Remake hairflowers (#25475)
* Add more lily usage (orange hairflower and flowercrown) * comit 2 * ee * more fixes * w * im stupid * bring poppy in authodrobe * weh --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -43,7 +43,7 @@
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ClothingMaskScaredMime: 1
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ClothingUniformJumpsuitKimono: 1
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ClothingHeadHatCasa: 1
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ClothingHeadHatHairflower: 1
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FoodPoppy: 1
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ClothingHeadHatGladiator: 1
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ClothingUniformJumpsuitGladiator: 1
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ClothingHeadHatCowboyBrown: 1
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@@ -47,20 +47,6 @@
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graph: flowercrown
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node: flowercrown
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- type: entity
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parent: ClothingHeadBase
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id: ClothingHeadHatHairflower
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name: hairflower
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description: A red flower for beautiful ladies.
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components:
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- type: Sprite
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sprite: Clothing/Head/Misc/hairflower.rsi
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- type: Clothing
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sprite: Clothing/Head/Misc/hairflower.rsi
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- type: Construction
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graph: hairflower
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node: hairflower
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- type: entity
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parent: ClothingHeadLightBase
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id: ClothingHeadHatPumpkin
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@@ -1220,6 +1220,10 @@
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id: FoodPoppy
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description: A flower with extracts often used in the production of medicine
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components:
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- type: Clothing
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slots:
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- HEAD
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quickEquip: false
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- type: FlavorProfile
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flavors:
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- medicine
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@@ -294,7 +294,7 @@
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orGroup: GiftPool
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- id: ClothingHeadHatFlowerCrown
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orGroup: GiftPool
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- id: ClothingHeadHatHairflower
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- id: FoodPoppy
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orGroup: GiftPool
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- id: ClothingMaskClown
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orGroup: GiftPool
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@@ -1,16 +0,0 @@
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- type: constructionGraph
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id: hairflower
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start: start
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graph:
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- node: start
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edges:
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- to: hairflower
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steps:
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- tag: Flower # TODO change to "RedFlower" or "Poppy" tag, so you cant make red flower from bluesyellow etc., when it will be
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name: flower
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icon:
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sprite: Objects/Specific/Hydroponics/poppy.rsi
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state: produce
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doAfter: 3.5
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- node: hairflower
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entity: ClothingHeadHatHairflower
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@@ -98,19 +98,6 @@
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sprite: Clothing/Eyes/Misc/blindfold.rsi
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state: icon
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- type: construction
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name: hairflower
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id: hairflower
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graph: hairflower
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startNode: start
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targetNode: hairflower
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category: construction-category-clothing
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description: "A red flower for beautiful ladies."
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icon:
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sprite: Clothing/Head/Misc/hairflower.rsi
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state: icon
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objectType: Item
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- type: construction
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name: flower crown
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id: flowercrown
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@@ -1,26 +0,0 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 341 B |
@@ -1,7 +1,7 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a seed modified by potato1234_X (github) for ss14",
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"copyright": "Taken from https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a seed modified by potato1234_X (github) for ss14, equipped-HELMET taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e and changed hue",
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"size": {
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"x": 32,
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"y": 32
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@@ -27,6 +27,10 @@
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},
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{
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"name": "stage-3"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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}
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]
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}
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Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 297 B |
@@ -1,7 +1,7 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a",
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"copyright": "Taken from https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a, equipped-HELMET taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
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"size": {
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"x": 32,
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"y": 32
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@@ -27,6 +27,10 @@
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},
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{
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"name": "stage-3"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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}
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]
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}
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@@ -237,7 +237,7 @@ AirlockExternalGlassEasyPryLocked: AirlockExternalGlassLocked
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AirlockGlassShuttleEasyPryLocked: AirlockExternalGlassShuttleLocked
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AirlockShuttleEasyPryLocked: AirlockExternalShuttleLocked
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#2024-03-10
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# 2024-03-10
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ClothingBackpackFilledDetective: ClothingBackpackSecurityFilledDetective
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ClothingBackpackDuffelFilledDetective: ClothingBackpackDuffelSecurityFilledDetective
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ClothingBackpackSatchelFilledDetective: ClothingBackpackSatchelSecurityFilledDetective
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@@ -247,10 +247,13 @@ ImprovisedExplosive: FireBomb
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ImprovisedExplosiveEmpty: FireBombEmpty
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ImprovisedExplosiveFuel: FireBombFuel
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# 2024-03-16
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ClothingHeadHatHairflower: FoodPoppy
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# 2024-03-21
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RPED: null
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# 2024-03-30
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# These are technically not equivalent, but it probably makes more sense to replace any existing SCAF stuff with SOME kind of armor, instead of just deleting it outright.
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ClothingHeadHelmetScaf: ClothingHeadHelmetBasic
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ClothingOuterArmorScaf: ClothingOuterArmorBasic
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ClothingOuterArmorScaf: ClothingOuterArmorBasic
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