState(VendingMachineVisualState.Normal);
Owner.EntityManager.SpawnEntity(id, Owner.Transform.GridPosition);
});
}