Removes some unused fields (#2603)
* removes some unused fields * thats an oopsie Co-authored-by: Paul <ritter.paul1+git@googlemail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -24,8 +24,6 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
|
||||
private readonly Dictionary<float, Color> _fireCache = new();
|
||||
|
||||
// Gas overlays
|
||||
private readonly float[] _timer = new float[Atmospherics.TotalNumberOfGases];
|
||||
private readonly float[][] _frameDelays = new float[Atmospherics.TotalNumberOfGases][];
|
||||
|
||||
Reference in New Issue
Block a user