Adds janitorial service lights (#22732)
* Adds service light visuals and meta.json * Added the rest of the needed service light sprites * Adds service light and service light bulb entity prototypes * Changes entity descriptions * Removes sprites temporarily * Adds back the sprites and modifies rotation sprites
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@@ -136,6 +136,19 @@
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startingState: Broken
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bulb: Bulb
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- type: entity
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parent: BaseLightbulb
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name: service light bulb
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id: ServiceLightBulb
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description: A low-brightness green lightbulb used in janitorial service lights.
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components:
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- type: LightBulb
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bulb: Bulb
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color: "#CCFF60"
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lightEnergy: 1.0
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lightRadius: 2
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lightSoftness: 3
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- type: entity
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parent: BaseLightTube
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name: fluorescent light tube
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@@ -0,0 +1,25 @@
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- type: entity
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parent: Poweredlight
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id: JanitorServiceLight
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name: janitorial service light
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description: A wall-mounted janitorial sign. If the light is blinking, a janitor's service is required.
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components:
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- type: Sprite
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sprite: Structures/Wallmounts/service_light.rsi
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drawdepth: WallMountedItems
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layers:
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- state: off
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map: ["enum.PoweredLightLayers.Base"]
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state: off
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- type: PointLight
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radius: 1
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energy: 1
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softness: 1
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enabled: false
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- type: PoweredLight
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bulb: Bulb
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on: false
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hasLampOnSpawn: ServiceLightBulb
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damage:
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types:
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Heat: 5
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@@ -0,0 +1,49 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "On, off, broken, burned, empty sprites by RiceMar1244",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "broken",
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"directions": 4
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},
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{
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"name": "burned",
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"directions": 4
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},
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{
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"name": "empty",
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"directions": 4
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},
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{
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"name": "off",
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"directions": 4
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},
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{
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"name": "on",
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"directions": 4,
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"delays": [
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[
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0.1,
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0.5
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],
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[
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0.1,
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0.5
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],
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[
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0.1,
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0.5
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],
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[
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0.1,
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0.5
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]
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]
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}
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]
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}
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