Attempted Small Vending Machine Refactor (#6157)
Co-authored-by: fishfish458 <fishfish458>
This commit is contained in:
@@ -51,7 +51,7 @@ namespace Content.Client.VendingMachines.UI
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}
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SetSize = (Math.Clamp((longestEntry.Length + 2) * 12, 250, 300),
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Math.Clamp(VendingContents.Count * 30, 150, 350));
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Math.Clamp(VendingContents.Count * 50, 150, 350));
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}
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public void ItemSelected(ItemList.ItemListSelectedEventArgs args)
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@@ -1,284 +1,61 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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using Content.Server.WireHacking;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.Acts;
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using Content.Shared.Interaction;
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using Content.Shared.Sound;
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using Content.Shared.VendingMachines;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using Content.Server.VendingMachines.systems;
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using static Content.Shared.Wires.SharedWiresComponent;
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namespace Content.Server.VendingMachines
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class VendingMachineComponent : SharedVendingMachineComponent, IActivate, IBreakAct, IWires
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public class VendingMachineComponent : SharedVendingMachineComponent, IWires
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private bool _ejecting;
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private TimeSpan _animationDuration = TimeSpan.Zero;
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public bool Ejecting;
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public TimeSpan AnimationDuration = TimeSpan.Zero;
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[DataField("pack")]
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private string _packPrototypeId = string.Empty;
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private string _spriteName = "";
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private bool Powered => !_entMan.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
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private bool _broken;
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public string PackPrototypeId = string.Empty;
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public string SpriteName = "";
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public bool Broken;
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/// <summary>
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/// When true, will forcefully throw any object it dispenses
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/// </summary>
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[DataField("speedLimiter")]
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public bool CanShoot = false;
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[DataField("soundVend")]
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// Grabbed from: https://github.com/discordia-space/CEV-Eris/blob/f702afa271136d093ddeb415423240a2ceb212f0/sound/machines/vending_drop.ogg
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private SoundSpecifier _soundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg");
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public SoundSpecifier SoundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg");
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[DataField("soundDeny")]
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// Yoinked from: https://github.com/discordia-space/CEV-Eris/blob/35bbad6764b14e15c03a816e3e89aa1751660ba9/sound/machines/Custom_deny.ogg
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private SoundSpecifier _soundDeny = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(VendingMachineUiKey.Key);
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public bool Broken => _broken;
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if(!_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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{
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return;
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}
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if (!Powered)
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return;
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var wires = _entMan.GetComponent<WiresComponent>(Owner);
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if (wires.IsPanelOpen)
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{
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wires.OpenInterface(actor.PlayerSession);
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} else
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{
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UserInterface?.Toggle(actor.PlayerSession);
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}
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}
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private void InitializeFromPrototype()
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{
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if (string.IsNullOrEmpty(_packPrototypeId)) { return; }
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if (!_prototypeManager.TryIndex(_packPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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{
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return;
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}
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_entMan.GetComponent<MetaDataComponent>(Owner).EntityName = packPrototype.Name;
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_animationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
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_spriteName = packPrototype.SpriteName;
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if (!string.IsNullOrEmpty(_spriteName))
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{
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var spriteComponent = _entMan.GetComponent<SpriteComponent>(Owner);
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const string vendingMachineRSIPath = "Structures/Machines/VendingMachines/{0}.rsi";
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spriteComponent.BaseRSIPath = string.Format(vendingMachineRSIPath, _spriteName);
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}
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var inventory = new List<VendingMachineInventoryEntry>();
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foreach(var (id, amount) in packPrototype.StartingInventory)
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{
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inventory.Add(new VendingMachineInventoryEntry(id, amount));
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}
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Inventory = inventory;
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}
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protected override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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if (_entMan.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver))
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{
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TrySetVisualState(receiver.Powered ? VendingMachineVisualState.Normal : VendingMachineVisualState.Off);
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}
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InitializeFromPrototype();
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}
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[Obsolete("Component Messages are deprecated, use Entity Events instead.")]
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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#pragma warning disable 618
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base.HandleMessage(message, component);
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#pragma warning restore 618
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switch (message)
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{
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case PowerChangedMessage powerChanged:
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UpdatePower(powerChanged);
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break;
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}
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}
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private void UpdatePower(PowerChangedMessage args)
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{
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var state = args.Powered ? VendingMachineVisualState.Normal : VendingMachineVisualState.Off;
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TrySetVisualState(state);
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
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{
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if (!Powered)
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return;
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var message = serverMsg.Message;
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switch (message)
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{
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case VendingMachineEjectMessage msg:
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TryEject(msg.ID, serverMsg.Session.AttachedEntity);
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break;
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case InventorySyncRequestMessage _:
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UserInterface?.SendMessage(new VendingMachineInventoryMessage(Inventory));
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break;
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}
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}
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private void TryEject(string id)
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{
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if (_ejecting || _broken)
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{
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return;
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}
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var entry = Inventory.Find(x => x.ID == id);
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if (entry == null)
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{
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Owner.PopupMessageEveryone(Loc.GetString("vending-machine-component-try-eject-invalid-item"));
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Deny();
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return;
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}
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if (entry.Amount <= 0)
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{
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Owner.PopupMessageEveryone(Loc.GetString("vending-machine-component-try-eject-out-of-stock"));
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Deny();
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return;
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}
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_ejecting = true;
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entry.Amount--;
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UserInterface?.SendMessage(new VendingMachineInventoryMessage(Inventory));
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TrySetVisualState(VendingMachineVisualState.Eject);
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Owner.SpawnTimer(_animationDuration, () =>
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{
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_ejecting = false;
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TrySetVisualState(VendingMachineVisualState.Normal);
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_entMan.SpawnEntity(id, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
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});
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SoundSystem.Play(Filter.Pvs(Owner), _soundVend.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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}
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private void TryEject(string id, EntityUid? sender)
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{
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if (_entMan.TryGetComponent<AccessReaderComponent?>(Owner, out var accessReader))
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{
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var accessSystem = EntitySystem.Get<AccessReaderSystem>();
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if (sender == null || !accessSystem.IsAllowed(accessReader, sender.Value))
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{
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Owner.PopupMessageEveryone(Loc.GetString("vending-machine-component-try-eject-access-denied"));
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Deny();
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return;
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}
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}
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TryEject(id);
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}
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private void Deny()
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{
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SoundSystem.Play(Filter.Pvs(Owner), _soundDeny.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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// Play the Deny animation
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TrySetVisualState(VendingMachineVisualState.Deny);
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//TODO: This duration should be a distinct value specific to the deny animation
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Owner.SpawnTimer(_animationDuration, () =>
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{
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TrySetVisualState(VendingMachineVisualState.Normal);
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});
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}
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private void TrySetVisualState(VendingMachineVisualState state)
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{
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var finalState = state;
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if (_broken)
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{
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finalState = VendingMachineVisualState.Broken;
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}
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else if (_ejecting)
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{
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finalState = VendingMachineVisualState.Eject;
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}
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else if (!Powered)
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{
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finalState = VendingMachineVisualState.Off;
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}
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if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
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{
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appearance.SetData(VendingMachineVisuals.VisualState, finalState);
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}
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}
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public void OnBreak(BreakageEventArgs eventArgs)
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{
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_broken = true;
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TrySetVisualState(VendingMachineVisualState.Broken);
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}
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public SoundSpecifier SoundDeny = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(VendingMachineUiKey.Key);
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public float NonLimitedEjectForce = 7.5f;
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public float NonLimitedEjectRange = 5f;
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public enum Wires
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{
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/// <summary>
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/// Shoots a random item when pulsed.
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/// </summary>
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Shoot
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Limiter
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}
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void IWires.RegisterWires(WiresComponent.WiresBuilder builder)
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public void RegisterWires(WiresComponent.WiresBuilder builder)
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{
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builder.CreateWire(Wires.Shoot);
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builder.CreateWire(Wires.Limiter);
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}
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void IWires.WiresUpdate(WiresUpdateEventArgs args)
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public void WiresUpdate(WiresUpdateEventArgs args)
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{
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var identifier = (Wires) args.Identifier;
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if (identifier == Wires.Shoot && args.Action == WiresAction.Pulse)
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if (identifier == Wires.Limiter && args.Action == WiresAction.Pulse)
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{
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EjectRandom();
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EntitySystem.Get<VendingMachineSystem>().EjectRandom(this.Owner, true, this);
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}
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}
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/// <summary>
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/// Ejects a random item if present.
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/// </summary>
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private void EjectRandom()
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{
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var availableItems = Inventory.Where(x => x.Amount > 0).ToList();
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if (availableItems.Count <= 0)
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{
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return;
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}
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TryEject(_random.Pick(availableItems).ID);
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}
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}
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public class WiresUpdateEventArgs : EventArgs
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@@ -297,7 +74,6 @@ namespace Content.Server.VendingMachines
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{
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void RegisterWires(WiresComponent.WiresBuilder builder);
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void WiresUpdate(WiresUpdateEventArgs args);
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}
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}
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287
Content.Server/VendingMachines/VendingMachineSystem.cs
Normal file
287
Content.Server/VendingMachines/VendingMachineSystem.cs
Normal file
@@ -0,0 +1,287 @@
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using System.Collections.Generic;
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using Content.Shared.Interaction;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Player;
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using System;
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using System.Linq;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.WireHacking;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.VendingMachines;
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using Robust.Server.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Content.Server.Throwing;
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using Robust.Shared.Maths;
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using Content.Shared.Acts;
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using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
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namespace Content.Server.VendingMachines.systems
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{
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public sealed class VendingMachineSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly AccessReaderSystem _accessReader = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<VendingMachineComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<VendingMachineComponent, ActivateInWorldEvent>(HandleActivate);
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SubscribeLocalEvent<VendingMachineComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<VendingMachineComponent, InventorySyncRequestMessage>(OnInventoryRequestMessage);
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SubscribeLocalEvent<VendingMachineComponent, VendingMachineEjectMessage>(OnInventoryEjectMessage);
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SubscribeLocalEvent<VendingMachineComponent, BreakageEventArgs>(OnBreak);
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}
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private void OnComponentInit(EntityUid uid, VendingMachineComponent component, ComponentInit args)
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{
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base.Initialize();
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if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver))
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{
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TryUpdateVisualState(uid, null, component);
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}
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InitializeFromPrototype(uid, component);
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}
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private void OnInventoryRequestMessage(EntityUid uid, VendingMachineComponent component, InventorySyncRequestMessage args)
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{
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if (!IsPowered(uid, component))
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return;
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component.UserInterface?.SendMessage(new VendingMachineInventoryMessage(component.Inventory));
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}
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private void OnInventoryEjectMessage(EntityUid uid, VendingMachineComponent component, VendingMachineEjectMessage args)
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{
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if (!IsPowered(uid, component))
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return;
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if (args.Session.AttachedEntity is not { Valid: true } entity || Deleted(entity))
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return;
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AuthorizedVend(uid, entity, args.ID, component);
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}
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private void HandleActivate(EntityUid uid, VendingMachineComponent component, ActivateInWorldEvent args)
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{
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if (!TryComp<ActorComponent>(args.User, out var actor))
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{
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return;
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}
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if (!IsPowered(uid, component))
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{
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return;
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}
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if (TryComp<WiresComponent>(uid, out var wires))
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{
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if (wires.IsPanelOpen)
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{
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wires.OpenInterface(actor.PlayerSession);
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return;
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}
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}
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component.UserInterface?.Toggle(actor.PlayerSession);
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}
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private void OnPowerChanged(EntityUid uid, VendingMachineComponent component, PowerChangedEvent args)
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{
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TryUpdateVisualState(uid, null, component);
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}
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private void OnBreak(EntityUid uid, VendingMachineComponent vendComponent, BreakageEventArgs eventArgs)
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{
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vendComponent.Broken = true;
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TryUpdateVisualState(uid, VendingMachineVisualState.Broken, vendComponent);
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}
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public bool IsPowered(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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return false;
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if (!TryComp<ApcPowerReceiverComponent>(vendComponent.Owner, out var receiver))
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{
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return false;
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}
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return receiver.Powered;
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}
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public void InitializeFromPrototype(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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return;
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if (string.IsNullOrEmpty(vendComponent.PackPrototypeId)) { return; }
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if (!_prototypeManager.TryIndex(vendComponent.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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{
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return;
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}
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MetaData(uid).EntityName = packPrototype.Name;
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vendComponent.AnimationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
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vendComponent.SpriteName = packPrototype.SpriteName;
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if (!string.IsNullOrEmpty(vendComponent.SpriteName))
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{
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if (TryComp<SpriteComponent>(vendComponent.Owner, out var spriteComp)) {
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const string vendingMachineRSIPath = "Structures/Machines/VendingMachines/{0}.rsi";
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spriteComp.BaseRSIPath = string.Format(vendingMachineRSIPath, vendComponent.SpriteName);
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}
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}
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var inventory = new List<VendingMachineInventoryEntry>();
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foreach (var (id, amount) in packPrototype.StartingInventory)
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{
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if (!_prototypeManager.TryIndex(id, out EntityPrototype? prototype))
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{
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continue;
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}
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inventory.Add(new VendingMachineInventoryEntry(id, amount));
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}
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vendComponent.Inventory = inventory;
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}
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public void Deny(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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return;
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SoundSystem.Play(Filter.Pvs(vendComponent.Owner), vendComponent.SoundDeny.GetSound(), vendComponent.Owner, AudioParams.Default.WithVolume(-2f));
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// Play the Deny animation
|
||||
TryUpdateVisualState(uid, VendingMachineVisualState.Deny, vendComponent);
|
||||
//TODO: This duration should be a distinct value specific to the deny animation
|
||||
vendComponent.Owner.SpawnTimer(vendComponent.AnimationDuration, () =>
|
||||
{
|
||||
TryUpdateVisualState(uid, VendingMachineVisualState.Normal, vendComponent);
|
||||
});
|
||||
}
|
||||
|
||||
public bool IsAuthorized(EntityUid uid, EntityUid? sender, VendingMachineComponent? vendComponent = null)
|
||||
{
|
||||
if (!Resolve(uid, ref vendComponent))
|
||||
return false;
|
||||
|
||||
if (TryComp<AccessReaderComponent?>(vendComponent.Owner, out var accessReader))
|
||||
{
|
||||
if (sender == null || !_accessReader.IsAllowed(accessReader, sender.Value))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-access-denied"), uid, Filter.Pvs(uid));
|
||||
Deny(uid, vendComponent);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void TryEjectVendorItem(EntityUid uid, string itemId, bool throwItem, VendingMachineComponent? vendComponent = null)
|
||||
{
|
||||
if (!Resolve(uid, ref vendComponent))
|
||||
return;
|
||||
|
||||
if (vendComponent.Ejecting || vendComponent.Broken || !IsPowered(uid, vendComponent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var entry = vendComponent.Inventory.Find(x => x.ID == itemId);
|
||||
if (entry == null)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-invalid-item"), uid, Filter.Pvs(uid));
|
||||
Deny(uid, vendComponent);
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry.Amount <= 0)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-out-of-stock"), uid, Filter.Pvs(uid));
|
||||
Deny(uid, vendComponent);
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry.ID == null)
|
||||
return;
|
||||
|
||||
if (!TryComp<TransformComponent>(vendComponent.Owner, out var transformComp))
|
||||
return;
|
||||
|
||||
// Start Ejecting, and prevent users from ordering while anim playing
|
||||
vendComponent.Ejecting = true;
|
||||
entry.Amount--;
|
||||
vendComponent.UserInterface?.SendMessage(new VendingMachineInventoryMessage(vendComponent.Inventory));
|
||||
TryUpdateVisualState(uid, VendingMachineVisualState.Eject, vendComponent);
|
||||
vendComponent.Owner.SpawnTimer(vendComponent.AnimationDuration, () =>
|
||||
{
|
||||
vendComponent.Ejecting = false;
|
||||
TryUpdateVisualState(uid, VendingMachineVisualState.Normal, vendComponent);
|
||||
var ent = EntityManager.SpawnEntity(entry.ID, transformComp.Coordinates);
|
||||
if (throwItem)
|
||||
{
|
||||
float range = vendComponent.NonLimitedEjectRange;
|
||||
Vector2 direction = new Vector2(_random.NextFloat(-range, range), _random.NextFloat(-range, range));
|
||||
ent.TryThrow(direction, vendComponent.NonLimitedEjectForce);
|
||||
}
|
||||
});
|
||||
SoundSystem.Play(Filter.Pvs(vendComponent.Owner), vendComponent.SoundVend.GetSound(), vendComponent.Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
public void AuthorizedVend(EntityUid uid, EntityUid sender, string itemId, VendingMachineComponent component)
|
||||
{
|
||||
if (IsAuthorized(uid, sender, component))
|
||||
{
|
||||
TryEjectVendorItem(uid, itemId, component.CanShoot, component);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
public void TryUpdateVisualState(EntityUid uid, VendingMachineVisualState? state = VendingMachineVisualState.Normal, VendingMachineComponent? vendComponent = null)
|
||||
{
|
||||
if (!Resolve(uid, ref vendComponent))
|
||||
return;
|
||||
|
||||
var finalState = state == null ? VendingMachineVisualState.Normal : state;
|
||||
if (vendComponent.Broken)
|
||||
{
|
||||
finalState = VendingMachineVisualState.Broken;
|
||||
}
|
||||
else if (vendComponent.Ejecting)
|
||||
{
|
||||
finalState = VendingMachineVisualState.Eject;
|
||||
}
|
||||
else if (!IsPowered(uid, vendComponent))
|
||||
{
|
||||
finalState = VendingMachineVisualState.Off;
|
||||
}
|
||||
|
||||
if (TryComp<AppearanceComponent>(vendComponent.Owner, out var appearance))
|
||||
{
|
||||
appearance.SetData(VendingMachineVisuals.VisualState, finalState);
|
||||
}
|
||||
}
|
||||
|
||||
public void EjectRandom(EntityUid uid, bool throwItem, VendingMachineComponent? vendComponent = null)
|
||||
{
|
||||
if (!Resolve(uid, ref vendComponent))
|
||||
return;
|
||||
|
||||
var availableItems = vendComponent.Inventory.Where(x => x.Amount > 0).ToList();
|
||||
if (availableItems.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TryEjectVendorItem(uid, _random.Pick(availableItems).ID, throwItem, vendComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -75,5 +75,13 @@ namespace Content.Shared.VendingMachines
|
||||
Amount = amount;
|
||||
}
|
||||
}
|
||||
[Serializable, NetSerializable]
|
||||
public enum VendingMachineWireStatus : byte
|
||||
{
|
||||
Power,
|
||||
Access,
|
||||
Advertisement,
|
||||
Limiter
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user