Grid Inventory (#21931)

* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
This commit is contained in:
Nemanja
2023-12-04 18:04:39 -05:00
committed by GitHub
parent 4221ed2d4b
commit cc8984d096
99 changed files with 2014 additions and 619 deletions

View File

@@ -30,6 +30,8 @@ namespace Content.Client.Input
common.AddFunction(ContentKeyFunctions.TakeScreenshot);
common.AddFunction(ContentKeyFunctions.TakeScreenshotNoUI);
common.AddFunction(ContentKeyFunctions.ToggleFullscreen);
common.AddFunction(ContentKeyFunctions.MoveStoredItem);
common.AddFunction(ContentKeyFunctions.RotateStoredItem);
common.AddFunction(ContentKeyFunctions.Point);
common.AddFunction(ContentKeyFunctions.ZoomOut);
common.AddFunction(ContentKeyFunctions.ZoomIn);

View File

@@ -97,6 +97,12 @@ namespace Content.Client.Options.UI.Tabs
_deferCommands.Add(_inputManager.SaveToUserData);
}
private void HandleStaticStorageUI(BaseButton.ButtonToggledEventArgs args)
{
_cfg.SetCVar(CCVars.StaticStorageUI, args.Pressed);
_cfg.SaveToFile();
}
public KeyRebindTab()
{
IoCManager.InjectDependencies(this);
@@ -175,6 +181,9 @@ namespace Content.Client.Options.UI.Tabs
AddButton(ContentKeyFunctions.Drop);
AddButton(ContentKeyFunctions.ExamineEntity);
AddButton(ContentKeyFunctions.SwapHands);
AddButton(ContentKeyFunctions.MoveStoredItem);
AddButton(ContentKeyFunctions.RotateStoredItem);
AddCheckBox("ui-options-static-storage-ui", _cfg.GetCVar(CCVars.StaticStorageUI), HandleStaticStorageUI);
AddHeader("ui-options-header-interaction-adv");
AddButton(ContentKeyFunctions.SmartEquipBackpack);

View File

@@ -1,129 +1,37 @@
using Content.Client.Examine;
using Content.Client.Storage.UI;
using Content.Client.UserInterface.Controls;
using Content.Client.Verbs.UI;
using Content.Shared.Input;
using Content.Shared.Interaction;
using Content.Client.Storage.Systems;
using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using static Content.Shared.Storage.StorageComponent;
namespace Content.Client.Storage
namespace Content.Client.Storage;
[UsedImplicitly]
public sealed class StorageBoundUserInterface : BoundUserInterface
{
[UsedImplicitly]
public sealed class StorageBoundUserInterface : BoundUserInterface
[Dependency] private readonly IEntityManager _entManager = default!;
private readonly StorageSystem _storage;
public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
[ViewVariables]
private StorageWindow? _window;
IoCManager.InjectDependencies(this);
_storage = _entManager.System<StorageSystem>();
}
[Dependency] private readonly IEntityManager _entManager = default!;
protected override void Open()
{
base.Open();
public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
if (_entManager.TryGetComponent<StorageComponent>(Owner, out var comp))
_storage.OpenStorageUI(Owner, comp);
}
protected override void Open()
{
base.Open();
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
if (_window == null)
{
// TODO: This is a bit of a mess but storagecomponent got moved to shared and cleaned up a bit.
var controller = IoCManager.Resolve<IUserInterfaceManager>().GetUIController<StorageUIController>();
_window = controller.EnsureStorageWindow(Owner);
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_window.EntityList.GenerateItem += _window.GenerateButton;
_window.EntityList.ItemPressed += InteractWithItem;
_window.StorageContainerButton.OnPressed += TouchedContainerButton;
_window.OnClose += Close;
if (EntMan.TryGetComponent<StorageComponent>(Owner, out var storageComp))
{
BuildEntityList(Owner, storageComp);
}
}
else
{
_window.Open();
}
}
public void BuildEntityList(EntityUid uid, StorageComponent component)
{
_window?.BuildEntityList(uid, component);
}
public void InteractWithItem(BaseButton.ButtonEventArgs? args, ListData? cData)
{
if (args == null || cData is not EntityListData { Uid: var entity })
return;
if (args.Event.Function == EngineKeyFunctions.UIClick)
{
SendPredictedMessage(new StorageInteractWithItemEvent(_entManager.GetNetEntity(entity)));
}
else if (EntMan.EntityExists(entity))
{
OnButtonPressed(args.Event, entity);
}
}
private void OnButtonPressed(GUIBoundKeyEventArgs args, EntityUid entity)
{
if (args.Function == ContentKeyFunctions.ExamineEntity)
{
EntMan.System<ExamineSystem>()
.DoExamine(entity);
}
else if (args.Function == EngineKeyFunctions.UseSecondary)
{
IoCManager.Resolve<IUserInterfaceManager>().GetUIController<VerbMenuUIController>().OpenVerbMenu(entity);
}
else if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
{
EntMan.EntityNetManager?.SendSystemNetworkMessage(
new InteractInventorySlotEvent(EntMan.GetNetEntity(entity), altInteract: false));
}
else if (args.Function == ContentKeyFunctions.AltActivateItemInWorld)
{
EntMan.RaisePredictiveEvent(new InteractInventorySlotEvent(EntMan.GetNetEntity(entity), altInteract: true));
}
else
{
return;
}
args.Handle();
}
public void TouchedContainerButton(BaseButton.ButtonEventArgs args)
{
SendPredictedMessage(new StorageInsertItemMessage());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
if (_window != null)
{
_window.Orphan();
_window.EntityList.GenerateItem -= _window.GenerateButton;
_window.EntityList.ItemPressed -= InteractWithItem;
_window.StorageContainerButton.OnPressed -= TouchedContainerButton;
_window.OnClose -= Close;
_window = null;
}
}
_storage.CloseStorageUI(Owner);
}
}

View File

@@ -1,24 +1,30 @@
using Content.Client.Animations;
using System.Linq;
using Content.Client.Animations;
using Content.Shared.Hands;
using Content.Shared.Storage;
using Content.Shared.Storage.EntitySystems;
using Robust.Shared.Collections;
using Robust.Shared.Map;
using Robust.Shared.Timing;
namespace Content.Client.Storage.Systems;
// TODO kill this is all horrid.
public sealed class StorageSystem : SharedStorageSystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly EntityPickupAnimationSystem _entityPickupAnimation = default!;
public event Action<EntityUid, StorageComponent>? StorageUpdated;
private readonly List<Entity<StorageComponent>> _openStorages = new();
public int OpenStorageAmount => _openStorages.Count;
public event Action<Entity<StorageComponent>>? StorageUpdated;
public event Action<Entity<StorageComponent>?>? StorageOrderChanged;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StorageComponent, ComponentShutdown>(OnShutdown);
SubscribeNetworkEvent<PickupAnimationEvent>(HandlePickupAnimation);
SubscribeNetworkEvent<AnimateInsertingEntitiesEvent>(HandleAnimatingInsertingEntities);
}
@@ -26,7 +32,74 @@ public sealed class StorageSystem : SharedStorageSystem
public override void UpdateUI(Entity<StorageComponent?> entity)
{
if (Resolve(entity.Owner, ref entity.Comp))
StorageUpdated?.Invoke(entity.Owner, entity.Comp);
StorageUpdated?.Invoke((entity, entity.Comp));
}
public void OpenStorageUI(EntityUid uid, StorageComponent component)
{
if (_openStorages.Contains((uid, component)))
return;
ClearNonParentStorages(uid);
_openStorages.Add((uid, component));
Entity<StorageComponent>? last = _openStorages.LastOrDefault();
StorageOrderChanged?.Invoke(last);
}
public void CloseStorageUI(Entity<StorageComponent?> entity)
{
if (!Resolve(entity, ref entity.Comp))
return;
if (!_openStorages.Contains((entity, entity.Comp)))
return;
var storages = new ValueList<Entity<StorageComponent>>(_openStorages);
var reverseStorages = storages.Reverse();
foreach (var storage in reverseStorages)
{
CloseStorageBoundUserInterface(storage.Owner);
_openStorages.Remove(storage);
if (storage.Owner == entity.Owner)
break;
}
Entity<StorageComponent>? last = null;
if (_openStorages.Any())
last = _openStorages.LastOrDefault();
StorageOrderChanged?.Invoke(last);
}
private void ClearNonParentStorages(EntityUid uid)
{
var storages = new ValueList<Entity<StorageComponent>>(_openStorages);
var reverseStorages = storages.Reverse();
foreach (var storage in reverseStorages)
{
if (storage.Comp.Container.Contains(uid))
break;
CloseStorageBoundUserInterface(storage.Owner);
_openStorages.Remove(storage);
}
}
private void CloseStorageBoundUserInterface(Entity<UserInterfaceComponent?> entity)
{
if (!Resolve(entity, ref entity.Comp, false))
return;
if (entity.Comp.OpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
return;
bui.Close();
}
private void OnShutdown(Entity<StorageComponent> ent, ref ComponentShutdown args)
{
CloseStorageUI((ent, ent.Comp));
}
/// <inheritdoc />
@@ -49,14 +122,14 @@ public sealed class StorageSystem : SharedStorageSystem
if (!_timing.IsFirstTimePredicted)
return;
if (finalCoords.InRange(EntityManager, _transform, initialCoords, 0.1f) ||
if (finalCoords.InRange(EntityManager, TransformSystem, initialCoords, 0.1f) ||
!Exists(initialCoords.EntityId) || !Exists(finalCoords.EntityId))
{
return;
}
var finalMapPos = finalCoords.ToMapPos(EntityManager, _transform);
var finalPos = _transform.GetInvWorldMatrix(initialCoords.EntityId).Transform(finalMapPos);
var finalMapPos = finalCoords.ToMapPos(EntityManager, TransformSystem);
var finalPos = TransformSystem.GetInvWorldMatrix(initialCoords.EntityId).Transform(finalMapPos);
_entityPickupAnimation.AnimateEntityPickup(item, initialCoords, finalPos, initialAngle);
}
@@ -74,7 +147,7 @@ public sealed class StorageSystem : SharedStorageSystem
var entity = GetEntity(msg.StoredEntities[i]);
var initialPosition = msg.EntityPositions[i];
if (EntityManager.EntityExists(entity) && transformComp != null)
if (Exists(entity) && transformComp != null)
{
_entityPickupAnimation.AnimateEntityPickup(entity, GetCoordinates(initialPosition), transformComp.LocalPosition, msg.EntityAngles[i]);
}

View File

@@ -1,71 +0,0 @@
using Content.Client.Gameplay;
using Content.Client.Storage.Systems;
using Content.Shared.Storage;
using Robust.Client.UserInterface.Controllers;
namespace Content.Client.Storage.UI;
public sealed class StorageUIController : UIController, IOnSystemChanged<StorageSystem>, IOnStateExited<GameplayState>
{
// This is mainly to keep legacy functionality for now.
private readonly Dictionary<EntityUid, StorageWindow> _storageWindows = new();
public override void Initialize()
{
base.Initialize();
EntityManager.EventBus.SubscribeLocalEvent<StorageComponent, ComponentShutdown>(OnStorageShutdown);
}
public StorageWindow EnsureStorageWindow(EntityUid uid)
{
if (_storageWindows.TryGetValue(uid, out var window))
{
UIManager.WindowRoot.AddChild(window);
return window;
}
window = new StorageWindow(EntityManager);
_storageWindows[uid] = window;
window.OpenCenteredLeft();
return window;
}
private void OnStorageShutdown(EntityUid uid, StorageComponent component, ComponentShutdown args)
{
if (!_storageWindows.TryGetValue(uid, out var window))
return;
_storageWindows.Remove(uid);
window.Dispose();
}
private void OnStorageUpdate(EntityUid uid, StorageComponent component)
{
if (EntityManager.TryGetComponent<UserInterfaceComponent>(uid, out var uiComp) &&
uiComp.OpenInterfaces.TryGetValue(StorageComponent.StorageUiKey.Key, out var bui))
{
var storageBui = (StorageBoundUserInterface) bui;
storageBui.BuildEntityList(uid, component);
}
}
public void OnSystemLoaded(StorageSystem system)
{
system.StorageUpdated += OnStorageUpdate;
}
public void OnSystemUnloaded(StorageSystem system)
{
system.StorageUpdated -= OnStorageUpdate;
}
public void OnStateExited(GameplayState state)
{
foreach (var window in _storageWindows.Values)
{
window.Dispose();
}
_storageWindows.Clear();
}
}

View File

@@ -1,182 +0,0 @@
using System.Numerics;
using Content.Client.Items.Systems;
using Content.Client.Message;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.IdentityManagement;
using Content.Shared.Item;
using Content.Shared.Stacks;
using Content.Shared.Storage;
using Content.Shared.Storage.EntitySystems;
using Robust.Client.UserInterface;
using static Robust.Client.UserInterface.Controls.BoxContainer;
using Direction = Robust.Shared.Maths.Direction;
namespace Content.Client.Storage.UI
{
/// <summary>
/// GUI class for client storage component
/// </summary>
public sealed class StorageWindow : FancyWindow
{
private readonly IEntityManager _entityManager;
private readonly SharedStorageSystem _storage;
private readonly ItemSystem _item;
private readonly RichTextLabel _information;
public readonly ContainerButton StorageContainerButton;
public readonly ListContainer EntityList;
private readonly StyleBoxFlat _hoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.35f) };
private readonly StyleBoxFlat _unHoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.0f) };
public StorageWindow(IEntityManager entityManager)
{
_entityManager = entityManager;
_storage = _entityManager.System<SharedStorageSystem>();
_item = _entityManager.System<ItemSystem>();
SetSize = new Vector2(240, 320);
Title = Loc.GetString("comp-storage-window-title");
RectClipContent = true;
StorageContainerButton = new ContainerButton
{
Name = "StorageContainerButton",
MouseFilter = MouseFilterMode.Pass,
};
ContentsContainer.AddChild(StorageContainerButton);
var innerContainerButton = new PanelContainer
{
PanelOverride = _unHoveredBox,
};
StorageContainerButton.AddChild(innerContainerButton);
Control vBox = new BoxContainer()
{
Orientation = LayoutOrientation.Vertical,
MouseFilter = MouseFilterMode.Ignore,
Margin = new Thickness(5),
};
StorageContainerButton.AddChild(vBox);
_information = new RichTextLabel
{
VerticalAlignment = VAlignment.Center
};
_information.SetMessage(Loc.GetString("comp-storage-window-weight",
("weight", 0),
("maxWeight", 0),
("size", _item.GetItemSizeLocale(SharedStorageSystem.DefaultStorageMaxItemSize))));
vBox.AddChild(_information);
EntityList = new ListContainer
{
Name = "EntityListContainer",
};
vBox.AddChild(EntityList);
EntityList.OnMouseEntered += _ =>
{
innerContainerButton.PanelOverride = _hoveredBox;
};
EntityList.OnMouseExited += _ =>
{
innerContainerButton.PanelOverride = _unHoveredBox;
};
}
/// <summary>
/// Loops through stored entities creating buttons for each, updates information labels
/// </summary>
public void BuildEntityList(EntityUid entity, StorageComponent component)
{
var storedCount = component.Container.ContainedEntities.Count;
var list = new List<EntityListData>(storedCount);
foreach (var uid in component.Container.ContainedEntities)
{
list.Add(new EntityListData(uid));
}
EntityList.PopulateList(list);
SetStorageInformation((entity, component));
}
private void SetStorageInformation(Entity<StorageComponent> uid)
{
//todo: text is the straight agenda. What about anything else?
if (uid.Comp.MaxSlots == null)
{
_information.SetMarkup(Loc.GetString("comp-storage-window-weight",
("weight", _storage.GetCumulativeItemSizes(uid, uid.Comp)),
("maxWeight", uid.Comp.MaxTotalWeight),
("size", _item.GetItemSizeLocale(_storage.GetMaxItemSize((uid, uid.Comp))))));
}
else
{
_information.SetMarkup(Loc.GetString("comp-storage-window-slots",
("itemCount", uid.Comp.Container.ContainedEntities.Count),
("maxCount", uid.Comp.MaxSlots),
("size", _item.GetItemSizeLocale(_storage.GetMaxItemSize((uid, uid.Comp))))));
}
}
/// <summary>
/// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label
/// </summary>
public void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not EntityListData {Uid: var entity}
|| !_entityManager.EntityExists(entity))
return;
_entityManager.TryGetComponent(entity, out StackComponent? stack);
_entityManager.TryGetComponent(entity, out ItemComponent? item);
var count = stack?.Count ?? 1;
var spriteView = new SpriteView
{
HorizontalAlignment = HAlignment.Left,
VerticalAlignment = VAlignment.Center,
SetSize = new Vector2(32.0f, 32.0f),
OverrideDirection = Direction.South,
};
spriteView.SetEntity(entity);
button.AddChild(new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
SeparationOverride = 2,
Children =
{
spriteView,
new Label
{
HorizontalExpand = true,
ClipText = true,
Text = _entityManager.GetComponent<MetaDataComponent>(Identity.Entity(entity, _entityManager)).EntityName +
(count > 1 ? $" x {count}" : string.Empty)
},
new Label
{
Align = Label.AlignMode.Right,
Text = item?.Size != null
? $"{_item.GetItemSizeWeight(item.Size)}"
: Loc.GetString("comp-storage-no-item-size")
}
}
});
button.StyleClasses.Add(StyleNano.StyleClassStorageButton);
button.EnableAllKeybinds = true;
}
}
}

View File

@@ -4,6 +4,8 @@ using Content.Client.UserInterface.Systems.Hands.Controls;
using Content.Client.UserInterface.Systems.Hotbar.Widgets;
using Content.Client.UserInterface.Systems.Inventory;
using Content.Client.UserInterface.Systems.Inventory.Controls;
using Content.Client.UserInterface.Systems.Storage;
using Content.Client.UserInterface.Systems.Storage.Controls;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
@@ -13,6 +15,7 @@ public sealed class HotbarUIController : UIController
{
private InventoryUIController? _inventory;
private HandsUIController? _hands;
private StorageUIController? _storage;
public override void Initialize()
{
@@ -27,12 +30,14 @@ public sealed class HotbarUIController : UIController
ReloadHotbar();
}
public void Setup(HandsContainer handsContainer, ItemSlotButtonContainer inventoryBar, ItemStatusPanel handStatus)
public void Setup(HandsContainer handsContainer, ItemSlotButtonContainer inventoryBar, ItemStatusPanel handStatus, StorageContainer storageContainer)
{
_inventory = UIManager.GetUIController<InventoryUIController>();
_hands = UIManager.GetUIController<HandsUIController>();
_storage = UIManager.GetUIController<StorageUIController>();
_hands.RegisterHandContainer(handsContainer);
_inventory.RegisterInventoryBarContainer(inventoryBar);
_storage.RegisterStorageContainer(storageContainer);
}
public void ReloadHotbar()

View File

@@ -1,6 +1,7 @@
<widgets:HotbarGui
xmlns="https://spacestation14.io"
xmlns:inventory="clr-namespace:Content.Client.UserInterface.Systems.Inventory.Controls"
xmlns:storage="clr-namespace:Content.Client.UserInterface.Systems.Storage.Controls"
xmlns:hands="clr-namespace:Content.Client.UserInterface.Systems.Hands.Controls"
xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.Hotbar.Widgets"
Name="HotbarInterface"
@@ -8,11 +9,21 @@
VerticalAlignment="Bottom"
Orientation="Vertical"
HorizontalAlignment="Center">
<inventory:ItemStatusPanel
Name="StatusPanel"
Visible="False"
HorizontalAlignment="Center"
/>
<Control HorizontalAlignment="Center">
<inventory:ItemStatusPanel
Name="StatusPanel"
Visible="False"
HorizontalAlignment="Center"
/>
<BoxContainer Name="StorageContainer"
Access="Public"
HorizontalAlignment="Center"
Margin="10">
<storage:StorageContainer
Name="StoragePanel"
Visible="False"/>
</BoxContainer>
</Control>
<inventory:ItemSlotButtonContainer
Name="InventoryHotbar"
Access="Public"

View File

@@ -13,7 +13,7 @@ public sealed partial class HotbarGui : UIWidget
StatusPanel.Update(null);
var hotbarController = UserInterfaceManager.GetUIController<HotbarUIController>();
hotbarController.Setup(HandContainer, InventoryHotbar, StatusPanel);
hotbarController.Setup(HandContainer, InventoryHotbar, StatusPanel, StoragePanel);
LayoutContainer.SetGrowVertical(this, LayoutContainer.GrowDirection.Begin);
}

View File

@@ -0,0 +1,220 @@
using System.Linq;
using System.Numerics;
using Content.Client.Items.Systems;
using Content.Shared.Item;
using Content.Shared.Storage;
using Content.Shared.Storage.EntitySystems;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
namespace Content.Client.UserInterface.Systems.Storage.Controls;
public sealed class ItemGridPiece : Control
{
private readonly ItemSystem _itemSystem;
private readonly SpriteSystem _spriteSystem;
private readonly StorageUIController _storageController;
private readonly List<(Texture, Vector2)> _texturesPositions = new();
public readonly EntityUid Entity;
public ItemStorageLocation Location;
public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPiecePressed;
public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPieceUnpressed;
#region Textures
private readonly string _centerTexturePath = "Storage/piece_center";
private Texture? _centerTexture;
private readonly string _topTexturePath = "Storage/piece_top";
private Texture? _topTexture;
private readonly string _bottomTexturePath = "Storage/piece_bottom";
private Texture? _bottomTexture;
private readonly string _leftTexturePath = "Storage/piece_left";
private Texture? _leftTexture;
private readonly string _rightTexturePath = "Storage/piece_right";
private Texture? _rightTexture;
private readonly string _topLeftTexturePath = "Storage/piece_topLeft";
private Texture? _topLeftTexture;
private readonly string _topRightTexturePath = "Storage/piece_topRight";
private Texture? _topRightTexture;
private readonly string _bottomLeftTexturePath = "Storage/piece_bottomLeft";
private Texture? _bottomLeftTexture;
private readonly string _bottomRightTexturePath = "Storage/piece_bottomRight";
private Texture? _bottomRightTexture;
#endregion
public ItemGridPiece(Entity<ItemComponent> entity, ItemStorageLocation location, IEntityManager entityManager)
{
IoCManager.InjectDependencies(this);
_itemSystem = entityManager.System<ItemSystem>();
_spriteSystem = entityManager.System<SpriteSystem>();
_storageController = UserInterfaceManager.GetUIController<StorageUIController>();
Entity = entity.Owner;
Location = location;
Visible = true;
MouseFilter = MouseFilterMode.Pass;
OnThemeUpdated();
}
protected override void OnThemeUpdated()
{
base.OnThemeUpdated();
_centerTexture = Theme.ResolveTextureOrNull(_centerTexturePath)?.Texture;
_topTexture = Theme.ResolveTextureOrNull(_topTexturePath)?.Texture;
_bottomTexture = Theme.ResolveTextureOrNull(_bottomTexturePath)?.Texture;
_leftTexture = Theme.ResolveTextureOrNull(_leftTexturePath)?.Texture;
_rightTexture = Theme.ResolveTextureOrNull(_rightTexturePath)?.Texture;
_topLeftTexture = Theme.ResolveTextureOrNull(_topLeftTexturePath)?.Texture;
_topRightTexture = Theme.ResolveTextureOrNull(_topRightTexturePath)?.Texture;
_bottomLeftTexture = Theme.ResolveTextureOrNull(_bottomLeftTexturePath)?.Texture;
_bottomRightTexture = Theme.ResolveTextureOrNull(_bottomRightTexturePath)?.Texture;
}
protected override void Draw(DrawingHandleScreen handle)
{
base.Draw(handle);
if (_storageController.IsDragging && _storageController.CurrentlyDragging == this)
return;
var adjustedShape = _itemSystem.GetAdjustedItemShape((Entity, null), Location.Rotation, Vector2i.Zero);
var boundingGrid = adjustedShape.GetBoundingBox();
var size = _centerTexture!.Size * 2 * UIScale;
var hovering = !_storageController.IsDragging && UserInterfaceManager.CurrentlyHovered == this;
//yeah, this coloring is kinda hardcoded. deal with it. B)
Color? colorModulate = hovering ? null : Color.FromHex("#a8a8a8");
_texturesPositions.Clear();
for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
{
for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
{
if (!adjustedShape.Contains(x, y))
continue;
var offset = size * 2 * new Vector2(x - boundingGrid.Left, y - boundingGrid.Bottom);
var topLeft = PixelPosition + offset.Floored();
if (GetTexture(adjustedShape, new Vector2i(x, y), Direction.NorthEast) is {} neTexture)
{
var neOffset = new Vector2(size.X, 0);
handle.DrawTextureRect(neTexture, new UIBox2(topLeft + neOffset, topLeft + neOffset + size), colorModulate);
}
if (GetTexture(adjustedShape, new Vector2i(x, y), Direction.NorthWest) is {} nwTexture)
{
_texturesPositions.Add((nwTexture, Position + offset / UIScale));
handle.DrawTextureRect(nwTexture, new UIBox2(topLeft, topLeft + size), colorModulate);
}
if (GetTexture(adjustedShape, new Vector2i(x, y), Direction.SouthEast) is {} seTexture)
{
var seOffset = size;
handle.DrawTextureRect(seTexture, new UIBox2(topLeft + seOffset, topLeft + seOffset + size), colorModulate);
}
if (GetTexture(adjustedShape, new Vector2i(x, y), Direction.SouthWest) is {} swTexture)
{
var swOffset = new Vector2(0, size.Y);
handle.DrawTextureRect(swTexture, new UIBox2(topLeft + swOffset, topLeft + swOffset + size), colorModulate);
}
}
}
// typically you'd divide by two, but since the textures are half a tile, this is done implicitly
var iconOffset = new Vector2((boundingGrid.Width + 1) * size.X ,
(boundingGrid.Height + 1) * size.Y);
_spriteSystem.ForceUpdate(Entity);
handle.DrawEntity(Entity,
PixelPosition + iconOffset,
Vector2.One * 2 * UIScale,
Angle.Zero,
overrideDirection: Direction.South);
}
protected override bool HasPoint(Vector2 point)
{
foreach (var (texture, position) in _texturesPositions)
{
if (!new Box2(position, position + texture.Size * 4).Contains(point))
continue;
return true;
}
return false;
}
protected override void KeyBindDown(GUIBoundKeyEventArgs args)
{
base.KeyBindDown(args);
OnPiecePressed?.Invoke(args, this);
}
protected override void KeyBindUp(GUIBoundKeyEventArgs args)
{
base.KeyBindUp(args);
OnPieceUnpressed?.Invoke(args, this);
}
private Texture? GetTexture(IReadOnlyList<Box2i> boxes, Vector2i position, Direction corner)
{
var top = !boxes.Contains(position - Vector2i.Up);
var bottom = !boxes.Contains(position - Vector2i.Down);
var left = !boxes.Contains(position + Vector2i.Left);
var right = !boxes.Contains(position + Vector2i.Right);
switch (corner)
{
case Direction.NorthEast:
if (top && right)
return _topRightTexture;
if (top)
return _topTexture;
if (right)
return _rightTexture;
return _centerTexture;
case Direction.NorthWest:
if (top && left)
return _topLeftTexture;
if (top)
return _topTexture;
if (left)
return _leftTexture;
return _centerTexture;
case Direction.SouthEast:
if (bottom && right)
return _bottomRightTexture;
if (bottom)
return _bottomTexture;
if (right)
return _rightTexture;
return _centerTexture;
case Direction.SouthWest:
if (bottom && left)
return _bottomLeftTexture;
if (bottom)
return _bottomTexture;
if (left)
return _leftTexture;
return _centerTexture;
default:
return null;
}
}
public static Vector2 GetCenterOffset(Entity<ItemComponent?> entity, ItemStorageLocation location, IEntityManager entMan)
{
var boxSize = entMan.System<ItemSystem>().GetAdjustedItemShape(entity, location).GetBoundingBox().Size;
var actualSize = new Vector2(boxSize.X + 1, boxSize.Y + 1);
return actualSize * new Vector2i(8, 8);
}
}

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using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Numerics;
using Content.Client.Hands.Systems;
using Content.Client.Items.Systems;
using Content.Client.Storage.Systems;
using Content.Shared.Input;
using Content.Shared.Item;
using Content.Shared.Storage;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.UserInterface.Systems.Storage.Controls;
public sealed class StorageContainer : BaseWindow
{
[Dependency] private readonly IEntityManager _entity = default!;
private readonly StorageUIController _storageController;
public EntityUid? StorageEntity;
private readonly GridContainer _pieceGrid;
private readonly GridContainer _backgroundGrid;
private readonly GridContainer _sidebar;
public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPiecePressed;
public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPieceUnpressed;
private readonly string _emptyTexturePath = "Storage/tile_empty";
private Texture? _emptyTexture;
private readonly string _blockedTexturePath = "Storage/tile_blocked";
private Texture? _blockedTexture;
private readonly string _exitTexturePath = "Storage/exit";
private Texture? _exitTexture;
private readonly string _backTexturePath = "Storage/back";
private Texture? _backTexture;
private readonly string _sidebarTopTexturePath = "Storage/sidebar_top";
private Texture? _sidebarTopTexture;
private readonly string _sidebarMiddleTexturePath = "Storage/sidebar_mid";
private Texture? _sidebarMiddleTexture;
private readonly string _sidebarBottomTexturePath = "Storage/sidebar_bottom";
private Texture? _sidebarBottomTexture;
private readonly string _sidebarFatTexturePath = "Storage/sidebar_fat";
private Texture? _sidebarFatTexture;
public StorageContainer()
{
IoCManager.InjectDependencies(this);
_storageController = UserInterfaceManager.GetUIController<StorageUIController>();
OnThemeUpdated();
MouseFilter = MouseFilterMode.Stop;
_sidebar = new GridContainer
{
HSeparationOverride = 0,
VSeparationOverride = 0,
Columns = 1
};
_pieceGrid = new GridContainer
{
HSeparationOverride = 0,
VSeparationOverride = 0
};
_backgroundGrid = new GridContainer
{
HSeparationOverride = 0,
VSeparationOverride = 0
};
var container = new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Vertical,
Children =
{
new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
Children =
{
_sidebar,
new Control
{
Children =
{
_backgroundGrid,
_pieceGrid
}
}
}
}
}
};
AddChild(container);
}
protected override void OnThemeUpdated()
{
base.OnThemeUpdated();
_emptyTexture = Theme.ResolveTextureOrNull(_emptyTexturePath)?.Texture;
_blockedTexture = Theme.ResolveTextureOrNull(_blockedTexturePath)?.Texture;
_exitTexture = Theme.ResolveTextureOrNull(_exitTexturePath)?.Texture;
_backTexture = Theme.ResolveTextureOrNull(_backTexturePath)?.Texture;
_sidebarTopTexture = Theme.ResolveTextureOrNull(_sidebarTopTexturePath)?.Texture;
_sidebarMiddleTexture = Theme.ResolveTextureOrNull(_sidebarMiddleTexturePath)?.Texture;
_sidebarBottomTexture = Theme.ResolveTextureOrNull(_sidebarBottomTexturePath)?.Texture;
_sidebarFatTexture = Theme.ResolveTextureOrNull(_sidebarFatTexturePath)?.Texture;
}
public void UpdateContainer(Entity<StorageComponent>? entity)
{
Visible = entity != null;
StorageEntity = entity;
if (entity == null)
return;
BuildGridRepresentation(entity.Value);
}
private void BuildGridRepresentation(Entity<StorageComponent> entity)
{
var comp = entity.Comp;
if (!comp.Grid.Any())
return;
var boundingGrid = comp.Grid.GetBoundingBox();
_backgroundGrid.Children.Clear();
_backgroundGrid.Rows = boundingGrid.Height + 1;
_backgroundGrid.Columns = boundingGrid.Width + 1;
for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
{
for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
{
var texture = comp.Grid.Contains(x, y)
? _emptyTexture
: _blockedTexture;
_backgroundGrid.AddChild(new TextureRect
{
Texture = texture,
TextureScale = new Vector2(2, 2)
});
}
}
#region Sidebar
_sidebar.Children.Clear();
_sidebar.Rows = boundingGrid.Height + 1;
var exitButton = new TextureButton
{
TextureNormal = _entity.System<StorageSystem>().OpenStorageAmount == 1
?_exitTexture
: _backTexture,
Scale = new Vector2(2, 2),
};
exitButton.OnPressed += _ =>
{
Close();
};
var exitContainer = new BoxContainer
{
Children =
{
new TextureRect
{
Texture = boundingGrid.Height != 0
? _sidebarTopTexture
: _sidebarFatTexture,
TextureScale = new Vector2(2, 2),
Children =
{
exitButton
}
}
}
};
_sidebar.AddChild(exitContainer);
for (var i = 0; i < boundingGrid.Height - 1; i++)
{
_sidebar.AddChild(new TextureRect
{
Texture = _sidebarMiddleTexture,
TextureScale = new Vector2(2, 2),
});
}
if (boundingGrid.Height > 0)
{
_sidebar.AddChild(new TextureRect
{
Texture = _sidebarBottomTexture,
TextureScale = new Vector2(2, 2),
});
}
#endregion
BuildItemPieces();
}
public void BuildItemPieces()
{
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComp))
return;
if (!storageComp.Grid.Any())
return;
var boundingGrid = storageComp.Grid.GetBoundingBox();
var size = _emptyTexture!.Size * 2;
//todo. at some point, we may want to only rebuild the pieces that have actually received new data.
_pieceGrid.Children.Clear();
_pieceGrid.Rows = boundingGrid.Height + 1;
_pieceGrid.Columns = boundingGrid.Width + 1;
for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
{
for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
{
var currentPosition = new Vector2i(x, y);
var item = storageComp.StoredItems
.Where(pair => pair.Value.Position == currentPosition)
.FirstOrNull();
var control = new Control
{
MinSize = size
};
if (item != null)
{
var itemEnt = _entity.GetEntity(item.Value.Key);
if (_entity.TryGetComponent<ItemComponent>(itemEnt, out var itemEntComponent))
{
var gridPiece = new ItemGridPiece((itemEnt, itemEntComponent), item.Value.Value, _entity)
{
MinSize = size,
};
gridPiece.OnPiecePressed += OnPiecePressed;
gridPiece.OnPieceUnpressed += OnPieceUnpressed;
control.AddChild(gridPiece);
}
}
_pieceGrid.AddChild(control);
}
}
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (!IsOpen)
return;
var itemSystem = _entity.System<ItemSystem>();
var storageSystem = _entity.System<StorageSystem>();
var handsSystem = _entity.System<HandsSystem>();
foreach (var child in _backgroundGrid.Children)
{
child.ModulateSelfOverride = Color.FromHex("#222222");
}
if (UserInterfaceManager.CurrentlyHovered is StorageContainer con && con != this)
return;
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComponent))
return;
EntityUid currentEnt;
ItemStorageLocation currentLocation;
var usingInHand = false;
if (_storageController.IsDragging && _storageController.DraggingGhost is { } dragging)
{
currentEnt = dragging.Entity;
currentLocation = dragging.Location;
}
else if (handsSystem.GetActiveHandEntity() is { } handEntity &&
storageSystem.CanInsert(StorageEntity.Value, handEntity, out _, storageComp: storageComponent, ignoreLocation: true))
{
currentEnt = handEntity;
currentLocation = new ItemStorageLocation(_storageController.DraggingRotation, Vector2i.Zero);
usingInHand = true;
}
else
{
return;
}
if (!_entity.TryGetComponent<ItemComponent>(currentEnt, out var itemComp))
return;
var origin = GetMouseGridPieceLocation((currentEnt, itemComp), currentLocation);
var itemShape = itemSystem.GetAdjustedItemShape(
(currentEnt, itemComp),
currentLocation.Rotation,
origin);
var itemBounding = itemShape.GetBoundingBox();
var validLocation = storageSystem.ItemFitsInGridLocation(
(currentEnt, itemComp),
(StorageEntity.Value, storageComponent),
origin,
currentLocation.Rotation);
var validColor = usingInHand ? Color.Goldenrod : Color.Green;
for (var y = itemBounding.Bottom; y <= itemBounding.Top; y++)
{
for (var x = itemBounding.Left; x <= itemBounding.Right; x++)
{
if (TryGetBackgroundCell(x, y, out var cell) && itemShape.Contains(x, y))
{
cell.ModulateSelfOverride = validLocation ? validColor : Color.Red;
}
}
}
}
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
{
if (_storageController.StaticStorageUIEnabled)
return DragMode.None;
if (_sidebar.SizeBox.Contains(relativeMousePos - _sidebar.Position))
{
return DragMode.Move;
}
return DragMode.None;
}
public Vector2i GetMouseGridPieceLocation(Entity<ItemComponent?> entity, ItemStorageLocation location)
{
var origin = Vector2i.Zero;
if (StorageEntity != null)
origin = _entity.GetComponent<StorageComponent>(StorageEntity.Value).Grid.GetBoundingBox().BottomLeft;
var textureSize = (Vector2) _emptyTexture!.Size * 2;
var position = ((UserInterfaceManager.MousePositionScaled.Position
- _backgroundGrid.GlobalPosition
- ItemGridPiece.GetCenterOffset(entity, location, _entity) * 2
+ textureSize / 2f)
/ textureSize).Floored() + origin;
return position;
}
public bool TryGetBackgroundCell(int x, int y, [NotNullWhen(true)] out Control? cell)
{
cell = null;
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComponent))
return false;
var boundingBox = storageComponent.Grid.GetBoundingBox();
x -= boundingBox.Left;
y -= boundingBox.Bottom;
if (x < 0 ||
x >= _backgroundGrid.Columns ||
y < 0 ||
y >= _backgroundGrid.Rows)
{
return false;
}
cell = _backgroundGrid.GetChild(y * _backgroundGrid.Columns + x);
return true;
}
protected override void KeyBindDown(GUIBoundKeyEventArgs args)
{
base.KeyBindDown(args);
if (!IsOpen)
return;
var storageSystem = _entity.System<StorageSystem>();
var handsSystem = _entity.System<HandsSystem>();
if (args.Function == ContentKeyFunctions.MoveStoredItem && StorageEntity != null)
{
if (handsSystem.GetActiveHandEntity() is { } handEntity &&
storageSystem.CanInsert(StorageEntity.Value, handEntity, out _))
{
var pos = GetMouseGridPieceLocation((handEntity, null),
new ItemStorageLocation(_storageController.DraggingRotation, Vector2i.Zero));
var insertLocation = new ItemStorageLocation(_storageController.DraggingRotation, pos);
if (storageSystem.ItemFitsInGridLocation(
(handEntity, null),
(StorageEntity.Value, null),
insertLocation))
{
_entity.RaisePredictiveEvent(new StorageInsertItemIntoLocationEvent(
_entity.GetNetEntity(handEntity),
_entity.GetNetEntity(StorageEntity.Value),
insertLocation));
args.Handle();
}
}
}
}
public override void Close()
{
base.Close();
if (StorageEntity == null)
return;
_entity.System<StorageSystem>().CloseStorageUI(StorageEntity.Value);
}
}

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using System.Numerics;
using Content.Client.Examine;
using Content.Client.Hands.Systems;
using Content.Client.Interaction;
using Content.Client.Storage.Systems;
using Content.Client.UserInterface.Systems.Hotbar.Widgets;
using Content.Client.UserInterface.Systems.Storage.Controls;
using Content.Client.Verbs.UI;
using Content.Shared.CCVar;
using Content.Shared.Input;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Storage;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Configuration;
using Robust.Shared.Input;
using Robust.Shared.Timing;
namespace Content.Client.UserInterface.Systems.Storage;
public sealed class StorageUIController : UIController, IOnSystemChanged<StorageSystem>
{
[Dependency] private readonly IConfigurationManager _configuration = default!;
[Dependency] private readonly IEntityManager _entity = default!;
[Dependency] private readonly IInputManager _input = default!;
[Dependency] private readonly IUserInterfaceManager _ui = default!;
private readonly DragDropHelper<ItemGridPiece> _menuDragHelper;
private StorageContainer? _container;
private Vector2? _lastContainerPosition;
private HotbarGui? Hotbar => UIManager.GetActiveUIWidgetOrNull<HotbarGui>();
public ItemGridPiece? DraggingGhost;
public Angle DraggingRotation = Angle.Zero;
public bool StaticStorageUIEnabled;
public bool IsDragging => _menuDragHelper.IsDragging;
public ItemGridPiece? CurrentlyDragging => _menuDragHelper.Dragged;
public StorageUIController()
{
_menuDragHelper = new DragDropHelper<ItemGridPiece>(OnMenuBeginDrag, OnMenuContinueDrag, OnMenuEndDrag);
}
public override void Initialize()
{
base.Initialize();
_configuration.OnValueChanged(CCVars.StaticStorageUI, OnStaticStorageChanged, true);
}
public void OnSystemLoaded(StorageSystem system)
{
_input.FirstChanceOnKeyEvent += OnMiddleMouse;
system.StorageUpdated += OnStorageUpdated;
system.StorageOrderChanged += OnStorageOrderChanged;
}
public void OnSystemUnloaded(StorageSystem system)
{
_input.FirstChanceOnKeyEvent -= OnMiddleMouse;
system.StorageUpdated -= OnStorageUpdated;
system.StorageOrderChanged -= OnStorageOrderChanged;
}
private void OnStorageOrderChanged(Entity<StorageComponent>? nullEnt)
{
if (_container == null)
return;
_container.UpdateContainer(nullEnt);
if (IsDragging)
_menuDragHelper.EndDrag();
if (nullEnt is not null)
{
if (_lastContainerPosition == null)
{
_container.OpenCenteredAt(new Vector2(0.5f, 0.75f));
}
else
{
_container.Open();
if (!StaticStorageUIEnabled)
LayoutContainer.SetPosition(_container, _lastContainerPosition.Value);
}
if (StaticStorageUIEnabled)
{
// we have to orphan it here because Open() sets the parent.
_container.Orphan();
Hotbar?.StorageContainer.AddChild(_container);
}
}
else
{
_lastContainerPosition = _container.GlobalPosition;
_container.Close();
}
}
private void OnStaticStorageChanged(bool obj)
{
if (StaticStorageUIEnabled == obj)
return;
StaticStorageUIEnabled = obj;
if (_container == null)
return;
if (!_container.IsOpen)
return;
_container.Orphan();
if (StaticStorageUIEnabled)
{
Hotbar?.StorageContainer.AddChild(_container);
_lastContainerPosition = null;
}
else
{
_ui.WindowRoot.AddChild(_container);
}
}
/// One might ask, Hey Emo, why are you parsing raw keyboard input just to rotate a rectangle?
/// The answer is, that input bindings regarding mouse inputs are always intercepted by the UI,
/// thus, if i want to be able to rotate my damn piece anywhere on the screen,
/// I have to side-step all of the input handling. Cheers.
private void OnMiddleMouse(KeyEventArgs keyEvent, KeyEventType type)
{
if (keyEvent.Handled)
return;
if (type != KeyEventType.Down)
return;
//todo there's gotta be a method for this in InputManager just expose it to content I BEG.
if (!_input.TryGetKeyBinding(ContentKeyFunctions.RotateStoredItem, out var binding))
return;
if (binding.BaseKey != keyEvent.Key)
return;
if (keyEvent.Shift &&
!(binding.Mod1 == Keyboard.Key.Shift ||
binding.Mod2 == Keyboard.Key.Shift ||
binding.Mod3 == Keyboard.Key.Shift))
return;
if (keyEvent.Alt &&
!(binding.Mod1 == Keyboard.Key.Alt ||
binding.Mod2 == Keyboard.Key.Alt ||
binding.Mod3 == Keyboard.Key.Alt))
return;
if (keyEvent.Control &&
!(binding.Mod1 == Keyboard.Key.Control ||
binding.Mod2 == Keyboard.Key.Control ||
binding.Mod3 == Keyboard.Key.Control))
return;
if (!IsDragging && _entity.System<HandsSystem>().GetActiveHandEntity() == null)
return;
//clamp it to a cardinal.
DraggingRotation = (DraggingRotation + Math.PI / 2f).GetCardinalDir().ToAngle();
if (DraggingGhost != null)
DraggingGhost.Location.Rotation = DraggingRotation;
if (IsDragging || (_container != null && UIManager.CurrentlyHovered == _container))
keyEvent.Handle();
}
private void OnStorageUpdated(Entity<StorageComponent> uid)
{
if (_container?.StorageEntity != uid)
return;
_container.BuildItemPieces();
}
public void RegisterStorageContainer(StorageContainer container)
{
if (_container != null)
{
container.OnPiecePressed -= OnPiecePressed;
container.OnPieceUnpressed -= OnPieceUnpressed;
}
_container = container;
container.OnPiecePressed += OnPiecePressed;
container.OnPieceUnpressed += OnPieceUnpressed;
if (!StaticStorageUIEnabled)
_container.Orphan();
}
private void OnPiecePressed(GUIBoundKeyEventArgs args, ItemGridPiece control)
{
if (IsDragging || !_container?.IsOpen == true)
return;
if (args.Function == ContentKeyFunctions.MoveStoredItem)
{
_menuDragHelper.MouseDown(control);
_menuDragHelper.Update(0f);
args.Handle();
}
else if (args.Function == ContentKeyFunctions.ExamineEntity)
{
_entity.System<ExamineSystem>().DoExamine(control.Entity);
args.Handle();
}
else if (args.Function == EngineKeyFunctions.UseSecondary)
{
UIManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(control.Entity);
args.Handle();
}
else if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
{
_entity.EntityNetManager?.SendSystemNetworkMessage(
new InteractInventorySlotEvent(_entity.GetNetEntity(control.Entity), altInteract: false));
args.Handle();
}
else if (args.Function == ContentKeyFunctions.AltActivateItemInWorld)
{
_entity.RaisePredictiveEvent(new InteractInventorySlotEvent(_entity.GetNetEntity(control.Entity), altInteract: true));
args.Handle();
}
}
private void OnPieceUnpressed(GUIBoundKeyEventArgs args, ItemGridPiece control)
{
if (_container?.StorageEntity is not { } storageEnt)
return;
if (args.Function == ContentKeyFunctions.MoveStoredItem)
{
if (DraggingGhost is { } draggingGhost)
{
var position = _container.GetMouseGridPieceLocation(draggingGhost.Entity, draggingGhost.Location);
_entity.RaisePredictiveEvent(new StorageSetItemLocationEvent(
_entity.GetNetEntity(draggingGhost.Entity),
_entity.GetNetEntity(storageEnt),
new ItemStorageLocation(DraggingRotation, position)));
_container?.BuildItemPieces();
}
else //if we just clicked, then take it out of the bag.
{
_entity.RaisePredictiveEvent(new StorageInteractWithItemEvent(
_entity.GetNetEntity(control.Entity),
_entity.GetNetEntity(storageEnt)));
}
_menuDragHelper.EndDrag();
args.Handle();
}
}
private bool OnMenuBeginDrag()
{
if (_menuDragHelper.Dragged is not { } dragged)
return false;
DraggingRotation = dragged.Location.Rotation;
DraggingGhost = new ItemGridPiece(
(dragged.Entity, _entity.GetComponent<ItemComponent>(dragged.Entity)),
dragged.Location,
_entity);
DraggingGhost.MouseFilter = Control.MouseFilterMode.Ignore;
DraggingGhost.Visible = true;
DraggingGhost.Orphan();
UIManager.PopupRoot.AddChild(DraggingGhost);
SetDraggingRotation();
return true;
}
private bool OnMenuContinueDrag(float frameTime)
{
if (DraggingGhost == null)
return false;
SetDraggingRotation();
return true;
}
private void SetDraggingRotation()
{
if (DraggingGhost == null)
return;
var offset = ItemGridPiece.GetCenterOffset(
(DraggingGhost.Entity, null),
new ItemStorageLocation(DraggingRotation, Vector2i.Zero),
_entity);
// I don't know why it divides the position by 2. Hope this helps! -emo
LayoutContainer.SetPosition(DraggingGhost, UIManager.MousePositionScaled.Position / 2 - offset );
}
private void OnMenuEndDrag()
{
if (DraggingGhost == null)
return;
DraggingGhost.Visible = false;
DraggingGhost = null;
DraggingRotation = Angle.Zero;
}
public override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
_menuDragHelper.Update(args.DeltaSeconds);
if (!StaticStorageUIEnabled && _container?.Parent != null)
_lastContainerPosition = _container.GlobalPosition;
}
}