* Fix 7574 * Added .Load to broken and burned states * 2am head * I swear after this I'm reading every single power code line there eis
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@@ -244,7 +244,6 @@ namespace Content.Server.Light.EntitySystems
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}
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else
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{
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powerReceiver.Load = (light.On && lightBulb.State == LightBulbState.Normal) ? lightBulb.PowerUse : 0;
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switch (lightBulb.State)
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{
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@@ -275,6 +274,8 @@ namespace Content.Server.Light.EntitySystems
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appearance?.SetData(PoweredLightVisuals.BulbState, PoweredLightState.Burned);
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break;
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}
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powerReceiver.Load = (light.On && lightBulb.State == LightBulbState.Normal) ? lightBulb.PowerUse : 0;
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}
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}
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