- tweak: Nerf blight. (#263)
* - tweak: Nerf blight. * - tweak: ... But bible no longer works.
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@@ -16,7 +16,7 @@ public sealed partial class BlightComponent : Component
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public float Delay;
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[ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan SleepingCureTime = TimeSpan.FromSeconds(25);
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public TimeSpan SleepingCureTime = TimeSpan.FromSeconds(15);
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[ViewVariables(VVAccess.ReadWrite)]
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public float SleepDelay;
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19
Content.Server/Revenant/Components/CureBlight.cs
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19
Content.Server/Revenant/Components/CureBlight.cs
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@@ -0,0 +1,19 @@
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using Content.Shared.Chemistry.Reagent;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Revenant.Components;
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[UsedImplicitly]
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public sealed partial class CureBlight : ReagentEffect
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{
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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{
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return null;
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}
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public override void Effect(ReagentEffectArgs args)
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{
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args.EntityManager.RemoveComponentDeferred<BlightComponent>(args.SolutionEntity);
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}
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}
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