Improves AirtightComponent.
- Atmos now nulls air in fully airblocked tiles ONLY if one of the airtight entities in it has NoAirWhenFullyAirBlocked to true. - Fixes edge firelocks atmos airtight direction - Fixes atmos debug overlay not accounting for angle 0 being south.
This commit is contained in:
4
Resources/Changelog/Parts/edge_firelocks.yml
Normal file
4
Resources/Changelog/Parts/edge_firelocks.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: Zumorica
|
||||
changes:
|
||||
- type: Fix
|
||||
message: Having four edge firelocks in a single tile no longer destroys any air within it.
|
||||
Reference in New Issue
Block a user