- add: Enhanced vision refactor. (#471)
This commit is contained in:
@@ -7,7 +7,8 @@ using Robust.Shared.Player;
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namespace Content.Client._White.Overlays;
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namespace Content.Client._White.Overlays;
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public sealed class NightVisionSystem : SharedNightVisionSystem
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public sealed class NightVisionSystem : SharedEnhancedVisionSystem<NightVisionComponent, TemporaryNightVisionComponent,
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ToggleNightVisionEvent>
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{
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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@@ -46,12 +47,12 @@ public sealed class NightVisionSystem : SharedNightVisionSystem
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if (TryComp(ent, out NightVisionComponent? nightVision) && nightVision.IsActive)
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if (TryComp(ent, out NightVisionComponent? nightVision) && nightVision.IsActive)
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return;
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return;
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UpdateNightVision(ent, false);
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UpdateEnhancedVision(ent, false);
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}
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}
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private void OnTempInit(Entity<TemporaryNightVisionComponent> ent, ref ComponentInit args)
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private void OnTempInit(Entity<TemporaryNightVisionComponent> ent, ref ComponentInit args)
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{
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{
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UpdateNightVision(ent, true);
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UpdateEnhancedVision(ent, true);
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}
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}
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private void OnPlayerAttached(EntityUid uid, NightVisionComponent component, PlayerAttachedEvent args)
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private void OnPlayerAttached(EntityUid uid, NightVisionComponent component, PlayerAttachedEvent args)
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@@ -76,7 +77,7 @@ public sealed class NightVisionSystem : SharedNightVisionSystem
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UpdateNightVision(active);
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UpdateNightVision(active);
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}
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}
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protected override void UpdateNightVision(EntityUid uid, bool active)
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protected override void UpdateEnhancedVision(EntityUid uid, bool active)
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{
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{
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if (_player.LocalSession?.AttachedEntity != uid)
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if (_player.LocalSession?.AttachedEntity != uid)
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return;
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return;
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@@ -22,6 +22,7 @@ public sealed class ThermalVisionOverlay : Overlay
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public override OverlaySpace Space => OverlaySpace.WorldSpace;
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public override OverlaySpace Space => OverlaySpace.WorldSpace;
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private readonly List<NightVisionRenderEntry> _entries = new();
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private readonly List<NightVisionRenderEntry> _entries = new();
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private EntityUid _pointLightEntity;
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public ThermalVisionOverlay()
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public ThermalVisionOverlay()
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{
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{
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@@ -46,23 +47,50 @@ public sealed class ThermalVisionOverlay : Overlay
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return;
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return;
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}
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}
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var transform = _entity.GetComponent<TransformComponent>(ent);
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if (_pointLightEntity == default)
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{
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_pointLightEntity = _entity.SpawnAttachedTo(null, transform.Coordinates);
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_entity.EnsureComponent<PointLightComponent>(_pointLightEntity);
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_transform.SetParent(_pointLightEntity, ent);
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}
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else
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{
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var pointLightXForm = _entity.GetComponent<TransformComponent>(_pointLightEntity);
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if (pointLightXForm.ParentUid != ent)
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_transform.SetParent(_pointLightEntity, pointLightXForm, ent, transform);
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}
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if (HasOccluders(ent))
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if (HasOccluders(ent))
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return;
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return;
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var handle = args.WorldHandle;
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var handle = args.WorldHandle;
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var eye = args.Viewport.Eye;
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var eye = args.Viewport.Eye;
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var mapId = eye?.Position.MapId;
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var eyeRot = eye?.Rotation ?? default;
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var eyeRot = eye?.Rotation ?? default;
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_entries.Clear();
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_entries.Clear();
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var entities = _entity.EntityQueryEnumerator<BodyComponent, SpriteComponent, TransformComponent>();
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var entities = _entity.EntityQueryEnumerator<BodyComponent, SpriteComponent, TransformComponent>();
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while (entities.MoveNext(out var uid, out _, out var sprite, out var xform))
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while (entities.MoveNext(out var uid, out _, out var sprite, out var xform))
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{
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{
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if (HasOccluders(uid))
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var entity = uid;
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if (_container.TryGetOuterContainer(uid, xform, out var container))
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{
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var owner = container.Owner;
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if (_entity.TryGetComponent<SpriteComponent>(owner, out var ownerSprite) &&
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_entity.TryGetComponent<TransformComponent>(owner, out var ownerXform))
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{
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entity = owner;
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sprite = ownerSprite;
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xform = ownerXform;
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}
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}
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if (_entries.Any(e => e.Ent.Item1 == entity))
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continue;
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continue;
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_entries.Add(new NightVisionRenderEntry((uid, sprite, xform),
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_entries.Add(new NightVisionRenderEntry((entity, sprite, xform), mapId, eyeRot));
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eye?.Position.MapId,
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eyeRot));
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}
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}
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foreach (var entry in _entries)
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foreach (var entry in _entries)
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@@ -79,7 +107,7 @@ public sealed class ThermalVisionOverlay : Overlay
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Angle eyeRot)
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Angle eyeRot)
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{
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{
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var (uid, sprite, xform) = ent;
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var (uid, sprite, xform) = ent;
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if (xform.MapID != map || _container.IsEntityOrParentInContainer(uid))
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if (xform.MapID != map || HasOccluders(uid))
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return;
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return;
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var position = _transform.GetWorldPosition(xform);
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var position = _transform.GetWorldPosition(xform);
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@@ -95,6 +123,15 @@ public sealed class ThermalVisionOverlay : Overlay
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Box2.CenteredAround(mapCoordinates.Position, new Vector2(0.4f, 0.4f)));
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Box2.CenteredAround(mapCoordinates.Position, new Vector2(0.4f, 0.4f)));
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return occluders.Any(o => o.Component.Enabled);
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return occluders.Any(o => o.Component.Enabled);
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}
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}
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public void Reset()
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{
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if (_pointLightEntity == default)
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return;
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_entity.DeleteEntity(_pointLightEntity);
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_pointLightEntity = default;
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}
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}
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}
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public record struct NightVisionRenderEntry(
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public record struct NightVisionRenderEntry(
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@@ -1,13 +1,15 @@
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using Content.Shared._Miracle.Systems;
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using Content.Shared._Miracle.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.GameTicking;
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using Content.Shared._White.Overlays;
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using Content.Shared._White.Overlays;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Client.Player;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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namespace Content.Client._White.Overlays;
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namespace Content.Client._White.Overlays;
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public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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public sealed class ThermalVisionSystem : SharedEnhancedVisionSystem<ThermalVisionComponent,
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TemporaryThermalVisionComponent, ToggleThermalVisionEvent>
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{
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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@@ -46,12 +48,12 @@ public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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if (TryComp(ent, out ThermalVisionComponent? thermalVision) && thermalVision.IsActive)
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if (TryComp(ent, out ThermalVisionComponent? thermalVision) && thermalVision.IsActive)
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return;
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return;
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UpdateThermalVision(ent, false);
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UpdateEnhancedVision(ent, false);
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}
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}
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private void OnTempInit(Entity<TemporaryThermalVisionComponent> ent, ref ComponentInit args)
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private void OnTempInit(Entity<TemporaryThermalVisionComponent> ent, ref ComponentInit args)
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{
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{
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UpdateThermalVision(ent, true);
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UpdateEnhancedVision(ent, true);
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}
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}
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private void OnPlayerAttached(EntityUid uid, ThermalVisionComponent component, PlayerAttachedEvent args)
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private void OnPlayerAttached(EntityUid uid, ThermalVisionComponent component, PlayerAttachedEvent args)
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@@ -76,7 +78,7 @@ public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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UpdateThermalVision(active);
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UpdateThermalVision(active);
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}
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}
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protected override void UpdateThermalVision(EntityUid uid, bool active)
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protected override void UpdateEnhancedVision(EntityUid uid, bool active)
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{
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{
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if (_player.LocalSession?.AttachedEntity != uid)
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if (_player.LocalSession?.AttachedEntity != uid)
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return;
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return;
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@@ -89,6 +91,7 @@ public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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{
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{
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if (_player.LocalEntity == null)
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if (_player.LocalEntity == null)
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{
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{
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_overlay.Reset();
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_overlayMan.RemoveOverlay(_overlay);
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_overlayMan.RemoveOverlay(_overlay);
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return;
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return;
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}
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}
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@@ -99,11 +102,15 @@ public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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if (active)
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if (active)
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_overlayMan.AddOverlay(_overlay);
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_overlayMan.AddOverlay(_overlay);
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else
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else
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{
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_overlay.Reset();
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_overlayMan.RemoveOverlay(_overlay);
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_overlayMan.RemoveOverlay(_overlay);
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}
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}
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}
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private void OnRestart(RoundRestartCleanupEvent ev)
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private void OnRestart(RoundRestartCleanupEvent ev)
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{
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{
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_overlay.Reset();
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_overlayMan.RemoveOverlay(_overlay);
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_overlayMan.RemoveOverlay(_overlay);
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}
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}
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}
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}
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@@ -1,7 +1,9 @@
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using Content.Shared._Miracle.Systems;
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using Content.Shared._Miracle.Systems;
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using Content.Shared._White.Overlays;
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namespace Content.Server._Miracle.Systems;
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namespace Content.Server._Miracle.Systems;
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public sealed class NightVisionSystem : SharedNightVisionSystem
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public sealed class NightVisionSystem : SharedEnhancedVisionSystem<NightVisionComponent, TemporaryNightVisionComponent,
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ToggleNightVisionEvent>
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{
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{
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}
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}
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@@ -1,7 +1,9 @@
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using Content.Shared._Miracle.Systems;
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using Content.Shared._Miracle.Systems;
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using Content.Shared._White.Overlays;
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namespace Content.Server._Miracle.Systems;
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namespace Content.Server._Miracle.Systems;
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public sealed class ThermalVisionSystem : SharedThermalVisionSystem
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public sealed class ThermalVisionSystem : SharedEnhancedVisionSystem<ThermalVisionComponent,
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TemporaryThermalVisionComponent, ToggleThermalVisionEvent>
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{
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{
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}
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}
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@@ -0,0 +1,64 @@
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using Content.Shared._White.Overlays;
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using Content.Shared.Actions;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Timing;
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namespace Content.Shared._Miracle.Systems;
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public abstract class SharedEnhancedVisionSystem<TComp, TTempComp, TEvent> : EntitySystem
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where TComp : BaseEnhancedVisionComponent
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where TEvent : InstantActionEvent
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where TTempComp : Component
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TComp, TEvent>(OnToggle);
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SubscribeLocalEvent<TComp, ComponentInit>(OnInit);
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SubscribeLocalEvent<TComp, ComponentRemove>(OnRemove);
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}
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private void OnRemove(EntityUid uid, TComp component, ComponentRemove args)
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{
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_actions.RemoveAction(uid, component.ToggleActionEntity);
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if (HasComp<TTempComp>(uid))
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return;
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UpdateEnhancedVision(uid, false);
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}
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private void OnInit(EntityUid uid, TComp component, ComponentInit args)
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{
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_actions.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
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if (!component.IsActive && HasComp<TTempComp>(uid))
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return;
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UpdateEnhancedVision(uid, component.IsActive);
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}
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protected virtual void UpdateEnhancedVision(EntityUid uid, bool active) { }
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private void OnToggle(EntityUid uid, TComp component, TEvent args)
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{
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if (!_timing.IsFirstTimePredicted)
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return;
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component.IsActive = !component.IsActive;
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_audio.PlayPredicted(component.IsActive ? component.ActivateSound : component.DeactivateSound, uid, uid);
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args.Handled = true;
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if (!component.IsActive && HasComp<TTempComp>(uid))
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return;
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UpdateEnhancedVision(uid, component.IsActive);
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}
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}
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@@ -1,64 +0,0 @@
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using Content.Shared._White.Overlays;
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using Content.Shared.Actions;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Timing;
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namespace Content.Shared._Miracle.Systems;
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public abstract class SharedNightVisionSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<NightVisionComponent, ToggleNightVisionEvent>(OnToggle);
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SubscribeLocalEvent<NightVisionComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<NightVisionComponent, ComponentRemove>(OnRemove);
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}
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private void OnRemove(EntityUid uid, NightVisionComponent component, ComponentRemove args)
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{
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_actions.RemoveAction(uid, component.ToggleActionEntity);
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if (HasComp<TemporaryNightVisionComponent>(uid))
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return;
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UpdateNightVision(uid, false);
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}
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private void OnInit(EntityUid uid, NightVisionComponent component, ComponentInit args)
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{
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_actions.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
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if (!component.IsActive && HasComp<TemporaryNightVisionComponent>(uid))
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return;
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UpdateNightVision(uid, component.IsActive);
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}
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protected virtual void UpdateNightVision(EntityUid uid, bool active) { }
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private void OnToggle(EntityUid uid, NightVisionComponent component, ToggleNightVisionEvent args)
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{
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if (!_timing.IsFirstTimePredicted)
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return;
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component.IsActive = !component.IsActive;
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if (component.IsActive && component.ActivateSound != null)
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_audio.PlayPredicted(component.ActivateSound, uid, uid);
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else if (component.DeactivateSound != null)
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_audio.PlayPredicted(component.DeactivateSound, uid, uid);
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args.Handled = true;
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if (!component.IsActive && HasComp<TemporaryNightVisionComponent>(uid))
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return;
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UpdateNightVision(uid, component.IsActive);
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}
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}
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@@ -1,64 +0,0 @@
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using Content.Shared._White.Overlays;
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using Content.Shared.Actions;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Timing;
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namespace Content.Shared._Miracle.Systems;
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public abstract class SharedThermalVisionSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
|
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ThermalVisionComponent, ToggleThermalVisionEvent>(OnToggle);
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SubscribeLocalEvent<ThermalVisionComponent, ComponentInit>(OnInit);
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|
||||||
SubscribeLocalEvent<ThermalVisionComponent, ComponentRemove>(OnRemove);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnRemove(EntityUid uid, ThermalVisionComponent component, ComponentRemove args)
|
|
||||||
{
|
|
||||||
_actions.RemoveAction(uid, component.ToggleActionEntity);
|
|
||||||
|
|
||||||
if (HasComp<TemporaryThermalVisionComponent>(uid))
|
|
||||||
return;
|
|
||||||
|
|
||||||
UpdateThermalVision(uid, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnInit(EntityUid uid, ThermalVisionComponent component, ComponentInit args)
|
|
||||||
{
|
|
||||||
_actions.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
|
|
||||||
|
|
||||||
if (!component.IsActive && HasComp<TemporaryThermalVisionComponent>(uid))
|
|
||||||
return;
|
|
||||||
|
|
||||||
UpdateThermalVision(uid, component.IsActive);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void UpdateThermalVision(EntityUid uid, bool active) { }
|
|
||||||
|
|
||||||
private void OnToggle(EntityUid uid, ThermalVisionComponent component, ToggleThermalVisionEvent args)
|
|
||||||
{
|
|
||||||
if (!_timing.IsFirstTimePredicted)
|
|
||||||
return;
|
|
||||||
|
|
||||||
component.IsActive = !component.IsActive;
|
|
||||||
|
|
||||||
if (component.IsActive && component.ActivateSound != null)
|
|
||||||
_audio.PlayPredicted(component.ActivateSound, uid, uid);
|
|
||||||
else if (component.DeactivateSound != null)
|
|
||||||
_audio.PlayPredicted(component.DeactivateSound, uid, uid);
|
|
||||||
|
|
||||||
args.Handled = true;
|
|
||||||
|
|
||||||
if (!component.IsActive && HasComp<TemporaryThermalVisionComponent>(uid))
|
|
||||||
return;
|
|
||||||
|
|
||||||
UpdateThermalVision(uid, component.IsActive);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
using Robust.Shared.Audio;
|
||||||
|
using Robust.Shared.GameStates;
|
||||||
|
using Robust.Shared.Prototypes;
|
||||||
|
|
||||||
|
namespace Content.Shared._White.Overlays;
|
||||||
|
|
||||||
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||||
|
public abstract partial class BaseEnhancedVisionComponent : BaseNvOverlayComponent
|
||||||
|
{
|
||||||
|
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||||
|
public bool IsActive = true;
|
||||||
|
|
||||||
|
[DataField]
|
||||||
|
public virtual SoundSpecifier? ActivateSound { get; set; }= new SoundPathSpecifier("/Audio/White/Items/Goggles/activate.ogg");
|
||||||
|
|
||||||
|
[DataField]
|
||||||
|
public virtual SoundSpecifier? DeactivateSound { get; set; } = new SoundPathSpecifier("/Audio/White/Items/Goggles/deactivate.ogg");
|
||||||
|
|
||||||
|
[DataField]
|
||||||
|
public virtual EntProtoId? ToggleAction { get; set; }
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
public EntityUid? ToggleActionEntity;
|
||||||
|
}
|
||||||
@@ -6,25 +6,13 @@ using Robust.Shared.Prototypes;
|
|||||||
namespace Content.Shared._White.Overlays;
|
namespace Content.Shared._White.Overlays;
|
||||||
|
|
||||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||||
public sealed partial class NightVisionComponent : BaseNvOverlayComponent
|
public sealed partial class NightVisionComponent : BaseEnhancedVisionComponent
|
||||||
{
|
{
|
||||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||||
public override Color Color { get; set; } = Color.FromHex("#98FB98");
|
public override Color Color { get; set; } = Color.FromHex("#98FB98");
|
||||||
|
|
||||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
|
||||||
public bool IsActive = true;
|
|
||||||
|
|
||||||
[DataField]
|
[DataField]
|
||||||
public SoundSpecifier? ActivateSound = new SoundPathSpecifier("/Audio/White/Items/Goggles/activate.ogg");
|
public override EntProtoId? ToggleAction { get; set; } = "ToggleNightVision";
|
||||||
|
|
||||||
[DataField]
|
|
||||||
public SoundSpecifier? DeactivateSound = new SoundPathSpecifier("/Audio/White/Items/Goggles/deactivate.ogg");
|
|
||||||
|
|
||||||
[DataField]
|
|
||||||
public EntProtoId? ToggleAction = "ToggleNightVision";
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public EntityUid? ToggleActionEntity;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed partial class ToggleNightVisionEvent : InstantActionEvent
|
public sealed partial class ToggleNightVisionEvent : InstantActionEvent
|
||||||
|
|||||||
@@ -6,25 +6,13 @@ using Robust.Shared.Prototypes;
|
|||||||
namespace Content.Shared._White.Overlays;
|
namespace Content.Shared._White.Overlays;
|
||||||
|
|
||||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||||
public sealed partial class ThermalVisionComponent : BaseNvOverlayComponent
|
public sealed partial class ThermalVisionComponent : BaseEnhancedVisionComponent
|
||||||
{
|
{
|
||||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||||
public override Color Color { get; set; } = Color.FromHex("#F84742");
|
public override Color Color { get; set; } = Color.FromHex("#F84742");
|
||||||
|
|
||||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
|
||||||
public bool IsActive = true;
|
|
||||||
|
|
||||||
[DataField]
|
[DataField]
|
||||||
public SoundSpecifier? ActivateSound = new SoundPathSpecifier("/Audio/White/Items/Goggles/activate.ogg");
|
public override EntProtoId? ToggleAction { get; set; } = "ToggleThermalVision";
|
||||||
|
|
||||||
[DataField]
|
|
||||||
public SoundSpecifier? DeactivateSound = new SoundPathSpecifier("/Audio/White/Items/Goggles/deactivate.ogg");
|
|
||||||
|
|
||||||
[DataField]
|
|
||||||
public EntProtoId? ToggleAction = "ToggleThermalVision";
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public EntityUid? ToggleActionEntity;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed partial class ToggleThermalVisionEvent : InstantActionEvent
|
public sealed partial class ToggleThermalVisionEvent : InstantActionEvent
|
||||||
|
|||||||
Reference in New Issue
Block a user