Make Dragons Pettable (#9367)
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@@ -19,6 +19,7 @@ petting-success-sloth = You pet {THE($target)} on {POSS-ADJ($target)} slow movin
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petting-success-space-cat = You pet {THE($target)} on {POSS-ADJ($target)} glass domed head.
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petting-success-tarantula = You pet {THE($target)} on {POSS-ADJ($target)} hairy little head.
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petting-success-holo = You pet {THE($target)} on {POSS-ADJ($target)} metallic spiky head.
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petting-success-dragon = Dodging teeth, claws, and flames, you pet {THE($target)} on {POSS-ADJ($target)} massive scaled head.
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petting-failure-generic = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} aloof towards you.
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@@ -30,6 +31,7 @@ petting-failure-goose = You reach out to pet {THE($target)}, but {SUBJECT($targe
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petting-failure-possum = You reach out to pet {THE($target)}, but are met with hisses and snarls!
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petting-failure-sloth = You reach out to pet {THE($target)}, but {SUBJECT($target)} somehow dodge with ludicrous speed!
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petting-failure-holo = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} spikes almost impale your hand!
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petting-failure-dragon = You raise your hand, but as {THE($target)} roars, you decide you'd rather not be toasty carp food.
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## Knocking on windows
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@@ -71,6 +71,13 @@
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spawned:
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- id: FoodMeatDragon
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amount: 2
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- type: InteractionPopup
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successChance: 0.25 # It's no goose, but you better smell like carp.
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interactSuccessString: petting-success-dragon
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interactFailureString: petting-failure-dragon
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interactFailureSound:
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path: /Audio/Animals/space_dragon_roar.ogg
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soundPerceivedByOthers: false # A 75% chance for a loud roar would get old fast.
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- type: MeleeWeapon
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hitSound:
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path: /Audio/Effects/bite.ogg
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