Glowsticks, flares and lighting behaviours (#1886)

* Assets

* LightingBehaviours, flares, and such.

* More changes

* More changes, more flare work.

* More work on flares + light behaviours

* another refactor

* missed

* Light behaviours refactor, added sfx, improved graphics, improved lighting effects for glowstick and flare.

* remove unneeded value

* nullables

* remove old code

* nullable

* one last push

* net id

* more work

* more colors for glowsticks

* Adjust flare so it fades in

* fix name

* sprite fix
This commit is contained in:
nuke
2020-09-03 16:02:40 -04:00
committed by GitHub
parent 7991a97ec2
commit c3630b7301
30 changed files with 1682 additions and 0 deletions

View File

@@ -0,0 +1,126 @@
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Sprites created by https://github.com/nuke-makes-games",
"states":
[
{
"name": "off-inhand-left",
"directions": 4,
"delays": [
[
1.0
],
[
1.0
],
[
1.0
],
[
1.0
]
]
},
{
"name": "off-inhand-right",
"directions": 4,
"delays": [
[
1.0
],
[
1.0
],
[
1.0
],
[
1.0
]
]
},
{
"name": "on-inhand-left",
"directions": 4,
"delays": [
[
1.0
],
[
1.0
],
[
1.0
],
[
1.0
]
]
},
{
"name": "on-inhand-right",
"directions": 4,
"delays": [
[
1.0
],
[
1.0
],
[
1.0
],
[
1.0
]
]
},
{
"name": "flare_burn",
"select": [],
"flags": {},
"directions": 1,
"delays": [
[
0.05,
0.05,
0.05,
0.05
]
]
},
{
"name": "flare_spent",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "flare_base",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "flare_unlit",
"directions": 1,
"delays": [
[
1.0
]
]
}
]
}