[Entity] Shotgun Safe (#15433)
* Shotgun Case I noticed that in the game there were sprite gun cases, but they were not used in any way. I fixed this, made kits with weapons for the Security Office, which can now be put in the Armory. * rename
This commit is contained in:
@@ -98,3 +98,95 @@
|
|||||||
- id: ClothingHeadHelmetBombSuit
|
- id: ClothingHeadHelmetBombSuit
|
||||||
- id: ClothingOuterSuitBomb
|
- id: ClothingOuterSuitBomb
|
||||||
- id: ClothingMaskGas
|
- id: ClothingMaskGas
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeDisabler
|
||||||
|
suffix: Disabler
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponDisabler
|
||||||
|
amount: 5
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafePistolMK58
|
||||||
|
suffix: MK58
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponPistolMk58
|
||||||
|
amount: 4
|
||||||
|
- id: MagazinePistol
|
||||||
|
amount: 8
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeRifleLecter
|
||||||
|
suffix: Lecter
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponRifleLecter
|
||||||
|
amount: 2
|
||||||
|
- id: MagazineRifle
|
||||||
|
amount: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeSubMachineGunVector
|
||||||
|
suffix: Vector
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponSubMachineGunVector
|
||||||
|
amount: 2
|
||||||
|
- id: MagazineMagnumSubMachineGun
|
||||||
|
amount: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeShotgunEnforcer
|
||||||
|
suffix: Enforcer
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponShotgunEnforcer
|
||||||
|
amount: 2
|
||||||
|
- id: MagazineShotgun
|
||||||
|
amount: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeShotgunKammerer
|
||||||
|
suffix: Kammerer
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponShotgunKammerer
|
||||||
|
amount: 2
|
||||||
|
- id: MagazineShotgun
|
||||||
|
amount: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeSubMachineGunWt550
|
||||||
|
suffix: Wt550
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponSubMachineGunWt550
|
||||||
|
amount: 2
|
||||||
|
- id: MagazineMagnumSubMachineGun
|
||||||
|
amount: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafeLaserCarbine
|
||||||
|
suffix: Laser Carbine
|
||||||
|
parent: ShotgunSafe
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- id: WeaponLaserCarbine
|
||||||
|
amount: 3
|
||||||
|
|||||||
@@ -321,6 +321,20 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Security"]]
|
access: [["Security"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShotgunSafe
|
||||||
|
parent: LockerBaseSecure
|
||||||
|
name: shotgun safe
|
||||||
|
components:
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: StorageVisualizer
|
||||||
|
state: shotguncase
|
||||||
|
state_open: shotguncase_open
|
||||||
|
state_closed: shotguncase_door
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Security"]]
|
||||||
|
|
||||||
# Detective
|
# Detective
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LockerDetective
|
id: LockerDetective
|
||||||
|
|||||||
Reference in New Issue
Block a user