Further adjust rigged gloves (#23811)

* set stamina damage to 25, attack speed to 1.4, remove jank

"jank" is me artificially setting the stamina damage lower so it accounts for blunt damage, now the gloves are pure stamina damage with no blunt conversion

* bump the price to 6 for passengers and 4 for boxers
This commit is contained in:
ninruB
2024-01-09 20:05:17 +02:00
committed by GitHub
parent 5a2b1f1829
commit c0df4219b2
2 changed files with 5 additions and 4 deletions

View File

@@ -989,7 +989,7 @@
description: uplink-rigged-boxing-gloves-desc
productEntity: ClothingHandsGlovesBoxingRigged
cost:
Telecrystal: 8
Telecrystal: 6
categories:
- UplinkJob
conditions:
@@ -1003,7 +1003,7 @@
description: uplink-rigged-boxing-gloves-desc
productEntity: ClothingHandsGlovesBoxingRigged
cost:
Telecrystal: 5
Telecrystal: 4
categories:
- UplinkJob
conditions:

View File

@@ -83,12 +83,13 @@
suffix: Rigged
components:
- type: StaminaDamageOnHit
damage: 16 # actually 24 because of blunt > stamina damage conversion
damage: 25
- type: MeleeWeapon
attackRate: 1.2
attackRate: 1.4
damage:
types:
Blunt: 8
bluntStaminaDamageFactor: 0.0 # so blunt doesn't deal stamina damage at all
- type: entity
parent: ClothingHandsBase