Lockable Suit Storages (#20950)
@@ -39,7 +39,7 @@
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- id: OxygenTankFilled
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- id: ClothingOuterSuitEmergency
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- id: ClothingMaskBreath
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#Prisoner EVA
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- type: entity
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id: SuitStorageEVAPrisoner
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@@ -80,7 +80,7 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitPirateEVA
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- id: ClothingMaskGas
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#NTSRA Voidsuit
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- type: entity
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id: SuitStorageNTSRA
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@@ -93,7 +93,7 @@
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- id: ClothingOuterHardsuitAncientEVA
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- id: ClothingHeadHelmetAncient
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- id: ClothingMaskBreath
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#HARDSUITS
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#Basic hardsuit
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- type: entity
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@@ -121,6 +121,8 @@
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- id: ClothingShoesBootsMag
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- id: ClothingOuterHardsuitEngineering
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [["Engineering"]]
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#Atmospherics hardsuit
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- type: entity
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@@ -134,6 +136,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitAtmos
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [["Atmospherics"]]
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#Security hardsuit
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- type: entity
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@@ -147,6 +151,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitSecurity
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [["Security"]]
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#CE's hardsuit
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- type: entity
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@@ -162,6 +168,8 @@
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- id: ClothingShoesBootsMagAdv
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- id: ClothingOuterHardsuitEngineeringWhite
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [["ChiefEngineer"]]
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#CMO's hardsuit
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- type: entity
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@@ -175,6 +183,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitMedical
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- id: ClothingMaskBreathMedical
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- type: AccessReader
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access: [ [ "ChiefMedicalOfficer" ] ]
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#RD's hardsuit
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- type: entity
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@@ -188,6 +198,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitRd
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [ [ "ResearchDirector" ] ]
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#HOS's hardsuit
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- type: entity
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@@ -202,6 +214,8 @@
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- id: JetpackSecurityFilled
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- id: ClothingOuterHardsuitSecurityRed
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- id: ClothingMaskGasSwat
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- type: AccessReader
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access: [["HeadOfSecurity"]]
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#Warden's hardsuit
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- type: entity
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@@ -215,6 +229,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitWarden
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- id: ClothingMaskBreath
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- type: AccessReader
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access: [["Armory"]]
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#Captain's hardsuit
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- type: entity
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@@ -228,6 +244,8 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitCap
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- id: ClothingMaskGasCaptain
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- type: AccessReader
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access: [["Captain"]]
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#Salvage hardsuit
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- type: entity
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@@ -242,6 +260,8 @@
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- id: ClothingShoesBootsMag
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- id: ClothingOuterHardsuitSpatio
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- id: ClothingMaskGasExplorer
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- type: AccessReader
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access: [["Salvage"]]
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#Blood-red hardsuit
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- type: entity
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@@ -282,4 +302,3 @@
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- id: OxygenTankFilled
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- id: ClothingOuterHardsuitWizard
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- id: ClothingMaskBreath
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@@ -184,6 +184,8 @@
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name: suit storage unit
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description: A fancy hi-tech storage unit made for storing space suits.
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components:
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- type: AccessReader
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- type: Lock
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- type: Anchorable
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delay: 2
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- type: StaticPrice
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@@ -196,11 +198,14 @@
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sprite: Structures/Storage/suit_storage.rsi
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layers:
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- state: base
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- state: closed
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- state: door
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map: ["enum.StorageVisualLayers.Door"]
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- state: welded
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visible: false
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map: ["enum.WeldableLayers.BaseWelded"]
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- state: locked
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map: ["enum.StorageVisualLayers.Lock"]
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shader: unshaded
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- type: MovedByPressure
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- type: DamageOnHighSpeedImpact
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damage:
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@@ -257,5 +262,7 @@
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- type: Appearance
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- type: EntityStorageVisuals
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stateBase: base
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stateLocked: locked
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stateUnlocked: unlocked
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stateDoorOpen: base
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stateDoorClosed: closed
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stateDoorClosed: door
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Before Width: | Height: | Size: 839 B After Width: | Height: | Size: 754 B |
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Before Width: | Height: | Size: 500 B |
BIN
Resources/Textures/Structures/Storage/suit_storage.rsi/door.png
Normal file
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After Width: | Height: | Size: 381 B |
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After Width: | Height: | Size: 231 B |
@@ -11,7 +11,16 @@
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"name": "base"
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},
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{
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"name": "closed"
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"name": "door"
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},
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{
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"name": "unlocked"
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},
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{
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"name": "locked"
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},
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{
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"name": "panel"
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},
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{
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"name": "welded"
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BIN
Resources/Textures/Structures/Storage/suit_storage.rsi/panel.png
Normal file
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After Width: | Height: | Size: 260 B |
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After Width: | Height: | Size: 239 B |
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Before Width: | Height: | Size: 416 B After Width: | Height: | Size: 442 B |