Add suit storage (#7531)
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Inventory;
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@@ -26,5 +26,6 @@ public enum SlotFlags
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POCKET = 1 << 12,
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LEGS = 1 << 13,
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FEET = 1 << 14,
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SUITSTORAGE = 1 << 15,
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All = ~NONE,
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}
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@@ -44,6 +44,7 @@
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sprite: Objects/Tanks/oxygen.rsi
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Slots:
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- Back
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- suitStorage
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- type: entity
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parent: OxygenTank
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@@ -57,6 +58,7 @@
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sprite: Objects/Tanks/yellow.rsi
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Slots:
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- Back
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- suitStorage
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- type: entity
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parent: OxygenTank
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@@ -70,6 +72,7 @@
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sprite: Objects/Tanks/red.rsi
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Slots:
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- Back
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- suitStorage
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- type: entity
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parent: OxygenTank
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@@ -90,6 +93,7 @@
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Slots:
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- Pocket
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- Belt
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- suitStorage
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- type: entity
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parent: EmergencyOxygenTank
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@@ -111,6 +115,7 @@
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Slots:
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- Pocket
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- Belt
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- suitStorage
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- type: entity
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parent: ExtendedEmergencyOxygenTank
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@@ -129,6 +134,7 @@
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Slots:
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- Pocket
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- Belt
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- suitStorage
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- type: entity
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parent: GasTankBase
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@@ -147,6 +153,7 @@
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sprite: Objects/Tanks/generic.rsi
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Slots:
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- Back
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- suitStorage
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- type: entity
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parent: GasTankBase
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@@ -166,3 +173,4 @@
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sprite: Objects/Tanks/plasma.rsi
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Slots:
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- Belt
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- suitStorage
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@@ -69,6 +69,13 @@
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uiWindowPos: 2,3
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dependsOn: jumpsuit
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displayName: Pocket 2
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- name: suitstorage
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slotTexture: suit_storage
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slotFlags: SUITSTORAGE
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uiContainer: BottomLeft
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uiWindowPos: 2,0
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dependsOn: outerClothing
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displayName: Suit Storage
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- name: id
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slotTexture: id
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slotFlags: IDCARD
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