Make shift laser gun (#8125)
* Added the TechFabCircuitboards and made them spawn in the head's lockers * Added the construction graph for makeshift laser * Added the construction graph to the yml of makeshiftlaser * Resolving branching issues * resolving branching issues * resolving branching issues * Small fixes * Update battery_guns.yml * Update battery_guns.yml * Update battery_guns.yml Co-authored-by: wrexbe <wrexbe@protonmail.com> Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
This commit is contained in:
@@ -73,6 +73,9 @@
|
||||
- type: Battery
|
||||
maxCharge: 500
|
||||
startingCharge: 500
|
||||
- type: Construction
|
||||
graph: MakeshiftLaser
|
||||
node: makeshiftLaser
|
||||
|
||||
- type: entity
|
||||
name: cog laser carbine
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
- type: constructionGraph
|
||||
id: MakeshiftLaser
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
edges:
|
||||
- to: makeshiftLaser
|
||||
steps:
|
||||
- material: Cable
|
||||
amount: 2
|
||||
doAfter: 2
|
||||
- material: Steel
|
||||
amount: 10
|
||||
doAfter: 4
|
||||
- prototype: MaterialDiamond
|
||||
name: refined diamond
|
||||
icon:
|
||||
sprite: Objects/Materials/materials.rsi
|
||||
state: diamond
|
||||
doAfter: 1
|
||||
- material: Glass
|
||||
amount: 5
|
||||
doAfter: 5
|
||||
- node: makeshiftLaser
|
||||
entity: WeaponMakeshiftLaser
|
||||
@@ -20,3 +20,14 @@
|
||||
icon: Objects/Weapons/Throwable/bola.rsi/icon.png
|
||||
objectType: Item
|
||||
|
||||
- type: construction
|
||||
name: makeshift laser
|
||||
id: MakeshiftLaser
|
||||
graph: MakeshiftLaser
|
||||
startNode: start
|
||||
targetNode: makeshiftLaser
|
||||
category: Weapons
|
||||
description: A make shift laser for the lasering enthusiast.
|
||||
icon: Objects/Weapons/Guns/Battery/makeshift.rsi/icon.png
|
||||
objectType: Item
|
||||
|
||||
|
||||
Reference in New Issue
Block a user