Fix aghost (#272)
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@@ -3,6 +3,7 @@ using Content.Shared.Administration;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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namespace Content.Server.Administration.Commands
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{
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@@ -33,6 +34,10 @@ namespace Content.Server.Administration.Commands
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var metaDataSystem = _entities.System<MetaDataSystem>();
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EntityCoordinates? coordinates = null;
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if (player.AttachedEntity != null)
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coordinates = _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates;
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if (mind.VisitingEntity != default && _entities.TryGetComponent<GhostComponent>(mind.VisitingEntity, out var oldGhostComponent))
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{
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mindSystem.UnVisit(mindId, mind);
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@@ -43,10 +48,10 @@ namespace Content.Server.Administration.Commands
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var canReturn = mind.CurrentEntity != null
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&& !_entities.HasComponent<GhostComponent>(mind.CurrentEntity);
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var coordinates = player.AttachedEntity != null
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coordinates ??= player.AttachedEntity != null
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? _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates
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: EntitySystem.Get<GameTicker>().GetObserverSpawnPoint();
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var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates);
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var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates.Value);
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_entities.GetComponent<TransformComponent>(ghost).AttachToGridOrMap();
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if (canReturn)
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